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  #1  
Old 03-14-2007, 12:01 AM
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Distance formula

Is it possible to do the distance formula Graal? Does graal have square root symbol? It has powers "^2".
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Old 03-14-2007, 12:05 AM
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temp.objectDistance = ((this.x ^ 2) + (this.y ^ 2)) ^ 0.5;
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Old 03-14-2007, 12:07 AM
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Thank you very much! =D
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Old 03-14-2007, 12:07 AM
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Square root is ^.5

Anyways, to further on what Chandler said, this.dx and this.dy should be this.dx and this.dy. Though it really doesn't matter as the variables are what you make of them, but for understanding purposes, you're getting the distance from delta's.
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Old 03-14-2007, 12:14 AM
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The root of a number is the same thing as saying that same number to the power of the exponent it's being multipled to inside the root over the degree of the root.


How that works?


Well, when you rationalize a root, if the root has no outside degree showing, then it's automatically a square root (degree of 2). If you a number inside that square root that does not have an exponent (i.e. doesn't have a power), then the power is automatically 1, since any number to the power of 1 is that same number.

So, by knowing that, you can apply what I said earlier to realize that, for example, the square root of 2 is the same thing as saying 2 to the power of 1/2, or 0.5 (decimal form).

To write the power of a number, you use this symbol: ^

So, it would be written as:

2^0.5 or 2^1/2
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Old 03-14-2007, 01:04 AM
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a=1
b=1
a=b
a²=ab
a²+a²=a²+ab
2a²=a²+ab
2a²-2ab=a²+ab-2ab
2a²-2ab=a²-ab
2(a²-ab)=1(a²-ab)
1=2


yay

also

Does 0.9 = 1?

1/3 +1/3 +1/3 =1

Put it into decimal, note the 3 in 0.3 is repeating.

0.3 + 0.3 + 0.3 = 0.9

So does 0.9 = 1.
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Old 03-14-2007, 01:09 AM
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Yes.

0.999.... repeating = 1.
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Old 03-14-2007, 01:31 AM
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Yes.

0.999.... repeating = 1.
LOL
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Old 03-14-2007, 01:35 AM
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what?

Was Angel_Light joking? It's hard to infer humour from text
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Old 03-14-2007, 01:43 AM
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1+1=11
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Old 03-14-2007, 02:16 AM
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Old 03-14-2007, 04:26 AM
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Originally Posted by Angel_Light View Post
2(a²-ab)=1(a²-ab)
1=2
a²-ab = 0, so removing them is division by 0, which is a math foul.
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Old 03-14-2007, 04:32 AM
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Is it possible.
Anything is possible
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Old 03-14-2007, 04:44 AM
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Anything is possible


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Old 03-14-2007, 01:18 PM
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Quote:
Originally Posted by Tolnaftate2004 View Post
a²-ab = 0, so removing them is division by 0, which is a math foul.
well, if they were divided out, it would be infinity=infinity, so it is all good.
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Old 03-14-2007, 07:47 PM
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well, if they were divided out, it would be infinity=infinity, so it is all good.
Then, it's not 1=2 anymore .
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Old 03-14-2007, 11:29 PM
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Quote:
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well, if they were divided out, it would be infinity=infinity, so it is all good.
0/0 does not definitely equal infinity.
In fact, to make Taylor/Maclaurin series work, 0/0 is finite (likely 1).


On another note, if you're going to use ^1/2, you may want to think again (PEMDAS). ^(1/2)...
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Old 03-15-2007, 01:33 AM
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Quote:
Originally Posted by Tolnaftate2004 View Post
0/0 does not definitely equal infinity.
In fact, to make Taylor/Maclaurin series work, 0/0 is finite (likely 1).


On another note, if you're going to use ^1/2, you may want to think again (PEMDAS). ^(1/2)...
Umm, 0 was never divided by 0 in that equation.
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Old 03-15-2007, 05:56 AM
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Quote:
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Umm, 0 was never divided by 0 in that equation.
2(a²-ab)=1(a²-ab)
2(a²-ab)/(a²-ab)=1(a²-ab)/(a²-ab)
recall that (a²-ab) = 0
gives us 2*0/0 = 1*0/0

Hey, what do you know.
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Old 03-15-2007, 10:16 AM
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Quote:
Originally Posted by Tolnaftate2004 View Post
2(a²-ab)=1(a²-ab)
2(a²-ab)/(a²-ab)=1(a²-ab)/(a²-ab)
recall that (a²-ab) = 0
gives us 2*0/0 = 1*0/0

Hey, what do you know.
Well either way, by order of operations in that case, the 2 and 1 would have both been multiplied by 0 before being divided by zero. So 0/0 = 0/0, which I do believe in modern math is concidered 0.
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Old 03-15-2007, 01:55 PM
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I wonder what would happen IF we put those equation in GS2 and allow the language to solve it .=o
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Old 03-15-2007, 01:59 PM
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"OK, now what you gotta do is go down the road past the old Johnson place. You're gonna find two roads, one parallel and one perpendicular. Now keep going until you come to a highway that bisects it at a 45-degree angle. Solve for x."
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Old 03-15-2007, 02:27 PM
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"OK, now what you gotta do is go down the road past the old Johnson place. You're gonna find two roads, one parallel and one perpendicular. Now keep going until you come to a highway that bisects it at a 45-degree angle. Solve for x."
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Old 03-15-2007, 09:07 PM
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"OK, now what you gotta do is go down the road past the old Johnson place. You're gonna find two roads, one parallel and one perpendicular. Now keep going until you come to a highway that bisects it at a 45-degree angle. Solve for x."



How can one road be parallel to itself?
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Old 03-15-2007, 09:56 PM
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How can one road be parallel to itself?
Kinda the point XD lol
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Old 03-15-2007, 10:45 PM
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How can one road be parallel to itself?
Uncertainty theory?
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Old 03-16-2007, 12:10 AM
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Quote:
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Well either way, by order of operations in that case, the 2 and 1 would have both been multiplied by 0 before being divided by zero. So 0/0 = 0/0, which I do believe in modern math is concidered 0.
I can rearrange the numbers to do division first... If they're both multiplied by 0, I'd say the statement reads 0=0 and leave it at that. There is no infinity in either case. On top of that, 0/0 could be anything in C. Also, the taylor series for e (and sin and cos probably, along with others, I really haven't thought about it) needs 0/0 to be 1 to work. Oh, and TI-89s replace 0/0 with 1... ???
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Old 03-16-2007, 12:23 AM
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You can't divide any number by 0, you can only divide 0 by a number.


What are you guys talking about?
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Old 03-16-2007, 12:30 AM
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You can't divide any number by 0, you can only divide 0 by a number.
This sort of thing is dealt with all the time in calculus. But I think that is a discussion for somewhere else.
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Old 03-16-2007, 03:30 AM
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Originally Posted by Tolnaftate2004 View Post
This sort of thing is dealt with all the time in calculus. But I think that is a discussion for somewhere else.
Yes, Gambet, stop thinking so algebraically. It all has to do with approaching limits.

for f(x) = 1/x
.5 = 1/2
1 = 1/1
2 = 1/.5
10 = 1/.1
....

as x approaches 0, f(x) gets infinitely larger and larger, thus equating to infinity.

in the case of f(x) = 0/x
0 = 0/2
0 = 0/1
0 = 0/.5
0 = 0/.1
....

as x approaches 0, f(x) stays 0, so 0/0 = 0.
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Old 03-16-2007, 03:45 AM
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Yeah I'm taking Algebra II Honors this year, all I can do is think algebraically -_-
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Old 03-16-2007, 02:05 PM
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Quote:
Originally Posted by Kristi View Post
Yes, Gambet, stop thinking so algebraically. It all has to do with approaching limits.

for f(x) = 1/x
.5 = 1/2
1 = 1/1
2 = 1/.5
10 = 1/.1
....

as x approaches 0, f(x) gets infinitely larger and larger, thus equating to infinity.

in the case of f(x) = 0/x
0 = 0/2
0 = 0/1
0 = 0/.5
0 = 0/.1
....

as x approaches 0, f(x) stays 0, so 0/0 = 0.
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Old 03-16-2007, 02:44 PM
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I left all those stuff at school. I never ever want to do another primitive function ever again. I did all right in calculus and trigonemtry and such but.....damn if I will ever use it. Or will ever be able to remember it
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Old 03-17-2007, 12:03 AM
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Quote:
Originally Posted by Tolnaftate2004 View Post
I can rearrange the numbers to do division first... If they're both multiplied by 0, I'd say the statement reads 0=0 and leave it at that. There is no infinity in either case. On top of that, 0/0 could be anything in C. Also, the taylor series for e (and sin and cos probably, along with others, I really haven't thought about it) needs 0/0 to be 1 to work. Oh, and TI-89s replace 0/0 with 1... ???
The TI-89 is wrong. The only way you can describe 0/0 equating to one is because of the algebraic rule that a/a is always equal to one, but that implies that a is a nonzero number. If you think about what division means in algebra, it establishs a ratio. if you did 2/5, then you would have ,4:1, if you did 1/2, then you would have .5:1, if you did 5/2, then you would have 2.5:1, etc etc. but what if you have a/0? You could never establish it as b:1. a/a as a ratio is 1:1, unless it is 0, which is why a/a when a=0 does not equal 1. The TI-89 incorrectly uses an algebraic rule in a situation where it cannot apply.

The only way to solve 0/0 is to use a limit approach, which makes it equal to 0, and which is the right answer defined by modern mathematics .
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Old 03-17-2007, 01:12 AM
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Quote:
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Oh, and TI-89s replace 0/0 with 1... ???
Wierd. Mines says 'undef' for 0/0.
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Old 03-17-2007, 02:14 AM
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Wierd. Mines says 'undef' for 0/0.
When you graph in 3D, I think it says "0/0 replaced with 1." I've only tinkered with an 89 for a little while, I don't actually own one, though.

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The only way to solve 0/0 is to use a limit approach, which makes it equal to 0, and which is the right answer defined by modern mathematics .
I can make several limits to equate 0/0, and each of them gives a different result.

e: in fact,
lim (x,y) -> (0,0) y/x (does not exist) but evaluated individually gives C.
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Old 03-17-2007, 03:58 AM
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Quote:
Originally Posted by Tolnaftate2004 View Post
When you graph in 3D, I think it says "0/0 replaced with 1." I've only tinkered with an 89 for a little while, I don't actually own one, though.


I can make several limits to equate 0/0, and each of them gives a different result.

e: in fact,
lim (x,y) -> (0,0) y/x (does not exist) but evaluated individually gives C.
It doesn't matter what your calculator says, 0/0 is 0
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Old 03-17-2007, 06:53 AM
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I use a TI 83+ so I know it's not as powerful as a TI 89 but mine gives me undefined and when I used my friends TI 92 it said 0/0 is one... so.... I just lost myself in thought
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Old 03-17-2007, 08:47 AM
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Zero is simple. If you do not have anything, then you cannot receive anything.

For example, If you split nothing (0) between (/) two (2) people, then they both have two nothings, which, equals 0.

The same is going to hold true if you divide nothing between no one. It will not even occur and there will still be nothing. You will not create something and end up with one (1) object.

For you math wizzes, I'm sure you know zero literally and mathematically means "nothing."



Oddly enough though, if you do 0^0 you will end up with one.
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Old 03-17-2007, 12:59 PM
Kristi Kristi is offline
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Quote:
Originally Posted by Torankusu View Post
Zero is simple. If you do not have anything, then you cannot receive anything.

For example, If you split nothing (0) between (/) two (2) people, then they both have two nothings, which, equals 0.

The same is going to hold true if you divide nothing between no one. It will not even occur and there will still be nothing. You will not create something and end up with one (1) object.

For you math wizzes, I'm sure you know zero literally and mathematically means "nothing."



Oddly enough though, if you do 0^0 you will end up with one.
once again its a calculator error. 0^0 is equal to 0.

f(x) = 0^x

f(2) = 0^2 = 0
f(1) = 0^1 = 0
f(.5) = 0^.5 = 0
f(.1) = 0^.1 = 0
f(.01) = 0^.01 = 0
....

as you can see, as you approach 0, the value stays 0, so 0^0 = 0. you cannot apply the algebraic rule that a^0 = 1 unless its a nonzero number.
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