My thoughts.
MILITARY RANKS:
General: There are a total of three Generals. Generals are in charge of maintaining and controlling the Imperial Army. Appointed by the Emperor.
Yeah, that's fine, no probs with that.
Zealot: A Zealot is a master pikeman who devoted his whole life for Emperor and Empire. They never give up and they fight till death.
Also fine. Not troubles with this one either.
Pikeman: A Pikeman is regular soldier who fights with a pike.
Ditto.
Scout: Young Zormites who just got out of boot camp are Scouts. They tend to run away when attacked alone.
They tend to run away when attacked alone? No. If they do, then they shouldn't be in the ****ing army in the first place.
Recruit: A New member of the Army.
Hmm, it's ok.
Draftee: Someone who was Drafted into the military.
Unneeded. It doesn't matter if they were drafted into the army or joined of their own free will. Draftees should be Recruits.
OTHER MILITARY RANKS:
Forza: The Special Forces of the Empire... they do the dirty work that a large army could not do.
Hmm, kinda like specialists, assasins? Yeah, ok.
GUARD RANKS:
Imperial Guard: The head Guards... they are the guards who protect the royality only.
Same rank as before these, just different name. I'm fine with it.
Guard: Stationed men who guard the Castle and township.
Yeah, fine.
POLICE RANKS:
Chief Watchman: The head Watchman... maintainer of the peace.
Unneeded. Guards are the equivilent of police. Have a head guard instead.
Watchman: The basic Police Man who patrols the streets and slays criminals.
Uneeded. Guards. These are exactly the same, damnit.
Jail Guard: Guards the Jail and tends to the captives.
Jail Guard, eh? Just proves that police are the same as bloody guards. UNNEEDED.
MAGIC RANKS:
Magi Warlord: The most powerful Mage... this person has had years and years of training and leads the Mages in battles.
This is fine.
War Mage: A person who uses magic in war.
Wouldn't most? And if there's a war mage rank, why not ranks for the other types of mages?? Do not do half of the damn thing. Either finish it off, or remove it.
Apprentice: A Magic student... must have a War Mage master in order to advance in rank.
I's ok... could be better.
RELIGION RANKS:
Prophet: A person who can TALK with the gods of the Zormites. They can sense things to come in the future and they lead most Church services.
HOLY ZORIST, DAMNIT. THESE ARE EXACLTY THE SAME. And Holy Zorist sounds so damn better.
Zorist: A Zorist is a person who teaches the words of our gods.
Same as old rank, it's fine.
SCIENCE RANKS:
Uh, shouldn't this be the ranks for Zormites learning ANYTHING? Not just Science? Like Literature, Zormite History, Negotiating, etc.
Professor: Head of the Sciences and University.
Head of the whole ****ing University. Not just Sciences.
Scientist: Respected Teacher who spends his/her life researching new technologies for the Zormite Empire.
Yeah, this is ok.
Teacher: Someone who teaches at the University.
Yes, would work. You'd need specialists, for the different parts of the schooling though.
Student: Someone who is training to be a Scientist and attends University classes.
Someone who is training to be a Scholar, not just damn Scientists.
CITIZEN RANKS:
Elders: (You aren't ****ing well getting rid of this rank.) The Elders Are old Zormites, who are well respected by the community. They are also the storytellers of the Zormites, for they remember the history of the Zormite the best, having lived it. They don't officially have power, but they can influence decisions a bit.
Count: Counts are nobility who are the closest ranked to the royal family... if some reason the royal family is executed... the Count(s) would come into power.
Yeah, they're like the second-in-command to the Royal Family. That's fine.
Baron: Barons are Nobles who control Provinces and towns... They participate in wars.
Yup, ok.
Lord: Lords are simple noblemen with a few extra change in their pockets then most people have.
They are the upper-class Zormites, and usually own businesses, etc.
Foreign Minister: In charge of Ambassadors and peace treaties. They can not sign the peace treaties though.
Think. To have this, you would have to have people be able to study other things than sciences in the Univerity. Duh. But yes, keep this.
Internal Minister: In charge of keeping the Police force up, making sure the Empire is working properly, in charge of minor development.
No police force. [i]Guards. But yeah, this is fine too.[/b]
Economic Minister: In charge of managing Trade and Collection of resources. They are also in charge of making sure Tax Collectors do their job.
In charge of Empire resources, yes.
Imperial Worker: Head Workers.... they manage the workers and do simple jobs such as Management, Bar keeping, Maiden.
Why IMPERIAL worker? That makes it sound like they're peasants who work in the castle, for the Royal family. If so, change the description to fit it. Normal workers do those jobs too.
Tax Collector: Tax Collectors make sure EVERYONE has paid taxes... takes are at an all time low of 5g per Terran month.
Unless you can make everyone pay a tax each month, this rank is useless.
Peddler: Peddlers are in charge of the Agoras which the Empire will get soon. [/b]Yeah, fine.[/b]
Worker: Workers collect resources and income for the Empire... rather they can donate the resources... or they can sell them to the Empire.
Methinks they'd rather sell them to the Empire, instead of donating them. People are inherently greedy, remember that. Yeah, this rank is fine.
And that, is what I think about them. Some are good, others are total crap.