Graal Forums  

Go Back   Graal Forums > Development Forums > Level Design
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 08-01-2003, 04:17 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
My Era Level

Well I was looking at the other thread, and then tried to find my old Era levels, couldnt find one.. so made a new one!

Problems with the level:
Not enough inside tiles so it looks empty.
I'd make it smaller but its okay right now for rating.
I used ammo on shelves as I didnt know what else to put there.
Top right, the floor, could do with some extra tiles, but it doesnt look too bad.
I think I rushes the floor, too much blue maybe! Doesnt look as nice as my first ammo mart floor.

What the level is:
Some sort of store, the idea being at the front it looks all fine, but the truth is at the back theres something going on, which is why its a mess and I have used the grey tiles.

Anyhow opinions, I did this fairly quickly as most of its blank =D
Attached Thumbnails
Click image for larger version

Name:	graal_spark911_era_first.png
Views:	436
Size:	70.6 KB
ID:	24671  
__________________
--Spark911
Reply With Quote
  #2  
Old 08-01-2003, 04:20 PM
Geno Geno is offline
Prinking Droblem
Geno's Avatar
Join Date: Jul 2003
Posts: 7,013
Geno has much to be proud ofGeno has much to be proud ofGeno has much to be proud ofGeno has much to be proud ofGeno has much to be proud ofGeno has much to be proud of
Send a message via AIM to Geno
I like it.
i really like how you have combined the sort of back security room and the front normal room all into 1 level, that way the non store workers can see the back, i dunno, just something i never see on era, I like it :]
Reply With Quote
  #3  
Old 08-01-2003, 04:22 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Quote:
Originally posted by Geno
I like it.
i really like how you have combined the sort of back security room and the front normal room all into 1 level, that way the non store workers can see the back, i dunno, just something i never see on era, I like it :]
Yeah I went in most of the inside levels and saw that there was not a mix of both. And then I first tried mixing the two together on the same wall but that looked horrid, so I kept it to seperate rooms! =D
__________________
--Spark911
Reply With Quote
  #4  
Old 08-01-2003, 05:13 PM
Androk Androk is offline
Registered User
Androk's Avatar
Join Date: Apr 2003
Posts: 614
Androk is on a distinguished road
Really good job on that level! It's rather fresh, and I like it .
__________________

Name: Androk
Reply With Quote
  #5  
Old 08-01-2003, 05:43 PM
konidias konidias is offline
Old Bee
konidias's Avatar
Join Date: Jul 2001
Location: Orlando, FL
Posts: 7,222
konidias will become famous soon enough
Send a message via AIM to konidias
Okay, here is my list:

1) Why are there pieces of carpet all over the wood floor? That's hideous and it really isn't very realistic. It kinda looks like a blue virus is eating up the floor... or there was a flood of square water...

2) To the right (viewer's right) of the door, the wall bends a lot. Why? This has absolutely no structural purpose, and would be extremely idiotic to build into a room. "Gee I know, lets make this wall fold like a vertical staircase and make the insides even smaller!" You have it in the bottom left corner too... I mean, wtf is it?

3) You did the same thing to the bottom right table... plus whoever has to sit there must have to jump over their desk in order to get to their chair... Also, the desk with two registers (I think they are registers?) on it, shouldn't have that skinny area (below the blue trascan) I mean the rest of the table is a lot wider than that, it just looks retarded to have it all as one table. Why is there a microphone halfway on a plant? Is the room bugged?

4) Finally, in the big computer room, why do you have the chairs in odd positions? Like for example, you have this major triple monitor thing in the middle of the desk, but no chair in front of it. You should move the farthest chair to the left, over one tile, so it's in front of the monitors better, and take out the two middle chairs, and put on in the middle of the big triple monitor.

5) the ammo doesn't really fit on the shelves... I hope you noticed that though...
__________________

Put this image in your sig if you support Bomy Island! (g2k1 revision)
play bomberman while you wait!


Reply With Quote
  #6  
Old 08-01-2003, 06:26 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Quote:
Originally posted by konidias
Okay, here is my list:

1) Why are there pieces of carpet all over the wood floor? That's hideous and it really isn't very realistic. It kinda looks like a blue virus is eating up the floor... or there was a flood of square water...

2) To the right (viewer's right) of the door, the wall bends a lot. Why? This has absolutely no structural purpose, and would be extremely idiotic to build into a room. "Gee I know, lets make this wall fold like a vertical staircase and make the insides even smaller!" You have it in the bottom left corner too... I mean, wtf is it?

3) You did the same thing to the bottom right table... plus whoever has to sit there must have to jump over their desk in order to get to their chair... Also, the desk with two registers (I think they are registers?) on it, shouldn't have that skinny area (below the blue trascan) I mean the rest of the table is a lot wider than that, it just looks retarded to have it all as one table. Why is there a microphone halfway on a plant? Is the room bugged?

4) Finally, in the big computer room, why do you have the chairs in odd positions? Like for example, you have this major triple monitor thing in the middle of the desk, but no chair in front of it. You should move the farthest chair to the left, over one tile, so it's in front of the monitors better, and take out the two middle chairs, and put on in the middle of the big triple monitor.

5) the ammo doesn't really fit on the shelves... I hope you noticed that though...
1) Yeah I didnt like that too much. It can look good, i'll remake it later.

2) Its a wall. Well a graal wall. I was bored of just striaght walls. (lol edits it from what it was before, if you were quick you saw what it said)

3) Who said its a table? Work surfaces are perfectly buyable and useable and I have seen many shops with thin > thick bits.

4) Eras GFX, and anyway they are slightly to the right of they keyboards, my chair is like that now.

5) Yeah I did, its the tile size, image size and me only bothering to correct it to .5

And the bottom right desk. There could be a door on the right.
__________________
--Spark911
Reply With Quote
  #7  
Old 08-01-2003, 08:22 PM
Snakeandy7 Snakeandy7 is offline
"Member ID=2610"
Snakeandy7's Avatar
Join Date: Mar 2003
Posts: 987
Snakeandy7 is on a distinguished road
:o, Not to be mean to era but.. i think that's one of the best era level's ive seen, try a outside
__________________
"Freedom is best I tell thee
of all things to be won
then never live within the bond
of slavery my son".


Reply With Quote
  #8  
Old 08-01-2003, 08:39 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Quote:
Originally posted by Snakeandy7
:o, Not to be mean to era but.. i think that's one of the best era level's ive seen, try a outside
I've started a bravo level now
I'll do an outside after that =D
__________________
--Spark911
Reply With Quote
  #9  
Old 08-01-2003, 09:16 PM
Snakeandy7 Snakeandy7 is offline
"Member ID=2610"
Snakeandy7's Avatar
Join Date: Mar 2003
Posts: 987
Snakeandy7 is on a distinguished road
Heh, Bravo will allway's suck to me :/
__________________
"Freedom is best I tell thee
of all things to be won
then never live within the bond
of slavery my son".


Reply With Quote
  #10  
Old 08-01-2003, 09:24 PM
tlf288 tlf288 is offline
Registered User
tlf288's Avatar
Join Date: Nov 2001
Location: new account: Trevor
Posts: 0
tlf288 is on a distinguished road
Send a message via AIM to tlf288 Send a message via Yahoo to tlf288
Quote:
Originally posted by Spark910


I've started a bravo level now
I'll do an outside after that =D
Like a Bravo level will be any different than an Era level, hehe.
__________________
new account: Trevor
Reply With Quote
  #11  
Old 08-01-2003, 11:55 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Quote:
Originally posted by tlf288


Like a Bravo level will be any different than an Era level, hehe.
lol =D
Yeah well it looks awful, as they have 5 type of tiles in one tileset:

Original Graal Tiles
Glub Glubs eXoida Tiles
Gravo Gangsta Tiles
Era Style Tiles

Its a bit of a mess.
__________________
--Spark911
Reply With Quote
  #12  
Old 08-02-2003, 12:55 AM
bigdawg1003 bigdawg1003 is offline
Ka-Ching!
bigdawg1003's Avatar
Join Date: May 2003
Location: over here
Posts: 319
bigdawg1003 is on a distinguished road
Send a message via AIM to bigdawg1003
Kinda reminds me of Era's Ammo Mart...But then again its like Ammo Mart Advanced (And like Koni said) It looks like its been flooded with square water
__________________
When you walk away you don't hear me say "Please oh baby, Don't go" simple and clean is the way that you're making me feel tonight it's hard to let it go. Hold me. Whatever lies beyond this morning is a little later on. Regardless of warning the future doesnt scare me at all. Nothing's like before.
Reply With Quote
  #13  
Old 08-02-2003, 12:57 AM
Myomoto Myomoto is offline
Hollow
Myomoto's Avatar
Join Date: May 2003
Location: Nowhere
Posts: 2,689
Myomoto is on a distinguished road
Send a message via AIM to Myomoto Send a message via MSN to Myomoto
it's nice, but i have to agree with koni about the floor ;D
Reply With Quote
  #14  
Old 08-02-2003, 04:19 AM
CheeToS2 CheeToS2 is offline
That Guy
CheeToS2's Avatar
Join Date: Dec 2001
Location: Seattle, WA
Posts: 2,528
CheeToS2 will become famous soon enough
Send a message via AIM to CheeToS2
I agree with most of koni's points, and
1) The safe is crushing a gun? O_o
2) The fire extinguisher is behind the plant and a huge gun, what if there was a real emergency?
3) Theres a piece of paper under the plant and the other safe..? O_o

overall I like the level though :grin:
__________________

Reply With Quote
  #15  
Old 08-02-2003, 12:07 PM
Spark910 Spark910 is offline
Ex-Graal Global
Spark910's Avatar
Join Date: Oct 2001
Location: England
Posts: 10,892
Spark910 has a spectacular aura about
Quote:
Originally posted by CheeToS2
I agree with most of koni's points, and
1) The safe is crushing a gun? O_o
2) The fire extinguisher is behind the plant and a huge gun, what if there was a real emergency?
3) Theres a piece of paper under the plant and the other safe..? O_o

overall I like the level though :grin:
Its supposed to be a mess in there. Its not crushing the gun, its infront of the gun. And lol they burn. Well no its easy to pick it up still .
__________________
--Spark911
Reply With Quote
  #16  
Old 08-03-2003, 09:24 PM
jrm_iii jrm_iii is offline
Registered User
Join Date: Apr 2003
Posts: 162
jrm_iii is on a distinguished road
how do you get the era tileset?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 12:25 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.