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  #1  
Old 08-26-2006, 06:23 PM
pooper200000 pooper200000 is offline
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Zone tileset

Ok I read vulcans thread about the zone tileset. Ive tried many times to get the tiles but all I get is z's. please post If you konw what you are doing or can help me otherwise do not post. I open graal editor and the tileset are z's even when I go to play. I have saved the level as zone_wars-map1.nw and it doesn't work. Im making this thread because vulcan didn't answer my forum pm. Im probaly doing something stupid but I can't get it to work.
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Old 08-26-2006, 06:35 PM
ceserthen ceserthen is offline
What?
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you have to have a Npc with a ceartain code (it is in the help post) and it has to match one of those tileset names that is located on the npc's script. (I think)
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ZONE GFX BLOG (PART #1)
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Old 08-26-2006, 06:40 PM
pooper200000 pooper200000 is offline
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COuld you simplify that? Im kinda new wit the editor.
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Old 08-26-2006, 07:46 PM
MisterMastermind MisterMastermind is offline
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My computer--> Local Disk C:-->Graal4-->Levels-->tiledefs-->tiledefsZone, then copy everything in the file. Then go to My computer--> Local Disk C:-->Graal4-->Levels-->tiledefs-->tiledefsoffline--> erase everything in it, and paste tiledefszone in there. Congratulations, you now just need to open Level editor.
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Old 08-26-2006, 07:52 PM
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If you have never been to the wars planet, add those lines to levels/tiledefs/tiledefsOffline.txt:

tileset_zone-floor1.png,zone_wars,4,1024,0
tileset_zone-wall1up.png,zone_wars,4,1472,256
tileset_zone-wall1top.png,zone_wars,4,1536,256
tileset_zone-wall2up.png,zone_wars,4,1504,304
tileset_zone-earth_arctic.png,zone_wars,4,1024,32
tileset_zone-earth.png,zone_wars,4,1424,32
zone_tiles1.png,zone_wars,4,768,48
zone_tiles2_arctic.png,zone_wars,4,1664,256
zone_tiles2.png,zone_wars,4,1664,352
zone_tiles3.png,zone_wars,4,1504,352
zone_tiles4-tent.png,zone_wars,4,1504,448
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Old 08-26-2006, 08:01 PM
pooper200000 pooper200000 is offline
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ok thanks!
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Old 08-27-2006, 02:04 AM
someonesomewhere someonesomewhere is offline
hi
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And make sure you spell prefixes properly too, else you'll mess everything up :P
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Old 08-27-2006, 01:29 PM
pooper200000 pooper200000 is offline
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prefixes?
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Old 08-27-2006, 08:06 PM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by pooper200000
prefixes?
Like, save the file properly. I call the first part prefixes. Confuses people. Sorry.

EX: save it as zone_wars-[file].nw instead of, i dunno, zone_war or zone_wras, just check your spelling.
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Old 08-27-2006, 08:24 PM
pooper200000 pooper200000 is offline
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i have it saved as zone_wars-artic1.nw i still dont have the tiles
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Old 08-27-2006, 09:56 PM
Skrobo2 Skrobo2 is offline
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I don't know the names of the Zone tilesets, but this is what the script should look like to add a tiledef to your level.

NPC Code:
addtiledef image,levelstart,type;	specifys the tiles images for all levels that start with 'levelstart' (0-standard type,1-new order)



Example:
NPC Code:
//#CLIENTSIDE
if (created) {
addtiledef pics1.png,mylevel.nw,0;
}



First you specify the image name, then the level name, then the type. For tilesets like Era's the type is 1 and for tilesets like the default (pics1.png), it's 0. For the level name, you can put what the level's filename starts with if you wish to. What I mean by what it's starts with, is like if my level is named 'skrobo-level.nw', I could put just 'skrobo-', instead of the full file name. Then I could use the same script for every level that starts with 'skrobo-'. Hope this helps.

You can't use GS2 in the level editor, but I'll put the way it should look in GS2 just for anyone that may want to know.

GS2:
NPC Code:
//#CLIENTSIDE
function onCreated() {
addtiledef("pics1.png","mylevel.nw",0);
}

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