The answer isn't shutting down playerworlds. That would be stupid. Alot of work goes into creating a server, if you start deleting them, then how will the people who played on and worked on that playerworld feel? How would you like it if you owned a server and it was deleted because you only had 3-4 players?
I think a beter solution would be to give the Playerworld Administration the ability to quarentine playerworlds that don't have good levels/quest and give those servers a deadline like "you have 30 days to get 40 levels that are fun to play up and running, or we hire new management for this playerworld." type of thing. Also, there should be more of a support end from the PW team, like a PW FAQ, so server owners can goto someone if they have a question or need help instead of getting fustrated and saying "screw it, i'll try again next month!". Another idea is to have each playerworld write up a type of 'business plan' for the server, describing the policies for staff and players (or the rules of the server) and information on HOW they plan to create a fun environment for players. Then the PW team could make sure that these guidelines are enforced and such. For example, alot of servers arn't sucessfull because of their staff, while the levels are fine, the management is poor... the PW team could help out with that, another thing would be stuff such as instruction on how to intergrate the new features into there playerworlds for levels and npcs.
Hmm, I think I'd like to get on the PW team and try to help instead of just posting messages of what "should" be done on the forums, everyone must think "ugh! he's all talk

". Crono, Psyker: *shameless plug!*
Urizen
