Quote:
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Originally Posted by Stefan
with(this)?? x-x
You need to use the "clientside" action like in old script, but it is planned that the triggerserver/triggerclient functions like in Graal3D are added to Graal2D to make it simplier.
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It is the only way to use triggeraction() when there is no currently associated player. (That I can see).
What do you mean that I need to use the clientside action? I already am, it's just that you can't do something like this from GScript2 right now:
HTML Code:
temp.player = findplayer("SomePlayer");
temp.player.triggeraction(0, 0, "clientside", "Weapon", etc...);
You have to do:
HTML Code:
temp.player = findplayer("SomePlayer");
with (temp.player)
{
triggeraction(0, 0, "clientside", "Weapon", etc...);
}