Quote:
Originally posted by DragonX2
Yes, hunger should be slowed down.
Also mushrooms give 50 hunger points back.
Sometimes if you are lucky and you are fighting shell bomy, they can drop up to 3-4 food and it's just one monster! I like when they drop a lot like that but lately, it hasn't been happening. Unixmad told me that 10% of the time monsters drop things, I think it should be boosted up to 15% or even 20%.
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in diablo, 25% of monsters drop things
and you can get enchanted items to raise that percentile
but graal2002 doesnt have such wide variety of items to drop
graal2002 needs to drop:
weapons
armor
shields
swords (all above this depending on creature fighting)
food
money (sort of default ie: if doesnt drop any other item, drop a small ammt of money)
i hate fighting creatures and ending up getting nothing, makes me feel like I wasted my time, considering teh small ammount of EXP they give