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  #1  
Old 08-20-2002, 09:05 AM
The Darkest Evil The Darkest Evil is offline
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what do you guys think about this level?

Insanity Lord
well this is a level i worked on for a little while, tell me what you think and what i can do to make it better
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  #2  
Old 08-20-2002, 09:29 AM
TLG_WL_mechman TLG_WL_mechman is offline
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[KUBOLSPROUTSRUGLY]
That's a great style you have, but grass and flowers are annoyingly used.
[/KUBOLSRPOUTSRUGLY]
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  #3  
Old 08-20-2002, 09:36 AM
The Darkest Evil The Darkest Evil is offline
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alright, but whta shoudl i do to make it better?? take out some flowers/grass?
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Old 08-20-2002, 10:13 AM
DonTonberry DonTonberry is offline
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Quote:
Originally posted by The Darkest Evil
Insanity Lord
alright, but whta shoudl i do to make it better?? take out some flowers/grass?
1 - To many rocks, and Kubol sprouts. Remove some of those and replace them with other grass detaling tiles. Preferably something players can walk over.
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
3 - Make the grass edge at the bottom closer to the water. To decrease the amount of dirt. Grass looks better detailed than dirt does.
4 - On the cliffs, they are tiled very nice. But at the top of them there are tile errors. You are missing the tile that goes at the top of slanting up or slanting down cliffs. It's just a dirt tile with a small cliff piece in the lower righ/left corner.
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Old 08-20-2002, 11:05 AM
The Darkest Evil The Darkest Evil is offline
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alright thanks for the advice, ill fix er up a bit and post it later on
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Old 08-20-2002, 11:11 AM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by DonTonberry
2 - those trees, instead of just making it like a block or whatever. Make them joined in different ways, and gaps between some. Hard to explain. Make it look more natural.
I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.
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Old 08-20-2002, 11:18 AM
DonTonberry DonTonberry is offline
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Originally posted by Judge_Spunky


I think a phrase that would have sufficed would have been to make them look a little more chaotic, rather than arranged.
Yeah, I suppose. I felt like babbling though.
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  #8  
Old 08-20-2002, 11:39 AM
zell12 zell12 is offline
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Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many You also have too much detial in water.
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  #9  
Old 08-20-2002, 11:43 AM
The Darkest Evil The Darkest Evil is offline
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Insanity Lord
It seems i ahve a little "over detailing problem"
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Old 08-20-2002, 11:51 AM
zell12 zell12 is offline
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I had that too, don't worry, it looks better if there is alot more space between detailing.
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Old 08-20-2002, 12:02 PM
The Darkest Evil The Darkest Evil is offline
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is this any better
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  #12  
Old 08-20-2002, 12:05 PM
Judge_Spunky Judge_Spunky is offline
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Quote:
Originally posted by The Darkest Evil
is this any better
It's better. I found that the grass directly located below the trees was very ordered though. Speaking of the trees, they weren't changed. :o
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Old 08-20-2002, 12:06 PM
Cid_Night Cid_Night is offline
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alright heres where your fault is in detailing, you weed/flower detail tiles...spread apart tooo evenly, it looks terribly unnatural. Make them in clumps and then thin in other places, it makes a much better effect, i think atleast.
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  #14  
Old 08-20-2002, 12:09 PM
zell12 zell12 is offline
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Quote:
Originally posted by zell12
Hmm... Detailing with Grass should be used in small clumps scattred all over. Use bushes, diffrent grasses, flowers, swamp, fences, kupols, etc... to add extra detail, but not too too much. The dirt can have 4 diffrent tiles in it, and 2 diffrent rock tiles. The rocks should be scattred, not so many You also have too much detial in water.
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Old 08-20-2002, 12:17 PM
zell12 zell12 is offline
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In this level I think I overdid it :O But take a look anyway.
(***NOTE: I didn't make the houses, fountin, or things like that. I just detailed).
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  #16  
Old 08-20-2002, 12:43 PM
The Darkest Evil The Darkest Evil is offline
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nce level, now i think i know what ay mean
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Old 08-20-2002, 07:36 PM
zell12 zell12 is offline
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Well, now we just have to see what you come up with.
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Old 08-21-2002, 03:42 AM
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But yes, like all the others said, you do need to clump the grass together a bit more, and as zell12 said, there are like, 4 different dirt tiles etc. But its a good start, jsut needs a bit of tweaking
if this was a rate thread, i'd give it 6.5/10
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Old 08-21-2002, 06:56 AM
The Darkest Evil The Darkest Evil is offline
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four types of sand?? i can only find 2....
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  #20  
Old 08-21-2002, 12:03 PM
The Darkest Evil The Darkest Evil is offline
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I made some changes, tell me what you think??
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  #21  
Old 08-21-2002, 10:16 PM
zell12 zell12 is offline
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Ok, for the dirt/Mountians. You need to use alot more of the four tiles for detailing. Rock placment is nice. And as you make the mountians go diagional, you need to add the left/right corrner pieces. It looks all brown and little piece at the bottom left/right.

For the Water, top-right, there is a error. and on the mountian there is one, where you are comming onto it through the path.

Other then that, it looks nice, but a bit dull in the grass, try filling it in more.
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Old 08-22-2002, 03:20 AM
Graal2001_LAT Graal2001_LAT is offline
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Quote:
Originally posted by zell12
Ok, for the dirt/Mountians. You need to use alot more of the four tiles for detailing. Rock placment is nice. And as you make the mountians go diagional, you need to add the left/right corrner pieces. It looks all brown and little piece at the bottom left/right.

For the Water, top-right, there is a error. and on the mountian there is one, where you are comming onto it through the path.

Other then that, it looks nice, but a bit dull in the grass, try filling it in more.
Using my wisdom foo.

And good edge tiling, just keep practising and learn off criticism.
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  #23  
Old 08-22-2002, 04:13 AM
The Darkest Evil The Darkest Evil is offline
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Alright thanks
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  #24  
Old 08-22-2002, 04:57 AM
zell12 zell12 is offline
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Har, the student is now the teacher!
Naw, I still can use alot more help with my levels, im not perfect.
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