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  #41  
Old 07-05-2003, 06:28 PM
Mykel Mykel is offline
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This is the point dude. With that much open space, there is no detailer taht can make it look filled up and decent. Add a house, cliffs, something.
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  #42  
Old 07-18-2003, 05:06 PM
GoZelda GoZelda is offline
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Oh my. Rate again.
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  #43  
Old 07-18-2003, 06:59 PM
Mykel Mykel is offline
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Getting better, now add like a house.
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  #44  
Old 07-18-2003, 07:22 PM
Luigi1 Luigi1 is offline
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Oh my god... another person being corrupted to this "new style"... gack... gag... *chokes* *dies*

Seriously, the "new style" of "cramming 3751392857120985079 random, different details in one tiny area" is very overdone. Every server looks the same now. There are ways to make a very nice level without using the new style.
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  #45  
Old 07-18-2003, 07:25 PM
Mykel Mykel is offline
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Quote:
Originally posted by Luigi1
Oh my god... another person being corrupted to this "new style"... gack... gag... *chokes* *dies*

Seriously, the "new style" of "cramming 3751392857120985079 random, different details in one tiny area" is very overdone. Every server looks the same now. There are ways to make a very nice level without using the new style.
That style he has there is much worse than any open server.
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  #46  
Old 07-18-2003, 07:27 PM
Luigi1 Luigi1 is offline
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I didn't say that the style he has right now is good...
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  #47  
Old 07-19-2003, 11:07 AM
GoZelda GoZelda is offline
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Quote:
Originally posted by Luigi1
There are ways to make a very nice level without using the new style.
Ah you mean i should take an example of Swamp Town or what?
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  #48  
Old 07-19-2003, 11:25 AM
Thought Thought is offline
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Get over it guys, the world (in real life) is boring.

GoZelda:

I would suggest removing some of that detail, it looks like it's artificial.
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  #49  
Old 07-19-2003, 11:35 AM
GoZelda GoZelda is offline
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That's something i can do stuff with. Better then those side-notes from Luigi, i mean, this isn't the scripting forum
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  #50  
Old 07-19-2003, 07:37 PM
Luigi1 Luigi1 is offline
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I'm not telling people to revert to the old style, I'm telling them to be more diverse and make something that doesn't like like everyone else's.

A few people are already starting to think that too many people are taking this style up, and they put it on every single level of the server. It made the levels using the older styles look quite odd. So, the only choice then is to make every level use that style, and then that's where it gets boring.

People need to create new styles now, but that hasn't been happening. Even though the levels are nice to see, the player gets very bored of them quickly. The new style doesn't have much that is player-friendly.

... Ok, I've rambled off topic now o_O

Well, the level is... bad. 1/10. Detail is too repretitive, it looks like you made an area of details, saved it as a predefined object, and right-clicked on the empty grass areas to fill them in. You have to do it completely by hand to do it right. Making levels takes patience. Also refrain from using the Sandpath editor-NPC. It's overdone.

Last edited by Luigi1; 07-20-2003 at 12:01 AM..
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  #51  
Old 07-27-2003, 08:19 PM
matt8891 matt8891 is offline
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Rate

I rate it........4/10.......You should add more detail
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  #52  
Old 08-05-2003, 02:01 PM
robinbjorklund4 robinbjorklund4 is offline
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Thumbs down Re: rate level

Quote:
Originally posted by GoZelda
Well, i made an outside level for fun. Rate it 1-10 and give comments to improve!


Please I hate peoples that use path gen.

- Robin
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