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  #1  
Old 06-22-2002, 08:16 AM
prozac424242 prozac424242 is offline
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Gravity Playerworld

Some of you may remember gravity levels here an there in Sanstrata and other playerworlds. Places that played like
classic mario or mega man, where "down" is at the bottom of the screen. What do you think of a whole playerworld like that?
I mean just as a method of playing environment.

For a system that works nearly perfectly, as in you can't
hold up to slow your fall, and for baddies to obey gravity too,
i have that part made.

As you can see from this throw-together screen shot,
I would really need LAT's and a modified tileset,
especially to take out the green (make transparent)
for the outdoor tiles.

Please give feedback and let me know if you want to help.
btw. i used to be Sanstrata owner and nat admin.
And it would be totally differnt from that old dead server.
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  #2  
Old 06-22-2002, 08:47 AM
Jinx Jinx is offline
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I think it could work.

It would score points for creativity =)

-Jinx
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  #3  
Old 06-22-2002, 08:54 AM
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Yea i was thinking about doing that but it would take to much time and programming =/ atleast for me heh
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Old 06-22-2002, 08:54 AM
Nitkizi Nitkizi is offline
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I could understand a few quests like it...but a whole server like that...Sounds like it would only work as a one player game, sorry guy, although original, wouldn't really work out for a MMORPG...
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  #5  
Old 06-22-2002, 09:11 AM
prozac424242 prozac424242 is offline
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welll

Thanks for the points, Jinx =) (for those who dont know, Jinx worked for Sanstrata a long time, he and I are buddies, I taught him some stuff about pw managing and i learned some froem him too)

Oh, but in the online gravity levels that I remember playing on Sanstrata, especially the gravity absed quests I made, playing on a server like that is fun! Plus have you heard of a game called super smash brothers for the nintendo? Its a multiplayer environment with up to 4 ppl in one gravity room all sparring, essentially.

Ok, anyone want to help with this? send me a forum PM
(the little button that says "pm" under this post).
Need: Graphics person to help with tileset,
then very creative LAT's for making this world.
Granted, the map is gonna look funny (one long line per town)
but it shure will be interesting and different
AND FUN!
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  #6  
Old 06-22-2002, 09:20 AM
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sounds like alotta fun and it would get creativity points but it would be ridiculously hard and im not sure how one would have interactions...maybe u could do it though....i dunno good luck if u decide to do it
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Old 06-22-2002, 10:05 AM
Dustey4Ever Dustey4Ever is offline
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its creative but for a massive multiplayer game it doesnt really work I dont think=\ you could have a good time trying so go for it
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  #8  
Old 06-22-2002, 10:20 AM
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You can do what they did in the mario games after and including Mario 3... Make like a map where they can move around and select the town they want to go to, and then they get warped to the start level of their selection. This project seems like it would be awfully hard though, and you would probably need a new tileset...
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  #9  
Old 06-22-2002, 10:51 AM
Zolrieg Zolrieg is offline
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Just imagine what the map would look like.

- Kasuagi
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  #10  
Old 06-22-2002, 11:01 AM
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Re: Gravity Playerworld

Quote:
Originally posted by prozac424242
Some of you may remember gravity levels here an there in Sanstrata and other playerworlds. Places that played like
classic mario or mega man, where "down" is at the bottom of the screen. What do you think of a whole playerworld like that?
I mean just as a method of playing environment.

For a system that works nearly perfectly, as in you can't
hold up to slow your fall, and for baddies to obey gravity too,
i have that part made.

As you can see from this throw-together screen shot,
I would really need LAT's and a modified tileset,
especially to take out the green (make transparent)
for the outdoor tiles.

Please give feedback and let me know if you want to help.
btw. i used to be Sanstrata owner and nat admin.
And it would be totally differnt from that old dead server.
*shakes head*
All I have to say is..........no.......
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  #11  
Old 06-22-2002, 11:41 AM
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Corupt: :-( I was going to make my entire minigame like that.. I had it all planned out too I figured it would be entertaining and would change the veiw of the game I thiguht it was a perfect idea for a minigame and I'm still going to do it cuz I've already made alot of the levels that are going into the minigame but the story of the minigame wont be released like the Beyond Legend server storey wont be released cuz I dont wanna ruin anything but yeah anyways my minigame on Beyond Legend will be like that except I making new baddies for it ones that are a side veiw not so 3d lookin and if your gonna make a PW outta this pleeeeeeeeeeeeeeeeeeezzzzzzzz dont ever release a graal map of it it will look totally outta wack maybe if you make a new system for mapping it or soemthing that might be cool oh nvm nvm make a map like valikorlia whatever make a map like that it will be totally cool ahhh reminds me of the good old days of zelda 2 *dreams of how he had so much fun with that game*
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Old 06-22-2002, 11:43 AM
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Quote:
Originally posted by Dustey4Ever
its creative but for a massive multiplayer game it doesnt really work I dont think=\ you could have a good time trying so go for it
hmm this guy has a good point you would have to have players jumping over each other to get by one another all the time that would get really tiring
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  #13  
Old 06-22-2002, 12:33 PM
konidias konidias is offline
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This could be done. But you should follow these guidelines:

1. Make new tiles for it. Using the old ones won't work. they aren't made for a side-scrolling view obviously.
2. To solve the "having to jump over people" problem, just make it so you walk through people. Not very hard.
3. Maybe you could do it like Zelda where you are in overhead view or something when walking outside of forests and towns and stuff.

That might help.
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Old 06-22-2002, 12:38 PM
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Quote:
Originally posted by Cid_Night
sounds like alotta fun and it would get creativity points but it would be ridiculously hard and im not sure how one would have interactions...maybe u could do it though....i dunno good luck if u decide to do it
HARD? *****! Tileset would be SO easy to make, programming might take a while but hey, it would be worth it. What kind of graphics would you want though, pixelated or sharp?
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  #15  
Old 06-22-2002, 01:24 PM
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would need a completelly new tileset
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  #16  
Old 06-22-2002, 02:35 PM
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Why isnt anyone smart enough to make a map view- straight up view- kinda of playerworld? Kinda like Gta2.
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  #17  
Old 06-22-2002, 02:53 PM
konidias konidias is offline
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Quote:
Originally posted by royce
Why isnt anyone smart enough to make a map view- straight up view- kinda of playerworld? Kinda like Gta2.
Overhead view? Because it's limiting? The only real benefit would be if you're doing racing/cars or something. Graal can't created a GTA engine anyway.
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  #18  
Old 06-22-2002, 02:58 PM
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'Graal can't created a Gta engine anyway' - Explain. Is this correct or is this wrong?
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Old 06-22-2002, 09:34 PM
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Quote:
Originally posted by Glory
I had it all planned out too I figured it would be entertaining and would change the veiw of the game I thiguht it was a perfect idea for a minigame and I'm still going to do it cuz I've already made alot of the levels that are going into the minigame but the story of the minigame wont be released like the Beyond Legend server storey wont be released cuz I dont wanna ruin anything but yeah anyways my minigame on Beyond Legend will be like that except I making new baddies for it ones that are a side veiw not so 3d lookin and if your gonna make a PW outta this pleeeeeeeeeeeeeeeeeeezzzzzzzz dont ever release a graal map of it it will look totally outta wack maybe if you make a new system for mapping it or soemthing that might be cool oh nvm nvm make a map like valikorlia whatever make a map like that it will be totally cool ahhh reminds me of the good old days of zelda 2 *dreams of how he had so much fun with that game*
That's one LOOOOOOOOONG run on sentence.

Periods are your friend, buddy.

-Jinx
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  #20  
Old 06-23-2002, 01:56 AM
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Quote:
Originally posted by royce
'Graal can't created a Gta engine anyway' - Explain. Is this correct or is this wrong?
It could easily be done like that. Thats a good idea it would be nice if someone made a server with overhead view.
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  #21  
Old 06-23-2002, 02:32 AM
Frolic_RC2 Frolic_RC2 is offline
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I was thinking of making something like this a long while back, but only with more of a super metroid feel. It would have been pretty cool...
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Old 06-23-2002, 02:49 AM
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Quote:
Originally posted by royce
'Graal can't created a Gta engine anyway' - Explain. Is this correct or is this wrong?
I meant "create" it was a mistype. Graal can't create a GTA engine. The houses are 3-D, like the camera is changing views of things depending on your position.

Something like this could probably be simulated using a bunch of graphic npcs or something, but it would be really weird.
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Old 06-23-2002, 03:51 AM
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I always wished there were servers that didn't follow the usual style of Graal.

Hope you finish this.
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Old 06-23-2002, 03:55 AM
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Quote:
Originally posted by Jinx


That's one LOOOOOOOOONG run on sentence.

Periods are your friend, buddy.

-Jinx
omg jinx yer a funny funny man, i almost pissed my pants when i read this. lmao
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Old 06-23-2002, 05:16 AM
prozac424242 prozac424242 is offline
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cool

OK, sounds like there is mostly good feedback for this.

Now, does ANYONE want to help make a new
tileset for this? NPCS, storlines and quests are my
strong points, not graphics or levels.

If you want to help, please email an image sample
to: [email protected]
and aply to be Graphics admin.
Looking for nice, fun graphics.

I can see that most of the levels will be layered images,
walk behind a fence but infront of a house, etc.

Any LAT's are welcome to submit creative gravity level
ideas too. Maybe a Pitfall like level with a swinging vine heh...
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  #26  
Old 06-25-2002, 09:00 AM
IAMNOTAFREAK IAMNOTAFREAK is offline
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well, it sounds fun...but not good, i dont think anyway...
ive made a few side-scrolling levels, but ive never linked any, seems like there would be conflicts when linking the levels...
but, sounds neat if you could get it to work right, have fun
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Old 06-25-2002, 10:29 AM
Dustey4Ever Dustey4Ever is offline
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Quote:
Originally posted by Cid_Night


omg jinx yer a funny funny man, i almost pissed my pants when i read this. lmao
Dustey:
dont sas jinx hes the best:o
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Old 06-25-2002, 11:05 AM
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Quote:
Originally posted by Dustey4Ever

Dustey:
dont sas jinx hes the best:o
lol i wasent sassin him, i was serious.
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Old 06-25-2002, 11:12 AM
Dustey4Ever Dustey4Ever is offline
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Quote:
Originally posted by Cid_Night

lol i wasent sassin him, i was serious.
Dustey:
heh then quit being serious! j/k
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Old 06-25-2002, 11:32 AM
Cid_Night Cid_Night is offline
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lol, well lets leave spam world now...wait a second...what was this thread about again?
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Old 06-25-2002, 11:45 AM
Dustey4Ever Dustey4Ever is offline
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Quote:
Originally posted by Cid_Night
lol, well lets leave spam world now...wait a second...what was this thread about again?
Dustey:
heh, i think it was somethin about gravity? o yah little people that fall! ha! Well anyways as i was saying I like the idea and i think it would be intresting to play, i dont know for how long though, you can only go so far on your x axis, umm thats another question,... would it have levels like Zal and a few levels on classic and other playerworlds,... or would it strictly be x axis only?
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Old 06-26-2002, 06:09 AM
Cid_Night Cid_Night is offline
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ya as was said before, it would be fun but not for long and it would be hard to keep the multiplayer feeling alive. It would be cool but probably short lived and I doubt Stefan would waste the host computer for 1000 bucks or whatever it is for something thats doomed to be short lived.
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Old 06-26-2002, 09:47 AM
Warcaptain Warcaptain is offline
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itd be amazing, if it had fully new tiles..
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