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  #1  
Old 04-25-2002, 09:12 PM
prozacboy666 prozacboy666 is offline
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What do the people want?

What do most of you people want in a pw?

I want to make a pw that people will go to, and injoy to play on so i would like some idea from the people.
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  #2  
Old 04-27-2002, 08:15 AM
SaijinGohan SaijinGohan is offline
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I'm shure half of you remember a server called Bravo. The levels sucked but the community was great. Thats what I want in a server is a community of friends to hang out with and have fun. Take a look at this picture, that was fun and its people like that who had fun that kept me on that server.
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  #3  
Old 04-28-2002, 02:17 AM
prozacboy666 prozacboy666 is offline
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I dont know.. it will be hard becasue the owner of Bravo knew lots of people, and then it grew. I dont know that many people anymore most of my friends on graal have left.
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Old 04-28-2002, 02:34 AM
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Quote:
Originally posted by SaijinGohan
I'm shure half of you remember a server called Bravo. The levels sucked but the community was great. Thats what I want in a server is a community of friends to hang out with and have fun. Take a look at this picture, that was fun and its people like that who had fun that kept me on that server.
Yes that is true.

Bravo was quite a good server with a good community of people, a good place where you could PK people, a good structure of the server so you knew where everything was placed even withouht a map, a couple of quests and so on.

Also at the beginning when I started to play Bravo it had a very good management and people did not have staff items and such, that came later.

So... a server needs a good place to PK for those who wants to. And also a couple of cool NPCs, but not to much damage NPCs which makes PK with swords impossible. And have friendly staff

For a server you are making... umm... don't have to far from like one town to another with endless plain levels, that is boring, like Graal3000 when it came out the second time.
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  #5  
Old 04-28-2002, 02:43 AM
prozacboy666 prozacboy666 is offline
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I got some awsome ncps my friend game me (Coolnick). I am not sure if i will keep them for staff or realease them to people.

But my plan of my server want to make like 2 or 3 quests to get like a heart and level 2 sword. On my server i am not going to put more then 5 hearts i might put 6 but that will be it. If i put more hearts i will make a quest for the level, dare i say (4) sword.
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  #6  
Old 04-28-2002, 03:09 AM
iniquitus iniquitus is offline
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Comunity is definately a big part of a fun playerworld. Allowing players to put up their own levels is a grate way to help build a comunity. Haveing a nice handfull of quests for the standard items (e.g. the swords, shields, some hearts, magic is always fun, and then a few *cool* npc weapons.) Don't make the quests too easy, but don't make them stupid either, i.e. a quest that consists of 3-8 rooms filled with badies to kill to get to the next room, then a boss, is overdone, and stupid. Make your quests unique, give them a small story to it, and make the player need to use his brain a little. Also, don't be stupid and give out like 20 hearts, in simple quests, all it does is turn your server into a pk server where instead of talking, making levels, and haveing fun, you get all these people who spend all day killing newbies (who will probably be turned off from your server and leave) keep it fair, I wouldn't put a new server online with more than 2 heart quests. Make the quests chalangeing aswell, a good quest should take someone at least 4 or 5 tries before being able to beat it. (Also watch your scripting to make sure players can't cheat by pausing in the boss room, and restarting graal so they re-spawn there each time.) I think you'll notice that alot of people are attracted to smaller servers that don't have alot of things on it, but enough to get into the server, because then you build a group of people right off who want to improve the server and help out. Think of how Classic (or the originonal Graal Online.) started, it was nowhere near the size it is today, and everywhere you look in Classic you see a bit of History. People like Sardon, Antago, Lord Chimp, Fox and Tyhm, have all left a peice of themselfs there. Thats one of the things I think makes Graal a desireable game, the fact that players can get as involved as they want, they can make the levels they play, and they can even become staff to help other players. It all has to do with making people feel good. Thats what games are for right? Players like to the world evolving around them so they can say "I remember when..." Thats why Classic stays popular when these new playerworlds with 500 levels on opening day fail.
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  #7  
Old 04-28-2002, 03:21 AM
prozacboy666 prozacboy666 is offline
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I want people to send me there levels but I want to make everything first i only have 1 island right now. About 40 something levels. But if people send me crap levels that means i have to revise them. I hate doing that after making a hole server by my self.
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  #8  
Old 04-28-2002, 03:34 AM
BARGAD BARGAD is offline
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Hmm... also I would not suggest to have a big system thing with its own graphics for hearts and such, because that usually lags down slower players (Like myself :P) and don't have rain scripts and such.

Most people enjoy simple servers ^_^
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  #9  
Old 04-28-2002, 03:40 AM
prozacboy666 prozacboy666 is offline
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Change anyhing HA i dont even know how do that plus i like the ying-yangs
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  #10  
Old 04-28-2002, 04:28 AM
ZanderX ZanderX is offline
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  #11  
Old 04-28-2002, 04:30 AM
Psyker Psyker is offline
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pls b my friend

- marle
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  #12  
Old 04-28-2002, 04:50 AM
SaijinGohan SaijinGohan is offline
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Quote:
Originally posted by iniquitus
Comunity is definately a big part of a fun playerworld. Allowing players to put up their own levels is a grate way to help build a comunity. Haveing a nice handfull of quests for the standard items (e.g. the swords, shields, some hearts, magic is always fun, and then a few *cool* npc weapons.) Don't make the quests too easy, but don't make them stupid either, i.e. a quest that consists of 3-8 rooms filled with badies to kill to get to the next room, then a boss, is overdone, and stupid. Make your quests unique, give them a small story to it, and make the player need to use his brain a little. Also, don't be stupid and give out like 20 hearts, in simple quests, all it does is turn your server into a pk server where instead of talking, making levels, and haveing fun, you get all these people who spend all day killing newbies (who will probably be turned off from your server and leave) keep it fair, I wouldn't put a new server online with more than 2 heart quests. Make the quests chalangeing aswell, a good quest should take someone at least 4 or 5 tries before being able to beat it. (Also watch your scripting to make sure players can't cheat by pausing in the boss room, and restarting graal so they re-spawn there each time.) I think you'll notice that alot of people are attracted to smaller servers that don't have alot of things on it, but enough to get into the server, because then you build a group of people right off who want to improve the server and help out. Think of how Classic (or the originonal Graal Online.) started, it was nowhere near the size it is today, and everywhere you look in Classic you see a bit of History. People like Sardon, Antago, Lord Chimp, Fox and Tyhm, have all left a peice of themselfs there. Thats one of the things I think makes Graal a desireable game, the fact that players can get as involved as they want, they can make the levels they play, and they can even become staff to help other players. It all has to do with making people feel good. Thats what games are for right? Players like to the world evolving around them so they can say "I remember when..." Thats why Classic stays popular when these new playerworlds with 500 levels on opening day fail.
Dude you have pretty much described EVERYTHING anyone would want to know about how to build a server. That is a great explanation and I congradulate you. I couldn't of said that better myself.

Quote:
Originally posted by ZanderX
http://radiopillows.net/misery/shut.jpg
Now that was just ***.

Quote:
Originally posted by Psyker
pls b my friend

- marle
what is that for?
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  #13  
Old 04-28-2002, 04:51 AM
ZanderX ZanderX is offline
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Quote:
Originally posted by SaijinGohan

Now that was just ***.

Thanks, I like to find out which people are bigots (like you) and which people are at least moderately intelligent.
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  #14  
Old 04-28-2002, 04:54 AM
Psyker Psyker is offline
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Quote:
Originally posted by SaijinGohan
what is that for?
marle occasionally posts on my account, because she is hot and makes me wet. (basically, she's my friend.)
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  #15  
Old 04-28-2002, 04:55 AM
Gangster88 Gangster88 is offline
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lol me too
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  #16  
Old 04-28-2002, 04:56 AM
ZanderX ZanderX is offline
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Quote:
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marle occasionally posts on my account, because she is hot and makes me wet. (basically, she's my friend.)
wow, psyker.

just wow.
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  #17  
Old 04-28-2002, 05:00 AM
Psyker Psyker is offline
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Quote:
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wow, psyker.

just wow.
I wish I had that .wav file from that silly NHL announcer that said "He shoots, he SCOOOOORES!"

Because I'd post it right in this post.
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Old 04-28-2002, 07:08 AM
prozacboy666 prozacboy666 is offline
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-_- everyone is getting off track with this post.. PSYKER! I want to know what you would like in a pw psyker i want to hear it from a pw expert like your self.
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Old 04-28-2002, 07:19 AM
kp_p2p kp_p2p is offline
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Quote:
Originally posted by prozacboy666
-_- everyone is getting off track with this post.. PSYKER! I want to know what you would like in a pw psyker i want to hear it from a pw expert like your self.
I would like it to where you can eat Mommas Muffins fresh from the oven and then at night she makes you pie and you eat it up and go to bed, then that happens again, and again, and again..untill you are too fat to move. Then you get a tube in your stomach and get the pie and muffins sucked out but then it happens again. That would be my idea of the best playerworld.
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Old 04-28-2002, 07:32 AM
Psyker Psyker is offline
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Quote:
Originally posted by prozacboy666
-_- everyone is getting off track with this post.. PSYKER! I want to know what you would like in a pw psyker i want to hear it from a pw expert like your self.
Haha, I'm a PW expert... hehe...

Anyway. I usually look for anything that's fun, interactive, and creative. Unique, pleasant systems are nice, and graphics are great, especially if they look good.

1. Fun - If you do not know what fun is, I will cry. The fish quest on 2k1 was fun. Being forced to work together with other players is fun, especially if they're your friends. Guild wars are fun. Roleplaying with people who can actually roleplay is fun. Pressing D 5326 times to make 10 gralat is not fun.

2. Interactive - You know, I haven't really seen any playerworlds with a lot of interactive NPCs. Sure, it takes a lot of time and effort, but how about making an NPC say different things according to your statistics? How about being able to actually talk to the NPCs?

3. Graphics - Take a look at Oasis and Murasamune. If those aren't great graphics for a playerworld, I don't know what would be. I love the great, 'bouncy' looking graphics of Oasis, and Murasamune's graphics would be great for some serious roleplaying or questing.

4. Creativity - Probably the main reason whether or not a playerworld goes up. I mean, who really wants 235 clones of Classic? You've already got UN, N-Pulse, Delteria, and all of that other stuff... all of them are basically the same thing. That's why I'm really looking forward to Oasis, Krynn, and all of those other creamy-filled playerworlds.
(HURRY UP AND FINISH, YOU GUYS. )

I mean, suuure... nobody likes a quest filled with baddy-slaying, but why not add a few lizardons here and there to spice up the storyline? Why not make a mini-game or mini-quest as to which you have to help a town blow up a small mountain? I'm pretty sure that would be fun. (maybe not to script, but hey...)

A little hint: Making a playerworld with 'unique' sparring rooms, levels, and everything like that will most likely not make your playerworld pass. Especially through me.


...the bad part about what I said is, most of those things are hard to script...
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Old 04-28-2002, 07:48 AM
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Re: What do the people want?

Quote:
Originally posted by prozacboy666
What do most of you people want in a pw?

I want to make a pw that people will go to, and injoy to play on so i would like some idea from the people.
Do you really mean 'What does Psyker want in a pw?' ????
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  #22  
Old 04-28-2002, 08:21 AM
prozacboy666 prozacboy666 is offline
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Psyker.... (i love you so much). If i didn't have a g\f or if i wasn't straight i would kiss you. I have some cool ncps i realease to staff first and if people like them i will bring them out.. But mini quest that make people work together =) (love that idea)..

The bad news is i cant script for ****. As soon as i get my computer fixed i will post some screen shots but that will take almost a week.

Psyker, i was thinking of why dont you left pw's go underconstruction.. well ones that could pass but dont have enought level to make a real pw. Or you could have like a pw up for a week just for people to view, after the week just take the server down. And make just like 5 or so staff memebers allowed to use the server like all admin. (NAT Admin, LAT Admin, Owner, Co-Owner, GFX Admin, and Police Chief)
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Old 04-28-2002, 08:23 AM
prozacboy666 prozacboy666 is offline
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Royce i was asking him what he see's in pw. What would he would do if he had a pw. Or what makes a pw pass better..
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Old 04-28-2002, 08:50 AM
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Quote:
Originally posted by prozacboy666
Psyker.... (i love you so much). If i didn't have a g\f or if i wasn't straight i would kiss you.
...
Quote:
Originally posted by prozacboy666
Psyker, i was thinking of why dont you left pw's go underconstruction.. well ones that could pass but dont have enought level to make a real pw. Or you could have like a pw up for a week just for people to view, after the week just take the server down. And make just like 5 or so staff memebers allowed to use the server like all admin. (NAT Admin, LAT Admin, Owner, Co-Owner, GFX Admin, and Police Chief)
I would, but Stefan told me that he was not accepting anymore servers that would be uploaded with the under construction status. (I think he thinks that people take too much time, take for example how long Faheria has been up with the UC status...)
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Old 04-28-2002, 08:53 AM
prozacboy666 prozacboy666 is offline
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I dont know X_X
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  #26  
Old 04-28-2002, 09:36 AM
iniquitus iniquitus is offline
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Quote:
Originally posted by SaijinGohan


Dude you have pretty much described EVERYTHING anyone would want to know about how to build a server. That is a great explanation and I congradulate you. I couldn't of said that better myself.

Thanks

I still think it would be fun to get togeather with some people and start a GOOD playerworld that can actualy compeate with Classic or now, 2002 (when it's released).

If anyone else is interested in this as well contact me. (Do not contact me if you've never made levels, scripted npc's, made music, or graphics that have been USED on an exsisting server. Or unless you think your good enough not to waist everyones time.) :o



Anyone?

*hears the room go silent*



Everyone wants a kick-but PW but noone is willing to take the first step eh? heh.


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  #27  
Old 04-28-2002, 02:34 PM
royce royce is offline
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Quote:
Originally posted by prozacboy666
Royce i was asking him what he see's in pw. What would he would do if he had a pw. Or what makes a pw pass better..
Yea ok. I see what you are tryint to do here.
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  #28  
Old 04-28-2002, 07:23 PM
prozacboy666 prozacboy666 is offline
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What am i trying to do? I want to make a pw where people will come and injoy my pw.
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  #29  
Old 04-28-2002, 09:28 PM
iniquitus iniquitus is offline
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Quote:
Originally posted by prozacboy666
What am i trying to do? I want to make a pw where people will come and injoy my pw.
SUCKING UP TO PSYKER Buhahahaha! Too bad he's smart enough to see right through that sort of thing

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