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  #41  
Old 01-15-2002, 06:48 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by Faheria_LAT3
Soul Blade, if I were you I would keep your ideas for Murasamune secretly..if not, don't be surprised if you see some of them showing up on Graal2002.
I'm gonna have to agree with u.... not just crap2002, but other crap servers........
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  #42  
Old 01-15-2002, 06:52 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by BlKnight


Ok..what was your AIM again?

We are in fact almost ready for our 2 LATs to get working (2 is including you now...Cohn is the other one (although haven't contacted him in a while...))

I will basicly go through every level you guys detail, make adjustments, and add the NPCs needed...

Its a hard job..you sure you up to it?
I'm gonna start working again soon
(Owner,GFX,LAT,ideas,pretending to script)

I think I just wanna do weapons design, and baddy concepts, like wut I used to do because LAT is boring sometimes
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  #43  
Old 01-15-2002, 07:04 AM
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Quote:
Originally posted by LilbrojX


I'm gonna start working again soon
(Owner,GFX,LAT,ideas,pretending to script)

I think I just wanna do weapons design, and baddy concepts, like wut I used to do because LAT is boring sometimes

you make your weapons to big though =/. Try making them just a bit smaller, and don't do that black outline...
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  #44  
Old 01-15-2002, 10:23 AM
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Day/Night with Lantern...you may say it makes no difference, but compare. It does exactly what I want, and what I want is simple to make it so you know where you are going, but can't see anything out of the lantern radious...this makes you VERY vanurable to attack by those who wonder the night, such as assasins...although they won't be able to see well either, they will be able to see you nicely...
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  #45  
Old 01-15-2002, 10:29 AM
Torankusu Torankusu is offline
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I'd keep it secret until it was up.
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  #46  
Old 01-15-2002, 10:37 AM
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Quote:
Originally posted by BlKnight
Day/Night with Lantern...you may say it makes no difference, but compare. It does exactly what I want, and what I want is simple to make it so you know where you are going, but can't see anything out of the lantern radious...this makes you VERY vanurable to attack by those who wonder the night, such as assasins...although they won't be able to see well either, they will be able to see you nicely...
Are you sure it's the right pic? All I see is a black screen with a clock =/
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  #47  
Old 01-15-2002, 10:52 AM
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Quote:
Originally posted by Python523

Are you sure it's the right pic? All I see is a black screen with a clock =/
Try raising the brightness of you screen, it is very dark if your brightness is low...nothing I can do about that either =/ wish there was some way to change that, but there isn't...

And to Toran, this idea has already been revealed, so might as well finish showing it...don't worry, there are many, many things we haven't showed These are just the foundations...
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  #48  
Old 01-15-2002, 10:55 AM
yoshee15 yoshee15 is offline
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Ok, that tree looks much better eithout the blue undershade. Also, justa bit too dark, that would be quite a large pain walking in that for many hours =\
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  #49  
Old 01-15-2002, 10:55 AM
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Quote:
Originally posted by ZanderX


Empyrian?
There were creatures in celtic lore called "Empyreans" that were caught in-between the veil of the true land and the magic land.

This useless fact brought to you by boredom.
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  #50  
Old 01-15-2002, 10:59 AM
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Quote:
Originally posted by yoshee15
Ok, that tree looks much better eithout the blue undershade. Also, justa bit too dark, that would be quite a large pain walking in that for many hours =\
Ok, well, a day is 24 minutes our time...that darkness lasts about 7 or 8 hours, which is 7 ot 8 minutes our time...so no, people won't be walking in it for long. Thats how it is simply for criminals to do crimes, and skillfully if they do it in 7 minutes, or assasins to assasinate so fast there target doesn't know what hit them....

I would give more info, like dungeons which open at certain times, but this is all I will give
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  #51  
Old 01-15-2002, 11:09 AM
yoshee15 yoshee15 is offline
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Quote:
Originally posted by BlKnight


Ok, well, a day is 24 minutes our time...that darkness lasts about 7 or 8 hours, which is 7 ot 8 minutes our time...so no, people won't be walking in it for long. Thats how it is simply for criminals to do crimes, and skillfully if they do it in 7 minutes, or assasins to assasinate so fast there target doesn't know what hit them....

I would give more info, like dungeons which open at certain times, but this is all I will give
ok sounds good, except for a day our time is 24 hours.. not minutes =P
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  #52  
Old 01-15-2002, 11:10 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by BlKnight
Day/Night with Lantern...you may say it makes no difference, but compare. It does exactly what I want, and what I want is simple to make it so you know where you are going, but can't see anything out of the lantern radious...this makes you VERY vanurable to attack by those who wonder the night, such as assasins...although they won't be able to see well either, they will be able to see you nicely...
I have a good idea for the lantern, it's so good I won't say it here, so check ur email.
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  #53  
Old 01-15-2002, 11:12 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by yoshee15

ok sounds good, except for a day our time is 24 hours.. not minutes =P
an hour should be a day, that would make more sense, so half hours would divide day and night... (thinks)..... and somehow we can work in hours and stuff, but yeah, wutever.....
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  #54  
Old 01-15-2002, 11:19 AM
yoshee15 yoshee15 is offline
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Quote:
Originally posted by LilbrojX


I have a good idea for the lantern, it's so good I won't say it here, so check ur email.
damn, you have to e-mail him all the time?
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  #55  
Old 01-15-2002, 12:13 PM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by yoshee15

damn, you have to e-mail him all the time?
uhoh soulblade, looks like he's uncoverred our secret plan to annoy the heck out of mmmkay..... too late for him! muahahaha!
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  #56  
Old 01-15-2002, 01:19 PM
BlKnight BlKnight is offline
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Me and W-Dragoon just came up with a magnificent Lantern idea, and although classified, lemme tell you...it is very good...so good, I just had to tell you it was good
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  #57  
Old 01-16-2002, 06:21 AM
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All the systems are being wrapped up, soon (by the end of the week) it will be done. We just need the gui and a few other things, mostly small things...everyhting system wise is near the end. Levels and story will be the fun part....although, with the end of system NPCs, that is the end of screenshots for you guys (unless I feel I should show new tiles) because everything else will be for you to discover. Though, we will have a strategy guide to tell newbies about things for the beginnings (well, for the story at least) That will probably be the only other area I will show screens of...
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  #58  
Old 01-16-2002, 07:32 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by BlKnight
All the systems are being wrapped up, soon (by the end of the week) it will be done. We just need the gui and a few other things, mostly small things...everyhting system wise is near the end. Levels and story will be the fun part....although, with the end of system NPCs, that is the end of screenshots for you guys (unless I feel I should show new tiles) because everything else will be for you to discover. Though, we will have a strategy guide to tell newbies about things for the beginnings (well, for the story at least) That will probably be the only other area I will show screens of...
:o looks like the end of the thread too
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  #59  
Old 01-16-2002, 08:52 AM
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Quote:
Originally posted by Torankusu
I'd keep it secret until it was up.
Yeah, but some people have to let it out. (like me)
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  #60  
Old 01-16-2002, 09:42 AM
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Quote:
Originally posted by Psyker

Yeah, but some people have to let it out. (like me)

Heh...hopefully not when you review it...

Just try to describe it without describing stuff I haven't posted here...I want everything to be a surprise, I don't want this to be just another PW, I want it to be Murasamune...before I go on babbling, I will get to the point. Try to be general, describe quality instead of precise NPCs or features...get what I mean? Bah..I will tell you more once I submit (no, I'm not doing that now, or in a week, or month...well maybe a month)
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  #61  
Old 01-16-2002, 09:48 AM
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I'm about to finish the super-main-menu-system-ultimateness...gees...this thing is barely understandable...once Murasamune is up I will post it to show off
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  #62  
Old 01-16-2002, 10:15 AM
Waltz5 Waltz5 is offline
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Once again excellent.. the night idea is great

What's the website for it?
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  #63  
Old 01-16-2002, 10:32 AM
LilbrojX LilbrojX is offline
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hmmmmmm, looks like I don't kill thread anymore, nobody pays attention to wut I say though..... ha ha ha...........
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  #64  
Old 01-16-2002, 10:34 AM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by Waltz5
Once again excellent.. the night idea is great

What's the website for it?

um, we don't have a website yet*................ once we do thouhg, don't expect it to be strictly mura stuffs, there will be a ton of cool stuff there...... it's gonna be soo cool..........

......................


*any webpage people want a job? please? we'll pay in peanuts and pocket lint!
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  #65  
Old 01-16-2002, 11:09 AM
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Wow...wow...thats all I can say. I finished the assigning, and in other words, the whole menu system. That was the final hard NPC. Everything will now be easy. I am SHOCKED at how perfectly this NPC works...exactly the way I wanted it to, and better then that. I can't wait to show everyone it...no, no screens yet. Screens won't do justice to what the system is capable of...
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  #66  
Old 01-16-2002, 11:22 AM
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Alright, we have the gui gfx, and everyhting planned...expect the gui by the end of today, or some time tommorrow. That will be basicly the last screen I show...at least, until online. The gui graphics are better then I expected, made by W-Dragoon. I expected alot, but this is just to good...
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  #67  
Old 01-16-2002, 12:25 PM
LilbrojX LilbrojX is offline
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Quote:
Originally posted by BlKnight
Alright, we have the gui gfx, and everyhting planned...expect the gui by the end of today, or some time tommorrow. That will be basicly the last screen I show...at least, until online. The gui graphics are better then I expected, made by W-Dragoon. I expected alot, but this is just to good...
well, you suck
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  #68  
Old 01-16-2002, 03:16 PM
konidias konidias is offline
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I'm going to wet myself from laughing if Murasamune gets rejected.

Soul Blade would be wiping the stupid look off of his face until he's 40.
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  #69  
Old 01-16-2002, 04:44 PM
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am I like the only one noticing it? The gfx are nice and all, but they look slopy, sorta gritty, and the swamp tiles don't have edges and look nasty, the body perspective compared with the ground looks sorta, like he is doing some sort of limbo, hard to explain, and the flowers look sorta bad with the grass, its good, but this is constructive critisisem. The trees and house are very very good, but I can just see tile placement and other gfx glitches along the line for some reson...

added: I think its just bad tile placement, now that I look at it again.
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  #70  
Old 01-16-2002, 08:42 PM
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Quote:
Originally posted by konidias
I'm going to wet myself from laughing if Murasamune gets rejected.

Soul Blade would be wiping the stupid look off of his face until he's 40.
Woah there smart guy, Murasamune has been rejected in the past. A 1:4 ratio I think...(1 being rejects, 4 being passes)
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  #71  
Old 01-16-2002, 08:46 PM
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Quote:
Originally posted by Birdbird_0
am I like the only one noticing it? The gfx are nice and all, but they look slopy, sorta gritty, and the swamp tiles don't have edges and look nasty, the body perspective compared with the ground looks sorta, like he is doing some sort of limbo, hard to explain, and the flowers look sorta bad with the grass, its good, but this is constructive critisisem. The trees and house are very very good, but I can just see tile placement and other gfx glitches along the line for some reson...

added: I think its just bad tile placement, now that I look at it again.
Bad tile placement, that is a test level I put together in a few minutes...and please don't call them things like swamp tiles...They are tall grass

As for the rest of the problems, I just don't see them. But don't judge level quality through this level, as I said, it is only a test level.
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  #72  
Old 01-16-2002, 11:08 PM
Slaktmaster Slaktmaster is offline
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When will you show more, ?
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  #73  
Old 01-17-2002, 03:37 AM
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Quote:
Originally posted by BlKnight


Bad tile placement, that is a test level I put together in a few minutes...and please don't call them things like swamp tiles...They are tall grass

As for the rest of the problems, I just don't see them. But don't judge level quality through this level, as I said, it is only a test level.
well, than really make a cool Show off level rather than a test level so you can really roxors our boxors off
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  #74  
Old 01-17-2002, 04:39 AM
Brad0629 Brad0629 is offline
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ok soul i added you to my buddy list
when you get on I will IM you
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  #75  
Old 01-17-2002, 07:16 AM
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Well guess what. THanks to this piece of crap editor, progress is BACK TO FREAKIN 0. IT ERASED EVERYTHING. EVERY DAMN THING. ALL MY SYSTEM NPCS ARE G-O-N-E. I need to make them ALL OVER again. I HAD IT FREAKIN PERFECT!!!!!!!!!!! DAMNIT I AM SO PISSED.....
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  #76  
Old 01-17-2002, 07:18 AM
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  #77  
Old 01-17-2002, 07:23 AM
yoshee15 yoshee15 is offline
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Quote:
Originally posted by BlKnight
Well guess what. THanks to this piece of crap editor, progress is BACK TO FREAKIN 0. IT ERASED EVERYTHING. EVERY DAMN THING. ALL MY SYSTEM NPCS ARE G-O-N-E. I need to make them ALL OVER again. I HAD IT FREAKIN PERFECT!!!!!!!!!!! DAMNIT I AM SO PISSED.....
holy **** i know what your feeling....one time i spent 3 hours making a level and graal crashed....but im sure you worked MUCH longer on those NPCs
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  #78  
Old 01-17-2002, 07:53 AM
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Quote:
Originally posted by Gspeed2000
I sense some fibbing@!

No one brags like that before the release and I think your justdelaying the fact cuz your very lazy like many peple

Why the hell would you say that when he has rally good Graphics and tileset and all of sudden say its all gone?!?!?!?!!
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  #79  
Old 01-17-2002, 08:46 AM
konidias konidias is offline
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Because he knew he had nothing to show so he made up some lie.. I mean seriously, who works on something for that long and then it all just gets erased? I have never had that happen where EVERYTHING got erased.. I mean why would he even be upset about it? I'm sure it wouldn't be too hard to remake if he made it once before.

If you didn't make backups or save, then I laugh at you, because by now you should know to save stuff and back it up, especially important things like that.

But anyone can get on here, show a half done "crappily put together" tileset, brag for posts and posts about how great his stuff is coming, and then say "oh no it got wiped! i'm angry!"
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Old 01-17-2002, 08:49 AM
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Hey genius, my keyword was NPCs. I have backups, but I only backup about once a week. Graal overwrote my level with NPCs with a 0 byte level, right now I am restoring my backups and going back to what it was before. All my graphics and ganis are still fine, and obviously will never get erased...I have many back ups of those.
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