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  #1  
Old 07-28-2002, 07:03 AM
cshank4 cshank4 is offline
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Suggestions that MUST be implemented

[list=1][*]Remove the side-bar system.[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second![*]Mines should be a No-PK Zone[*]Monsters give out more EXP[*]Monsters Drop more junk[*]Most Important: We should not lose stats when we die! thsats just stupid[/list=1]
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  #2  
Old 07-28-2002, 07:05 AM
AlexH AlexH is offline
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Re: Suggestions that MUST be implemented

[*]Remove the side-bar system.
YES!
[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second!
No. Then it would take 15 hours for it to reach 0. Just make food easier to get, like monsters drop it more often.
[*]Mines should be a No-PK Zone
No, this is an RP server we don't want no pk zones.
[*]Monsters give out more EXP
They will. Harder monsters will be added soon which give out more experiance points.
[*]Monsters Drop more junk
Didn't Unix say they would in a few days for alchemy?
[*]Most Important: We should not lose stats when we die! thsats just stupid
Agreed.
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  #3  
Old 07-28-2002, 08:20 AM
Chaos0838 Chaos0838 is offline
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[Vlad]

I like #1 and #4 only
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  #4  
Old 07-28-2002, 08:46 AM
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Re: Re: Suggestions that MUST be implemented

Quote:
Originally posted by AlexH
[*]Remove the side-bar system.
YES!
[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second!
No. Then it would take 15 hours for it to reach 0. Just make food easier to get, like monsters drop it more often.
[*]Mines should be a No-PK Zone
No, this is an RP server we don't want no pk zones.
[*]Monsters give out more EXP
They will. Harder monsters will be added soon which give out more experiance points.
[*]Monsters Drop more junk
Didn't Unix say they would in a few days for alchemy?
[*]Most Important: We should not lose stats when we die! thsats just stupid
Agreed.
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  #5  
Old 07-28-2002, 09:55 AM
CheeToS2 CheeToS2 is offline
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Re: Suggestions that MUST be implemented

[*]Remove the side-bar system.
Don't totally remove it.. just show what is happenning to you, nobody else.[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second!
Slower..yes.. but not THAT slow[*]Mines should be a No-PK Zone
That isn't RPish[*]Monsters give out more EXP
EXP is fine in my opinion.[*]Monsters Drop more junk
YES.[*]Most Important: We should not lose stats when we die! thsats just stupid
Yes.
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  #6  
Old 07-28-2002, 11:08 AM
Ghost Pirate Ghost Pirate is offline
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Re: Suggestions that MUST be implemented

Quote:
Originally posted by cshank4
[list=1][*]Remove the side-bar system.[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second![*]Mines should be a No-PK Zone[*]Monsters give out more EXP[*]Monsters Drop more junk[*]Most Important: We should not lose stats when we die! thsats just stupid[/list=1]
1: Agreed
2: I agree again
3: NO!
4: More powerful monsters current monsters should stay the same
5: Yes drop more of and more in a varity
6: Instead of stat lost we should lose a unwieled item (alteast 1 or 2) when we die.

Also bring back gravestones just make them disapear after 10 seconds
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  #7  
Old 07-28-2002, 11:14 AM
cshank4 cshank4 is offline
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Re: Re: Suggestions that MUST be implemented

Quote:
Originally posted by Ghost Pirate



6: Instead of stat lost we should lose a unwieled item (alteast 1 or 2) when we die.

that would entice PKing though...
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  #8  
Old 07-28-2002, 11:51 AM
Cid_Night Cid_Night is offline
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make it drop small stuff....and i most agree with the food idea...make it go down slower...maybe 1 every 20 seconds or something...the rate it goes at now is ridiculous
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  #9  
Old 07-28-2002, 12:02 PM
MasterNuke MasterNuke is offline
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Re: Re: Suggestions that MUST be implemented

1. Make it side bar smaller and make it say things that are local...
2. Hunger bar... hmm... yea slow it down... but not too much.
3. Mines a no-pk zone? Nah... I like the whole server being a giant survivor
4. Nah... (no comment)
5. Monsters drop more junk? Yea... that'd make monster killing alot better rated. But not too much where people can live off monster killing.
6. Lose stats? Sure you should lose stats... but not permanently... make like some stat restoration for spell casters and Alchemists... like maybe a level 5-9 spell? or pay an npc to do it...

ok... more than 2 minutes of my time
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  #10  
Old 07-28-2002, 07:59 PM
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You already drop money. I couldn't live with myself if I lost my sythe

:-/ I'd die before I coudl make another one.
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Quote:
<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
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  #11  
Old 07-28-2002, 09:27 PM
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What's so bad about the mines being a nopk zone and how would that interfere with RPing? If someone wants to RP about killing miners, they should lie in wait outside the mine or something.
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  #12  
Old 07-28-2002, 10:12 PM
ALUCARDPSX ALUCARDPSX is offline
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Drop more stuff - Must
Loose points when die - hate loosing points
Mines no pk zone- nah just get some Strong arse players to guard
Let the bar be Movable or sizable
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  #13  
Old 07-29-2002, 03:26 AM
Aestus Aestus is offline
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Personally, I think the death system is perfect right now. I wouldn't change anything in it.

I agree with most everything else, except for monsters giving more experience. What we really need are more powerful monsters for the higher level players to go after. The experience values for the monsters currently online are fine.
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  #14  
Old 07-29-2002, 10:44 PM
brock128 brock128 is offline
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Re: Suggestions that MUST be implemented

Quote:
Originally posted by cshank4
[list=1][*]Remove the side-bar system.[*]Make the Hunger-Bar go down slower... say one point every minute or two, instead of every second![*]Mines should be a No-PK Zone[*]Monsters give out more EXP[*]Monsters Drop more junk[*]Most Important: We should not lose stats when we die! thsats just stupid[/list=1]
1. Not remove. Just get rid of the stupid "supersayjin259039460950349 has entered" "l33t_pkzor has killed supersayjin259039460950349" "l33t_pkzor has killed supersayjin259039460950349" "l33t_pkzor has killed supersayjin259039460950349" etc
2. Not that slow. But yes, MUCH slower. And make food recover more.
3. No. Add really strong guard "monsters" that can kill almost anything in 1 hit, and only attacks people that are hurting other people.
4. YES. And lower EXP tnls.
5. YES.
6. OMFG YES!!!!

The monsters are strong enough as is. I kill somthing and survive with 1 or 2 health. If it weren't for minor healing, I'd be dead. A lot.
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  #15  
Old 07-29-2002, 10:47 PM
Tyhm Tyhm is offline
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Join/Dead/Left messages should be restricted to partymembers, or the room, or a radius of tiles...I can see how it'd be useful to learn your thief logged off, or a PKer entered the mines, or your mage just bought it...
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  #16  
Old 07-30-2002, 09:20 AM
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Pking in the mines isn't the problem, the problem is idiots PKing people as the old guy pulls them out, the person dies before he can move. THAT area SHOULD be a no-pking zone. I know it may not be RPish, but it WILL make 2k2 better.
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