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Originally Posted by Stefan
It is planned that the planet-selection will be replaced with something nicer looking, less-laggy thing.
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I wouldn't mind helping with that. I may work on something and see how you like it.
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Originally Posted by Stefan
For the other things I agree that improving the visual quality is always a good thing, but I don't think that the character actually needs work. I can also say that it is impossible. Graal doesn't use very complex graphics, but at least on Zone it follows a style and looks ok for fun cartoon-style game. Because it is relatively simple it is also possible for players to make their own heads, hairs, bodies etc.
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What I am proposing would reduce customization possibilities, but would greatly increase graphics quality and would attract a great deal more players. And that is the goal here, is it not? To attract more players.
Perhaps I would be better off creating something new rather then trying to improve what is already up - but if something new was created it would make the old obsolete just as GK made Graal 2001 obsolete, thereby wasting all the work put forth on the original. I don't think that is a good thing.
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Originally Posted by Stefan
Switching to 8 viewing directions would mean tons of work for the current characters and animations, and would also double the work for future additions.
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The concept is making better graphics but less customization - or perhaps making only things like weapons change appearence, or adding some other attributes that are not graphically demanding like force shields and orbs that spin around the player. There are many ways to have nice looking 8 directional characters without needing many new graphics.
All I am asking is to be a little more open minded...to switch from the oridinary and create something new and original that will truly bring forth new players and make this game much more lively.
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Originally Posted by Stefan
I would prefer spending that time on real improvements, like missions, new maps, balancing battles etc.
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Come now...those are small things that can be done as bigger projects are worked on. Less focus needs to be put on keeping players that are already there and more focus needs to be put on attracting new players. By attracting new players the players that are already there will have more people to compete with, and will increase the quality of the game far more then "missions, new maps, balancing battles etc". Community builds the game, and in order to attract a community you must create something which is on par with competition in the MMORPG world.
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Originally Posted by Stefan
There are some things that could be switched to 8 directions, but it requires help for graphics makers. It would be interesing if the hover bikes or the mortar would be made 8-directional (actually the mortar currently only has 2 directions).
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I'm glad your at least reasonable on this. If you do decide to keep the characters as they are, then changing vehicles to 8 directions would be a vast improvement. BUT, listen carefully to the following: If we switch things like hoverbikes to 8 directions, or more, we CANNOT show the players on the hovebikes. Mixing 4 directions with 8 directions looks extremely choppy. We can solve this by simply making the hoverbikes slightly bigger, and giving them a windshield type thing to give the illusion the player is inside. The same thing can apply to any other vehicle.
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Originally Posted by Stefan
About the space combat: It's not forgotten, there are just some other more important things to do before I would have time to work on that, e.g. missions. Also the space combat would be more interesting with real 3d objects, which is not enabled yet on v2.
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Not to be offensive, but it sounds to me like it is forgotten. Just as the castle combat was forgotten on Graal Kingdoms.
On that topic, I am willing to offer my help, and I might be able to recruit someone (like Jagen for instance) to help with it. I could most likely design the entire space system, put a hold on my current project, and finish this up for Zone because I am very eager to play a quality space system. Let me know if you would like that to be done.
Anyway, once again all I ask is for this stuff to be considered, and worked on sooner rather then later. These are very important additions I being up - FAR more important then insignificant enhancements such as "new missions" or whatever. Please consider it. I offer these suggestions along with my help.