i am not sure, but couldn't you do something like setting them over time?
setstring client.Test,#;
client.Test,#s(client.Test)#v(this.test);
client.Test,#s(client.Test)#;
client.Test,#s(client.Test)#s(client.Test2);
or is
# too much of a keyword? There has to be soime way.
Quote:
2) It looks like this in the flag list:
client.Test=#v(this.test)#s(client.Test2)
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thats cause it is setting the setting...there really should be some sort of escape characters with graal. Just to reduce it for simpletons.
Quote:
Originally posted by Kaimetsu
I'm guessing things like:
string1=#s(string1)
message #s(string1);
^ thats sick man!
I suppose strings are different, since their full names are stored in the flag list, but it could never work for variables, could it?
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wouldn't it be stored in an array i believe
char* stringnames[] = {"string"};
char* stringvalue[] = {"value"};
no, probably structs would work better.
Quote:
Originally posted by Kaimetsu
Personally I'd be against it one way or another. It goes against the principles of "real" programming and introduces lots of behind-the-scenes icky stuff.
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yes i agree.