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  #1  
Old 03-15-2006, 10:46 PM
darknesskido darknesskido is offline
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Lightbulb Deathmatch TV Idea

OK i have an idea, in Deathnatch, there should be a giant TV screen than flashes to the players, to show the rest what there doing, what there saying, if their just standing round talkin ETC, when no1 is in deathmatch it should be a message board, for Example, staff can input messages to flass onto this screen, like,

EVENTS TONIGHT!!!

and anything they wanna announce
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  #2  
Old 03-15-2006, 10:47 PM
Huwajux Huwajux is offline
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TV idea been suggested before (By me ).
Oh and do NOT name your thread idea. There is a sticky about it.
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  #3  
Old 03-15-2006, 10:57 PM
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Quote:
Originally Posted by Huwajux
TV idea been suggested before (By me ).
Oh and do NOT name your thread idea. There is a sticky about it.
Changed thread name.
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  #4  
Old 03-17-2006, 03:57 AM
someonesomewhere someonesomewhere is offline
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I thought it had been Gambet's idea...?

Doesn't matter, I've been wrong before.

I suppose it's fine, so long as it doesn't add lag -_-
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  #5  
Old 03-17-2006, 07:05 PM
darknesskido darknesskido is offline
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i dont see how it would add lag.
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  #6  
Old 03-17-2006, 11:17 PM
MisterMastermind MisterMastermind is offline
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Quote:
Originally Posted by darknesskido
i dont see how it would add lag.
It would be like connecting part of the level onto part of another one and might cause some lag. (From what I understand, which is probably wrong anyway ^_^)
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  #7  
Old 03-18-2006, 11:37 AM
darknesskido darknesskido is offline
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yea, i doubt it, i think it would be fun
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  #8  
Old 03-25-2006, 01:09 AM
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I wouldn't like to see Anubis touch the trees more than he already has...
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  #9  
Old 03-25-2006, 07:03 AM
Raeiphon Raeiphon is offline
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Scripting impossiblity I believe, as you cant interperete one level into another without directly linking to it, although, if the levels were linked you probably could set the client focus to pull to that area and follow a player through follownpc; or whatever. *random scripter babble*

Or you could do it the hard way and have an array full of images that resemble where the player is, and have them all change respectivly when a user takes a script..*seizure*

Either way, this'd be quite time consuming, and I think Stefan has other things to do.
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  #10  
Old 03-25-2006, 09:36 AM
darknesskido darknesskido is offline
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i dunnop what u just said, but i was thinking. use the same thingy as teh radar, and have like 1 massive radar
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  #11  
Old 03-28-2006, 12:55 PM
Raeiphon Raeiphon is offline
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How would you see someone?

And practically - to directly see them you'd have to focus on them, and you cant do that unless the levels are linked, I think.

Simply: It'd be incredibly hard to script (if at all) and would draw Stefan's time from other more important things.
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  #12  
Old 03-28-2006, 05:33 PM
darknesskido darknesskido is offline
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i was thinkin along the lines of that little map in iricia, blow it up and add a few dots to it in deathmatch and were off.
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  #13  
Old 03-28-2006, 05:46 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by darknesskido
i was thinkin along the lines of that little map in iricia, blow it up and add a few dots to it in deathmatch and were off.
You don't understand the concept of "Script", do you?
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  #14  
Old 03-28-2006, 06:05 PM
darknesskido darknesskido is offline
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hell no.
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  #15  
Old 03-29-2006, 09:17 AM
Raeiphon Raeiphon is offline
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Okay, simply:

Ugg say impossible. Ugg say idea not work. Ugg say this idea not work big time.

That simple enough for you? It cant be done.
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  #16  
Old 03-29-2006, 05:47 PM
icemaster icemaster is offline
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its not really impossible...maybe the full idea of it, but maybe try out a little more basic?

like have players account/nicks on the side of a wall with their current health next to it and next to that chart have the map showing where those players are

that seems a lot more basic and wouldnt be bad i think...

then overtime, this idea...or something
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  #17  
Old 03-29-2006, 08:02 PM
someonesomewhere someonesomewhere is offline
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Death, what part of impossible level linking is so hard to get through to you? :[

But, however, if I understand what Touya is saying, it would only have the map dots instead of the actual people, correct?
If so, that may be possible. And a nice thing would be to have a very large chart like that, and see if you can steal the "focus" script from Era.
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  #18  
Old 03-29-2006, 08:08 PM
darknesskido darknesskido is offline
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Quote:
Originally Posted by someonesomewhere

But, however, if I understand what Touya is saying, it would only have the map dots instead of the actual people, correct?
If so, that may be possible. And a nice thing would be to have a very large chart like that, and see if you can steal the "focus" script from Era.
that was wut i was tryin to say x.x
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  #19  
Old 03-29-2006, 11:58 PM
MisterMastermind MisterMastermind is offline
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When you place your cursor over the radar it says what team it is. (On iricia) Could the same thing be done for account names? Add a appearance projector and health indicator like on spar planet?
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  #20  
Old 03-30-2006, 12:30 AM
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There are two ways:
- we could add an observer mode; a script command is called to put a player into oberver mode, the server will not send position updates to other players (so it will not add lag for the players who are fighting), and the player will not invoke script events (playertouchsme etc.); a script on clientside will follow players in the deathmatch map and let you switch to the next player, or you can move freely; the player gani will be set to a camera or invisible gani
- a simple / classic way would be to add an npc in the dropship which just copies the look, animation and direction of a player, displaying plain tiles below; this would not be very accurate though, you wouldn't see other players nor explosions etc.
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  #21  
Old 03-30-2006, 12:39 AM
Maniaman Maniaman is offline
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Quote:
Originally Posted by Stefan
There are two ways:
- we could add an observer mode; a script command is called to put a player into oberver mode, the server will not send position updates to other players (so it will not add lag for the players who are fighting), and the player will not invoke script events (playertouchsme etc.); a script on clientside will follow players in the deathmatch map and let you switch to the next player, or you can move freely; the player gani will be set to a camera or invisible gani
this would be a nice feature for many servers I think.
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  #22  
Old 03-30-2006, 02:25 AM
Zulu15 Zulu15 is offline
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Quote:
Originally Posted by Stefan
- a simple / classic way would be to add an npc in the dropship which just copies the look, animation and direction of a player, displaying plain tiles below; this would not be very accurate though, you wouldn't see other players nor explosions etc.
I really like this one.
Why not make multiple npc's, one for each player and a few for bullets? Maybe you could limit the amount of players inside so that you don't have to put so many. Yeah, I know it'll lag, I just want to know how you respond to it.
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  #23  
Old 03-30-2006, 10:55 AM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Stefan
- we could add an observer mode; a script command is called to put a player into oberver mode, the server will not send position updates to other players (so it will not add lag for the players who are fighting), and the player will not invoke script events (playertouchsme etc.); a script on clientside will follow players in the deathmatch map and let you switch to the next player, or you can move freely; the player gani will be set to a camera or invisible gani
I prefer this one to the other. Would work really well. ;o
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  #24  
Old 03-31-2006, 02:20 AM
someonesomewhere someonesomewhere is offline
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Quote:
Originally Posted by Stefan
First Idea
Sounds simlilar to what happens on Maloria when you die. I like it.
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