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  #1  
Old 10-23-2003, 05:09 AM
sage_scooby sage_scooby is offline
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Gmap?

I am not sure if this is a good place to post this but anyways. I am having gmap issues on my server. The gmap causes bomb and exlposions not to show. Also it causes arrows to link back and go through the level again. Anyways I got sick of it on all of the overworld. So I am trying to remove the gmap now. There seems to be something loading it still. Anyone have any ideas on how to stop it?

Thanks
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  #2  
Old 11-02-2003, 11:57 AM
Gambet Gambet is offline
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well in the server options you can put

gmaps=false

or u can just rename the levels to a .nw or .graal type file and reupload the levels.
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  #3  
Old 11-02-2003, 12:03 PM
Lance Lance is offline
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Quote:
Originally posted by Gambet
well in the server options you can put

gmaps=false

or u can just rename the levels to a .nw or .graal type file and reupload the levels.
When you have no clue about what you are talking about, don't post solutions in this forum.

Anyway, the gmaps= server option is a comma delineated list of the gmap files. If you put 'none' or 'false' in there, it will attempt to load a gmap of that name.

I'm personally unsure of how to safely remove a gmap - I'll let one of the gmap experts respond to that. The basic checklist should apply though, has:

a) The file been deleted?
b) The gmap been removed from server options? (That's not to say remove the whole gmaps= line, merely remove the items from the list)
c) Necessary levels been updated? (This may or may not include the gmap you deleted - use /updatelevel levelname in rc, or update level levelname on client)

Last edited by Lance; 11-02-2003 at 12:22 PM..
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  #4  
Old 11-02-2003, 12:11 PM
Gambet Gambet is offline
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actually, i have personally removed gmaps from a server because of some problems so it had to be removed. Mostly because it had a lot of glitches and the links glitches from one level to another. So i simply renamed the files and deleted the gmaps, then updated the levels and they connected properly and the glitching problems didnt work. After you have succesfully removed the gmaps, if you dont wanna use any gmaps on the server you can update the folderconfigurations and remove
(example:
level gmaps/*.gmap
file gmaps/*.gmap)
in that case, the file will not be able to be uploaded to the server, but that is not neccesary when removing gmaps. Just try what i suggested, if theres another way that someone else knows then say it, but im just suggesting something that ive actually done.

P.S: Dont call me an idiot lance
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  #5  
Old 11-02-2003, 12:21 PM
Lance Lance is offline
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Quote:
Originally posted by Gambet
actually, i have personally removed gmaps from a server because of some problems so it had to be removed. Mostly because it had a lot of glitches and the links glitches from one level to another. So i simply renamed the files and deleted the gmaps, then updated the levels and they connected properly and the glitching problems didnt work.
Sure, I'll believe you've done it before. However, you didn't include any relevant information in your initial post. You said two things which would not help the guy at all - you told him to rename the levels to .nw (What the heck?) and to incorrectly alter a server option.

Quote:
After you have succesfully removed the gmaps, if you dont wanna use any gmaps on the server you can update the folderconfigurations and remove
(example:
level gmaps/*.gmap
file gmaps/*.gmap)
in that case, the file will not be able to be uploaded to the server, but that is not neccesary when removing gmaps.
Actually, that's not how the folder configuration works. The folder configuration controls which/how files are sent to the client, not which files are sent to the server. -_-

Quote:
Just try what i suggested, if theres another way that someone else knows then say it, but im just suggesting something that ive actually done.
Again - your initial post contained no relevant information. The basic steps are contained within my post in this thread.

Quote:
P.S: Dont call me an idiot lance
I was giving you some advice, not insulting you, as giving someone the wrong information is far worse than giving them no information at all.
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  #6  
Old 11-02-2003, 12:30 PM
Gambet Gambet is offline
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im just telling you how i solved a problem, it may sound silly and probably the improper way but thats how i did it...this is what i did

i made a copy of the gmap lvl.....i then altered the file type of the copy as a .nw file instead of .gmap. Then i removed the .gmap lvl from the server and uploaded the new .nw file, and viola!.

thats how it worked for me.
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  #7  
Old 11-02-2003, 12:34 PM
Lance Lance is offline
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Quote:
Originally posted by Gambet
im just telling you how i solved a problem, it may sound silly and probably the improper way but thats how i did it...this is what i did

i made a copy of the gmap lvl.....i then altered the file type of the copy as a .nw file instead of .gmap. Then i removed the .gmap lvl from the server and uploaded the new .nw file, and viola!.

thats how it worked for me.
How in the world can you make a gmap (contains data for a whole map of levels) file into a .nw file? Being clear's a plus when giving advice, too, as not everyone here's telepathic.
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  #8  
Old 11-02-2003, 12:41 PM
Gambet Gambet is offline
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actually it was a .graal file, and i misunderstood wat he was asking, forget wat i said, wat i thought he said was that a regular lvl he had was a .gmap file and it gave him problems, see i was right....(err if wat i thought was his question).....

sry then....damn, we all make mistakes
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  #9  
Old 11-02-2003, 11:37 PM
Gambet Gambet is offline
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just check this url out.....it says everything u need to know about gmaps

http://vanadium.web.its-toasted.org/...howto/gmap.txt
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  #10  
Old 11-03-2003, 09:54 AM
sage_scooby sage_scooby is offline
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XD Thanks

Thanks for your help but it is a bit late. I did a combination of the two. My NAT Admin and I removed any gmap loading thing we could find. Removed gmap files etc. Then I took the time to rename all the levels and redo all the links. So that worked so far. I fear there may be something of the gmap lingering but the levels work fine and I havent noticed any problems..... as of yet.
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  #11  
Old 11-04-2003, 04:06 AM
Gambet Gambet is offline
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see lance i was correct
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  #12  
Old 11-04-2003, 04:20 AM
Lance Lance is offline
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Quote:
Originally posted by Gambet
see lance i was correct
No. You weren't. -_-

Refer back to my initial and second posts in this thread.
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  #13  
Old 11-04-2003, 06:14 AM
Gambet Gambet is offline
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actually he did wat i said and it worked....so in that case i was correct ..besides problems fixed so it dun matter
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  #14  
Old 11-05-2003, 10:00 PM
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Those bugs are what we coders call 'ebil' xD
They cant be fixed is to put it simply, they are bugs that, while they may be there, they are bugs that do not have any relevance to the script, in other words:
'<Open Script>
"Wha, there's nothing wrong with it what are those (£)&")(&%£)"*& bugs!!!"'
The script is fine, gmap is coded perfectly, but it creates its own problems such as what you see there, for no apparent reason so its hard to fix them.
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  #15  
Old 11-06-2003, 01:11 AM
G_yoshi G_yoshi is offline
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Re: Gmap?

Quote:
Originally posted by sage_scooby
I am not sure if this is a good place to post this but anyways. I am having gmap issues on my server. The gmap causes bomb and exlposions not to show. Also it causes arrows to link back and go through the level again. Anyways I got sick of it on all of the overworld. So I am trying to remove the gmap now. There seems to be something loading it still. Anyone have any ideas on how to stop it?

Thanks
Only trouble I've ever had with gmaps is getting them to load at times. You must have screwed up the links while editing the levels or something. Also, if you were using terrain, bombs don't work on it and arrows follow the contour of the landscape. You should make your own scripts for each anyway if you really want to use those NPCs.
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  #16  
Old 11-07-2003, 05:21 AM
sage_scooby sage_scooby is offline
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It was laoding fine and working fine except for the bombs arrows & explosions maybe a few other things too. No I wasnt using any terrain or textures. All the gmapped servers I have looked at have the same problem.
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  #17  
Old 11-07-2003, 05:29 AM
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It's not a bug that bombs, arrows, explosions, and such don't work.
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  #18  
Old 11-08-2003, 03:28 AM
ForgottenLegacy ForgottenLegacy is offline
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noexplosions=false

Have that in server options to enable explosions, I believe.
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[Kaidenn] Maybe I will somehow take control of Lance's body when he isn't looking, have him log onto Kingdoms, update one script, and leave.
[Kaidenn] And leave him exactly where I found him, unchanged and completely unnaware of what just took place the last two minutes.
[GrowlZ] Lance: You might want to lock your bedroom door tonight
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  #19  
Old 11-08-2003, 06:37 AM
sage_scooby sage_scooby is offline
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All of the above mentioned things worked fine as soon as I took the gmap off.
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