NPC Code:
if (weaponfired)
{hitobjects 1,playerx+1.5+vecx(playerdir)*2,playery+2+vecy(pla yerdir)*2;}
Strange, strange. That weapon wont work in my gmap other than in the upper left corner(a1).
I think I must have set up the gmap wrong or something.
Is there anything more I need to do than upload gmap and levels, and put npc with loadmap?