Graal Forums  

Go Back   Graal Forums > Development Forums > Future Improvements
FAQ Members List Calendar Today's Posts

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 11-26-2003, 10:39 PM
MrGannondorf MrGannondorf is offline
Teh Lunpa
Join Date: Apr 2002
Location: usa, alas
Posts: 395
MrGannondorf is on a distinguished road
Send a message via AIM to MrGannondorf
script commands

addspritedef, addspritedef2, and removespritedefs.
it would function like tiledefs, only instead of effecting the tileboard, it would effect the sprites.png.

actionrconline would also be fun, and rcchats (rather rcchat) wich returns the last said rc chat text regardless of weather it starts with /npc or not (or if it was even said by an rc).
__________________
Reply With Quote
  #2  
Old 11-27-2003, 06:52 AM
haunter haunter is offline
Registered User
haunter's Avatar
Join Date: Mar 2001
Posts: 7,989
haunter is on a distinguished road
Re: script commands

Quote:
Originally posted by MrGannondorf
addspritedef, addspritedef2, and removespritedefs.
it would function like tiledefs, only instead of effecting the tileboard, it would effect the sprites.png.
I think a friend of mine brought this up a while ago, he was just laughed at or something.

I think it's a good idea!
Reply With Quote
  #3  
Old 11-27-2003, 07:02 AM
HoudiniMan HoudiniMan is offline
Playerworld Administrator
HoudiniMan's Avatar
Join Date: Dec 2001
Location: Calfiornia - USA
Posts: 3,512
HoudiniMan will become famous soon enough
Re: script commands

Quote:
Originally posted by MrGannondorf
actionrconline
You can use #F for that

I think the new RC logs RC chat you see, that should be sufficient for most uses...
__________________
-HoudiniMan (Chief Playerworld Administrator)
Compulsive Support Center Checker - 5 Years and Change
Graal Support Center

Reply With Quote
  #4  
Old 11-27-2003, 08:01 AM
MrGannondorf MrGannondorf is offline
Teh Lunpa
Join Date: Apr 2002
Location: usa, alas
Posts: 395
MrGannondorf is on a distinguished road
Send a message via AIM to MrGannondorf
(of it addspritesdef being brought up before) o.o cool! I didn't know anyone mentioned it, not that it matters.

(of actionrconline) actionplayeronline isn't triggered by rcs, though yes, #F is fantastic for checking to see if the player is a rc or not

(of the logs) logs take up space. either way, rcchat/rcchats or w/e triggering when any rc chat text still would be usefull.
__________________
Reply With Quote
  #5  
Old 11-27-2003, 08:48 AM
Thak2 Thak2 is offline
:]
Join Date: Mar 2001
Location: BC
Posts: 1,344
Thak2 is on a distinguished road
Send a message via AIM to Thak2
Its cool that someone else thought of this idea too, instead of it being discarded and lost in the past.

http://forums.graal2001.com/forums/s...threadid=21666


I am still confused about why G_Yoshi was against the levelstartname part of it, but hope this gets added sometime.
Reply With Quote
  #6  
Old 11-27-2003, 07:40 PM
Python523 Python523 is offline
Banned
Join Date: Aug 2001
Location: Illinois
Posts: 3,498
Python523 is on a distinguished road
sprites.png has sort of become obsolete anyway =/
Reply With Quote
  #7  
Old 11-27-2003, 07:43 PM
Scott Scott is offline
Yoonacorn
Join Date: Oct 2003
Location: Canada
Posts: 3,572
Scott is on a distinguished road
Send a message via MSN to Scott
Quote:
Originally posted by Python523
sprites.png has sort of become obsolete anyway =/
UHM?
Reply With Quote
  #8  
Old 11-27-2003, 08:02 PM
Python523 Python523 is offline
Banned
Join Date: Aug 2001
Location: Illinois
Posts: 3,498
Python523 is on a distinguished road
Quote:
Originally posted by Scott

UHM?
ganis
Reply With Quote
  #9  
Old 11-27-2003, 08:07 PM
Scott Scott is offline
Yoonacorn
Join Date: Oct 2003
Location: Canada
Posts: 3,572
Scott is on a distinguished road
Send a message via MSN to Scott
Quote:
Originally posted by Python523


ganis
OK DUDE WHATEVER YO SAY LOL
Reply With Quote
  #10  
Old 11-27-2003, 11:13 PM
HoudiniMan HoudiniMan is offline
Playerworld Administrator
HoudiniMan's Avatar
Join Date: Dec 2001
Location: Calfiornia - USA
Posts: 3,512
HoudiniMan will become famous soon enough
We should wait for the new version to come out before things like this because it might already be possible with the new scripting features.
__________________
-HoudiniMan (Chief Playerworld Administrator)
Compulsive Support Center Checker - 5 Years and Change
Graal Support Center

Reply With Quote
  #11  
Old 11-28-2003, 05:46 AM
CheeToS2 CheeToS2 is offline
That Guy
CheeToS2's Avatar
Join Date: Dec 2001
Location: Seattle, WA
Posts: 2,528
CheeToS2 will become famous soon enough
Send a message via AIM to CheeToS2
Re: Re: script commands

Quote:
Originally posted by HoudiniMan


You can use #F for that

I think the new RC logs RC chat you see, that should be sufficient for most uses...
he said actionrconline, as in when an RC logs on.. you can use #F to tell whether or not the ID in question is an RC or not, but to detect when an RC logs on would be a lot more complicated
__________________

Reply With Quote
  #12  
Old 11-28-2003, 11:36 AM
MrGannondorf MrGannondorf is offline
Teh Lunpa
Join Date: Apr 2002
Location: usa, alas
Posts: 395
MrGannondorf is on a distinguished road
Send a message via AIM to MrGannondorf
Quote:
Originally posted by Python523
sprites.png has sort of become obsolete anyway =/
lol, I supose stats are probably the first thing that comes to mind when you think about the sprites file...

why not take a peek at it sometime?

The part I have in mind would realy be the bushes and signs, because I like the classic tileset better, but I can't realy get a good improvision for the signs and bushes going...

also, it could be used to adjust the round thingy that apears when deflecting a projectile...

.. or adjusting the blood of the baddy...

or... wow, something that applys to even 2k2...
adjusting the ripples for when walking around in puddles, or swiming, etc.


the sprites file does alot more than stats, and you should know that.
__________________
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 10:06 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.