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  #1  
Old 08-12-2006, 06:46 PM
myth-simba myth-simba is offline
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Bang (New weapon)

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Looking around, busy ports, ships sailing around, it looks like it is set in the times like pirates of the caribbean with the muskateers and so on.

Why not add a new weapon to show this?
The most famous rifle of the muskateer, the rifle!

Make musket balls (bullets) with coal, 10 balls per coal at cannonball shops,

and make the gun in hirithia,

NOTE: This weapon is like a bow but canot be blessed or changed in any way, why? because it is powerful enough, breaks all ac and hurts players,

its basically a pk weapon for the poorer players because it is pretty unfair on those guys that they cannot join in pk, but this is where it really shines..

It can hurt ships!! now a crew can battle ships instead of the lone driver with a gunner, indeed you can get a crew and give them a rifle and let them fire on enemy ships

::Advantage for richer players:: The gun needs to be reloaded after a few shots which gives melee players a chance to strike, also rifle has limited range::

Imagine fighting a operson with a riflke when your really fast? it would be fun for both players,

Also zepplins can damage ships if you equip before entering, the gun is light and if the musket balls are stored in a cannonball bag, then they can join in battles, and likewise for people on the ship, firing at the zepplin.

Just a though, it probably will never get done, like the rest of all our 70 ideas

but hey.. thats life, then you die

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  #2  
Old 08-12-2006, 06:51 PM
Draenin Draenin is offline
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GK != Zone or Era

This proposal will fall, and fall hard.

Last edited by Draenin; 08-12-2006 at 07:23 PM..
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  #3  
Old 08-12-2006, 07:32 PM
hampy hampy is offline
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Quote:
Originally Posted by myth-simba
It can hurt ships!! now a crew can battle ships instead of the lone driver with a gunner, indeed you can get a crew and give them a rifle and let them fire on enemy ships
I like this bit, all the rest nope
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  #4  
Old 08-12-2006, 07:53 PM
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Quote:
Originally Posted by hampy
I like this bit, all the rest nope
Indeed, perhaps mounted hand-cannons, but not muskets, thx.
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  #5  
Old 08-12-2006, 11:18 PM
myth-simba myth-simba is offline
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yeah

whichever would work, but its nothing like era or those other servers.
actually nothing like in in that aspect at all.

These items existed in these periods of time...

I guess having ships is sorta conning pirates of the caribbean game?

pfft,
Honestly, i bring an origonal idea and you say stuff like that,
no wonder the staff don't want to improve the server, they not lazy at all, they just probably sick of the players.

You guys said on my pets idea, its a con of pokemon how?
you don't catch them, you raise them form an egg,
you don't fight them, they assist you!

And so what they can evolve? ohh no! copyright copyright!

I've had enough bringing you guys ideas hehehe,

tell ya what... lets play a little game hm?
You release an idea, a good one, then show it to me, i don't think you have the rights to diss other people's ideas if you cannot bring any out yourselves.
i know some people have brought out great ideas, but still, give reasons why you don't like it. instead of saying "no thats a bad idea"

still some sort of gadjet should be released to give the poorer players a chance,

like releasing powerfuller more shop spawning spells.

more rings with power and magic regeneration on,
and more craftable swords and items and such.

Only the extremely hardcore gamers and the USDers can pk nowadays.
I have college and stuff, i cannot spent all those hours gathering dias and leveling.
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  #6  
Old 08-12-2006, 11:37 PM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by myth-simba
rant
My opinions and comments do not reflect the Graal Kingdoms Administrations.

Thanks.
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  #7  
Old 08-12-2006, 11:54 PM
AlaricoMontario AlaricoMontario is offline
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I do agree that due to the time frame we (seem) to be in some sort of hand-held...'gun' should be introduced.... but.....

Breaking all AC?

Only if there was a gani that took ~5 seconds showing you reloading.
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  #8  
Old 08-13-2006, 12:44 AM
MasterNuke MasterNuke is offline
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Won't matter if it breaks all AC. I'll just stand there and laugh because it won't do anything against 99 phys resist.

And damaging ships with a musket is laughable. If you think of the physics, it'd prolly do like .025% damage or something.

If you're trying to help poorer players, none of those ideas would really help them.

Oh... and don't even think about bringing up my current Graalian financial status and attempting to justify yourself with that.

Last edited by MasterNuke; 08-13-2006 at 12:57 AM..
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  #9  
Old 08-13-2006, 02:28 AM
Brad Brad is offline
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i want a bazooka

10 pieces of coal = one missile!~@#!@~!
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  #10  
Old 08-13-2006, 02:34 AM
Draenin Draenin is offline
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Why don't we just throw in speeder bikes and make it zone?
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  #11  
Old 08-13-2006, 02:49 AM
SayianOozaru SayianOozaru is offline
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I could help.

Lol. On the threads topic, GK is swords. NOT GUNS!. If you want Guns, come to Zone. If you want to RP with guns, go to Era, or one of its many, many clones.
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  #12  
Old 08-13-2006, 04:26 AM
Raziel Raziel is offline
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Guns on GK would send us down a path we don't want to go. Better to stick with more medieval type weapons.
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  #13  
Old 08-13-2006, 04:28 AM
Draenin Draenin is offline
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Quote:
Originally Posted by SaiyanOozaru
Lol. On the threads topic, GK is swords. NOT GUNS!. If you want Guns, come to Zone. If you want to RP with guns, go to Era, or one of its many, many clones.
Very well said.
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  #14  
Old 08-13-2006, 04:41 AM
Sulukra Sulukra is offline
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Quote:
Originally Posted by AlaricoMontario
Only if there was a gani that took ~5 seconds showing you reloading.
Muskets took way longer then five seconds to reload.
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  #15  
Old 08-13-2006, 04:41 AM
calani calani is offline
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Though it would be fun, I agree completely with Raziel
Quote:
Originally Posted by Razile
Guns on GK would send us down a path we don't want to go.
After awhile, someone would want a better gun added, then another, and another.
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  #16  
Old 08-13-2006, 11:15 PM
myth-simba myth-simba is offline
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hm

well it was an idea, and it's not futuristic, these things existed in these Eras.

this is meant to be a fantasy medevil type game,

well i give up
not like the staff would do it anyways, but an alternative method to cannons and magic should be added to hurting ships,

I've always asked for fire /dynamite arows so you could hurt ships.
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Last edited by myth-simba; 08-13-2006 at 11:30 PM..
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  #17  
Old 08-15-2006, 02:48 AM
protozero protozero is offline
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Muskets actually took around 30-60 seconds to load. We should have bayonets on the end, lol.
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  #18  
Old 08-15-2006, 04:21 AM
AlaricoMontario AlaricoMontario is offline
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Quote:
Originally Posted by Sulukra
Muskets took way longer then five seconds to reload.
And there's no such thing as:

Fish people
Magic
Elves
T'rexes still living
Giant evil man-killing mushroom overlords


Your point?
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  #19  
Old 08-15-2006, 04:43 AM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by AlaricoMontario
And there's no such thing as:

Fish people
Magic
Elves
T'rexes still living
Giant evil man-killing mushroom overlords


Your point?
He means for the sake of fair game mechanics; if they were too easy to reload it would become more like a machine gun than a musket, especially if people formed squads.

Personally, I thought this was fairly obvious. But I can't nag, I've been known to overlook more obvious things.
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Old 08-15-2006, 04:45 AM
AlaricoMontario AlaricoMontario is offline
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5 seconds: 1 shot doesn't seem to bad for me.

Then again, I'm not one of those playing 600+ hours on an Era clone, either.


Perhaps ~15secs:1 shot?
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  #21  
Old 08-15-2006, 04:54 AM
Zero Hour Zero Hour is offline
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Quote:
Originally Posted by AlaricoMontario
5 seconds: 1 shot doesn't seem to bad for me.

Then again, I'm not one of those playing 600+ hours on an Era clone, either.


Perhaps ~15secs:1 shot?
I wouldn't bother considering it any further, it won't happen. But yes, 15 seconds is fairly reasonible.
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  #22  
Old 08-15-2006, 11:55 PM
ilovecurry ilovecurry is offline
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15 secs is good.
back in mideval times, the musket was still primitive, but it existed.
A skilled gunner could get about 3-4 shots off in a minute.
Another thing is, so many people see a good idea and then just bash it and bash it, well dont critisize good ideas the moment you see them, unless you pump some ideas out there, you have no right to say an idea "sucks" or "wont happen ever"
Give these ideas a chance, think them over LOGICALLY. IF you all didnt dump ideas, and instead pushed staff to use those ideas, then staff are gonna have to
do SOMETHING
Also, muskets DID exist in mideval times.
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  #23  
Old 08-16-2006, 07:45 AM
Luigi203 Luigi203 is offline
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Quote:
Originally Posted by ilovecurry
back in mideval times, the musket was still primitive, but it existed.
Also, muskets DID exist in mideval times.

Muskets existed in medieval times, too.
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  #24  
Old 08-16-2006, 04:58 PM
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I would'nt mind seeing Muskets in the game. You could have target practice and shooting competitions? Maybe a few slightly diffirent variants of the musket "musket of blah blah blah". But keep it to a limit and no preping muskets, that'd be to crazy.

If people formed assasin sqauds armed with muskets it'd be so...funny. Someone walks outside Bomb trade with 20 muskets pointed at him.
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Old 08-16-2006, 05:14 PM
Draenin Draenin is offline
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Quote:
Originally Posted by luigi203
Muskets existed in medieval times, too.
Try again.
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  #26  
Old 08-16-2006, 05:29 PM
Ravenblade1979 Ravenblade1979 is offline
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if i'm not mistaken muskets weren't invented till much later.
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Old 08-16-2006, 08:55 PM
ilovecurry ilovecurry is offline
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The earliest muskets were created in the mid to late 1400s.
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  #28  
Old 08-16-2006, 09:12 PM
Tempist_p2p Tempist_p2p is offline
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kingdoms isnt about muskets, go to era
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  #29  
Old 08-17-2006, 06:26 AM
RockPlant RockPlant is offline
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guns just a excuse to pk good players but if some good got a gun theyd own you so whats the point and breaks all ac thats really not far soon people wont cry about people like me using magic it would be about the gun
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Old 08-17-2006, 12:59 PM
protozero protozero is offline
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Quote:
Originally Posted by ilovecurry
The earliest muskets were created in the mid to late 1400s.
kthnxbai
Yes, Muskets were invented in that era. But technicly we should be able to have muskets, since we have cannons that shoot, and I see no cannon monkeys in those cannons.

But it would be pretty hard to fit muskets into Graal kingdoms.
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  #31  
Old 08-18-2006, 12:31 AM
sage_scooby sage_scooby is offline
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Simply put, guns should never be introduced into GK.
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