Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-22-2004, 02:48 AM
TonyRivers TonyRivers is offline
Registered User
TonyRivers's Avatar
Join Date: Jan 2004
Location: Texas
Posts: 302
TonyRivers is an unknown quantity at this point
Tileset Generator

My idea is for a tileset generator much like the old levels generator it would be a color coded system where certain rbg values stand for certain tiles.

First you would get a very large image and use ms paint to draw the colors on it where ever you want the then you hit generate and it makes it into a tileset (and changes the colors into little gray 16 x 16 squares)

this way if a server was in need of say more of a certain kind of tile it could be done. I think this could only improve the UC playerworlds..
__________________
Reply With Quote
  #2  
Old 06-22-2004, 03:38 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
I don't quite get what you're talking about... It sounds like you want a program to magically create a tileset for you... 0.o;
Reply With Quote
  #3  
Old 06-22-2004, 03:48 AM
TonyRivers TonyRivers is offline
Registered User
TonyRivers's Avatar
Join Date: Jan 2004
Location: Texas
Posts: 302
TonyRivers is an unknown quantity at this point
Maybe I can make it easier to understand. I want a program where you can design and organize your own tileset. If you can make a program to make levels and gmaps and gk monster dens. A tileset generator shouldnt be too hard but maybe I am wrong because I have no clue when it comes to code.
__________________
Reply With Quote
  #4  
Old 06-22-2004, 04:25 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
So you want a program that like... creates a tileset template? So you can choose what tiles are blocking, water, chairs, etc?
Reply With Quote
  #5  
Old 06-22-2004, 03:52 PM
WanDaMan WanDaMan is offline
Master Tux
WanDaMan's Avatar
Join Date: Aug 2002
Location: England, United Kingdom
Posts: 5,571
WanDaMan is a jewel in the roughWanDaMan is a jewel in the rough
Send a message via MSN to WanDaMan
i wanted the exact same thing, but gst just snubbed it off and said
"just change the tiles its your fault that you put them in the wrong place"
or somet retarded
__________________
V$:CONFL16T
Reply With Quote
  #6  
Old 06-22-2004, 04:59 PM
TonyRivers TonyRivers is offline
Registered User
TonyRivers's Avatar
Join Date: Jan 2004
Location: Texas
Posts: 302
TonyRivers is an unknown quantity at this point
yeah exactly because currently I need more of a certain tile for metropolis.
__________________
Reply With Quote
  #7  
Old 06-22-2004, 05:12 PM
GrowlZ1010 GrowlZ1010 is offline
defunct
Join Date: May 2002
Posts: 187
GrowlZ1010 is on a distinguished road
I believe it is the /Graal/arrays.dat file which controls tile blocking, although I could be mistaken. Certainly, an application which could create new tileset layouts would be useful, although obviously it would be bad if players could impose their own layout - for example, everything not blocking. Perhaps a new file format, like the gmap, which allows for the control of tile blocking, and a new server option to load them?
Reply With Quote
  #8  
Old 06-22-2004, 05:30 PM
TonyRivers TonyRivers is offline
Registered User
TonyRivers's Avatar
Join Date: Jan 2004
Location: Texas
Posts: 302
TonyRivers is an unknown quantity at this point
Yeah also adjusting the size of your tileset would be usefull as well.
__________________
Reply With Quote
  #9  
Old 06-22-2004, 05:31 PM
Malinko Malinko is offline
Unholy Nation
Join Date: Mar 2004
Location: Massachusetts, U.S.A.
Posts: 1,782
Malinko is on a distinguished road
Send a message via AIM to Malinko
So basically, you want a tileset gen, that you can make a certain tile, the array you want it?
Reply With Quote
  #10  
Old 06-23-2004, 12:07 AM
Thought Thought is offline
PipBoy Extraordinaire!
Thought's Avatar
Join Date: Nov 2001
Location: Long Beach, California.
Posts: 692
Thought is on a distinguished road
Quote:
Originally Posted by GrowlZ1010
I believe it is the /Graal/arrays.dat file which controls tile blocking, although I could be mistaken. Certainly, an application which could create new tileset layouts would be useful, although obviously it would be bad if players could impose their own layout - for example, everything not blocking. Perhaps a new file format, like the gmap, which allows for the control of tile blocking, and a new server option to load them?
It is, but you're not allowed to touch it ;-)
__________________
Rick ([email protected])
#gscript on FreeNode (#gscript Guild, #gscript Information)
Graal User Statistics

I am now using my new account, Rick.
Reply With Quote
  #11  
Old 06-23-2004, 12:47 AM
Monkeyboy_McGee Monkeyboy_McGee is offline
Banned
Monkeyboy_McGee's Avatar
Join Date: Sep 2003
Location: England
Posts: 2,080
Monkeyboy_McGee is on a distinguished road
Hmmm, the suggestions here are all very muddled, lol, but i agree. There should be some way to create a tileset where you choose exactly which tiles block and which don't, rather than having to put water tiles it that place, and chair tiles in this place, and Giant Moose tiles in those places...

And yeah, we should be able to choose how big our tilesets are...in some cases, anyway. I mean, if it's HUGE then it possibly shouldnt be allowed, and the PWA could check this in their reviews or something.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 02:33 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.