Lets not put the unbalancing all on thieves. Non of the classes are balanced.
Wizards:
1)Too much power to start off with, their magic can kill an entire screen full of people from the start.
2) Staffs cost way too much.
3) Spells cost way too much, and personally I don't think all spells should come from the store, some should be created by matching special words with the effect you want or even split some into new groups. Like if a wizard wanted to become a summoner, or an enchanter.
4) They have too much defense. They can take the same amount of damage as someone with the same hp from another class.
Knights:
1) Should be the only armor users.
2) Should have swords that only they can use.
3) Can use too many skills. A knight should not be seen using stealing, or any other skills that don't belong in their class.
Barbarians:
1) Should recover hp faster than any other class.
2) Should not be able to use any magic, ever.
3) Should have limited skills, since they are mainly fighters.
4) Should have battle axes used only by them.
Thieves:
1) Should have to practice stealing before being able to steal from another player.
2) Need to be able to move faster than any other class.
3) Should use agility and not strength for there weapons.
4) Should not be hit by every swing. Thieves are agile, they should be missed alot over time.
5) Need poisons with different effects, thieves are sneaky to make up for their lack of strength.
Priests:
1) Should not be able to use a blade of any kind.
2) Should use only maces, clubs, hammers, books, and other holy items
3) Should be used as a support class, they shouldn't be running around soloing everything.
Alchemist:
1) Should be removed and turned into a subclass of wizardy.
Archer:
1) Should replace Alchemist.
There should only be 5 or less jobs that each player can choose to take on. People can do every job on there own, which makes buying and selling useless.
So far I haven't seen any distinguishing characteristics between the classes. They need different items that only they can use, and different skills for their class only. I do know this is an alpha and that all of these things are probably already in the works though.
