Quote:
Originally posted by Mike2001mike2001
Ok ill explane it:
Im creating an guild/nick storing system (whole kingdom system basically)
Im creating strings for each player storing all info :
this.Mike2001mike2001,IçékÃ*££ér,kingdom,rank , etc.
i want to make something check ALL strings for the same kingdom, then set another string so the members are up to date... how do i do this?
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uhm, maybe like this:
NPC Code:
addstring this.kingdom_accts,GoZelda;
addstring this.kingdom_ranks,Leader;
addstring this.kingdom_names,Cyrin da man;
Then you'd make "databases" like this for each kingdom.
Mh, i don't know much about arrays, but if there would be multidimensional arrays, it might be a possibility too.