Quote:
Originally Posted by -HateD-
The trash picking system is pretty fun (I enjoy something that can end up in the barely common pk opportunity on the server), but I feel like it's a bit limited. I feel that there should be an opportunity to make more money than +$7. Mining has no limits to how fast you can be, so why put limits on this money maker? Maybe spacing out when you get the bonuses rather than every 10 levels would be a better idea (so i dont have like +23 and skyler and delta dont have +2934875392874) or just other things you can unlock like lower trash dash cooldown or faster pick animation or move faster with the pencil pick out. Thoughts? Suggestions?
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I'm all for improving jobs.
The thing that I want most to be changed about trash picking is the main [D] function of the pick itself. I wish it was just a really short range trash dash without a cooldown so I don't have to spend like 10 seconds per piece of trash repositioning myself since I suck at aiming XD
But yeah, the trash picking levels are kinda half-assed.
It would be cool if there were higher valued pieces of trash too.
Like aluminum cans, empty clips, etc. (cause lets be honest; Era should be covered in empty clips.)
And I like the idea of the pencil making you run faster.
What if it was like, the more trash you picked, the faster you went, but if you get shot or unequip the pencil, it resets?
That would be awesome. Stack up like 2.5 speed after picking like 500 pieces of trash. That would make the job pretty cool, imo.