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I'll start off with the rules here.
Rule 1 of RP Related Rules.
Well, I can understand why this rule is here. What I don't understand is putting the -OOC- in the names. While you, the governor, have a short name with no reference to a ship, the rest of us must deal with a title, our first and last names (sometimes a middle name) the name of our ship, and also the kingdom tag. These names are already going past the width of the screen, and making it difficult for people to see who you are since they have to go through a long list. While activity is important, and it is fun to roleplay, there shouldn't be such strictness or a feeling of no choice in the matter. Saying that there are no exceptions, just makes me feel like you're telling me how I need to have fun. I agree with the fact that anyone under a tag should really be trying to roleplay, I don't think we need to be asenine so much about it. It just creates hostility, and it makes the environment less fun. Remember, the point of a game is to have fun, not feel burdened by rules.
Oh, and using (( )) all the time is annoying...
RP rule #2
No problem with this either. Honestly, why would anyone want to use the name Jack Sparrow or similar? There's just no fun there in acting like a character who has already been established... and would everyone please stop naming their ship 'The Black Pearl.' Thanks.
RP rule #3
I don't know what to say about this one. Common sense I suppose. If you're going to 'unstick' while in the middle of some roleplaying, that really is bad on you. I suppose that's the point in this, but then again, sitting there for 30 seconds not saying anything or moving... not sure what kind of roleplaying you'd be involved in. Probably the kind that I'd like to unstick from anyway.
RP rule #4
This is a good rule here, but when is there ever going to be a war huh? Stupid peace loving tree hugging hippies in this game. For Govannon's sake people, break your alliances, and interact with each other for once rather than pretending to be friends with these other groups. There has to be something that makes you all different that you can't stand being around each other. If not, then why do we have individual kingdoms? You all seem the same to me, besides for the names of your ranks and the arrangement of your island.
RP rule #5
to be honest, I wouldn't say that going ooc is enough. I'd say to go off tag completely, as bloodshed without good reason while under the CP colors is a dishonor, whether there is a -OOC- in their name or not.
General Rules
What's the point in reposting the code of conduct for the game?
I agree with no profanity, this is a family rated game afterall. I don't have a problem with the u, r, ur, plz pls or whatever is frowned on upon here, even in RP. Internet shorthand is used for a reason. l33t speak is of course something that doesn't belong there, but it can sometimes be funny to see at least one person who speaks such a language, to confuse everyone else.
Okay, now onto the roleplaying of the crescent pirates.
Isolation is a bad thing, I will say this first off. There is a large community of players, restricting yourself to roleplaying with a handful is a fool's path.
Pirates don't really ally with anyone. I mean honestly, they did once in the carribean, but other than that it could be considered contract work. Pirates were hostile, they took what they wanted. Therefore? Everyone is an enemy in my eyes, unless they prove their salt.
Okay, from there I will go into my little rant about the purpose of kingdoms and this game. Anyone remember what the word fun is? Oh, I do. It's something I seek whenever I wander into another game. Once the fun runs out, though, it generally becomes an unenjoyable place to be. I'm starting to see the fun sucked through a big straw, and the straw being used is roleplay. Roleplay is a tool, people. It's something to increase the enjoyment of the game. I can understand the importance of roleplay in kingdoms, but honestly, I have to frown upon the way it is enforced.
"We like to have the strictest, with no exceptions." Does that honestly sound fun? No, it doesn't. What am I here for? To play a game, or have someone control my every action and tell me what to do all the time?
"We feel these are traditional ways of roleplaying and are simply commonly accepted as well as being common-sense rules."
Ziro, you need to replace all these "we's" with "I". I don't recall you coming to all of your captains and presenting your ideas before you signed them into law. You're expressing your own interests, and not the interests of the people you represent. Your job is to serve us, not yourself, and from what I can see and what I've been told, these interests are NOT those of the people you represent, and are not helping them increase their enjoyment level of this game.
In any place that you see a We or an our in Ziro's roleplaying post, you need to replace it with an I or a my. Then you understand how it really goes, and how things are really being done in the group at the moment.
Now, as far as I can see, I must wear my tag at all times while I am in the game, and the only thing I do differently is add -OOC- when I don't feel like roleplaying. This bars me from using different names for roleplaying, and it bars me from using clans. That doesn't sound like a lot of fun. So I join a kingdom to increase my enjoyment of the game, and right off the bat I need to limit my choices?
The fact that I have to ignore other players because I must not recognize anyone who does not meet my governor's standards, just tells me that I need to roleplay less than I do now. I don't exist in any other kingdom, or in the mainland, apparently. Ziro, honestly, if you want to create a mini-rp game within the game, get a VIP account and create a server for it. Closing yourself to everyone else isn't going to help roleplaying within your kingdom. If anything, your numbers will dwindle until the only one left is you... you alone on your throne.
"This action will bring CP closer together and cause it to be more active. Everything will of course be imitated in some way. Instead of having international RPing conflict, internal RPing conflicts may arise; Captains may have rivalries and battles which the Governor must then try to fix, if possible. We will have many adventures within the pirates that we will roleplay from. We will deal with the natural threats of life, the supernatural, the inevitable, and even those from our fellow man."
This should be the course of action anyway. Why this isn't in action in the first place is beyond me. Why is everyone waiting for another kingdom to do something in order to roleplay a war or conflict? More people need to take initiative in these things. Also, there's more to roleplaying than "Let's sail to the pub on the Nighthawk island and drink lots of rum" type events. Yes, this is pretty common since I've been here.
"We will be more than happy to of course acknowledge a group as a roleplaying group. This means kingdoms as well as indepedent roleplaying groups. However, for this happen, we will need them to meet certain standards we have in order to not interrupt our own roleplaying. We don't expect many or any to come to this, but would be pleased it others would take up our ways. We will be happy to aide indepent roleplaying groups though and let them make their home upon our island."
Probably the only leader I've seen to mention this. My only problem here is, why are we trying to impose our rules and regulations on others, or force them to adopt these rules in order to even say hi to us? Honestly, the diversity in techniques and habits of these different groups is what makes it more fun. Having to bring everyone down to the rules you set for yourself ends up showing a weak roleplayer. The strength in roleplaying is being able to adapt to variety on-the-fly.
"I hope those who support us will continue to do so. And I hope noone will cause us problems with this decision."
They can't support us anyway, we're supposed to ignore their existance, since we can't roleplay with them to even know if they qualify to be recognized ic'ly.
" I do realize people in other kingdoms follow the style of RPing we require in CP, yet we cannot make exceptions for these people. We will only acknowledge a group IC as a whole."
We are BORG Pirates, resistance is futile.
Okay, now onto a summary, a lengthy one at that.
I don't like the idea of constant enforcement and little choice and variety. To be honest, this actually lessens the quality of the kingdom and its roleplaying. What I don't like as well is there was little discussion over these changes. Ziro, you imposed them using your position as the sole leader of the Crescent Pirates. You did so without the approval or discussion from your group of players. Since these things were done on your own and without the assistance of the members in your kingdom, it makes me question your ability as a leader here. I question it because I need to trust the person I follow. To know that he's acting in his own interests and not mine does not create this trust. While I encourage and enjoy an rp environment, such an environment cannot truely be found in a mix of irresponsible and poorly planned rules. Rather than presenting all these changes as a group, they are presented by you and you alone. The thread is also locked, so I have a feeling that discussion wasn't encouraged as well. |