Quote:
Originally Posted by WhiteDragon
It's because it sometimes gets off when the server lags or is down.
And it can't update regularly because a lot of scripts are based off of timevar2 and therefore if it changed any other way besides 1 per second it would glitch a lot of scripts up.
At least that's the explanation Stefan gave to me when I asked him awhile back.
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It's supposed to be the number of seconds since January 1st, 1970. There is no reason that it shouldn't increase/decrease on server start to the correct value. If it doesn't do so, it will produce an incorrect time, which could be bad.
I also don't really see how changing it to the correct time would glitch scripts. Seems like scripts would glitch a lot more if they thought it was time 'x', then it later became time 'x' minus a few minutes.