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View Poll Results: Should 2k2 have money?
Yes 19 67.86%
No 9 32.14%
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  #1  
Old 01-03-2002, 12:59 PM
Vyse_the_Blue_Rogue Vyse_the_Blue_Rogue is offline
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Question Who thinks 2k2 should NOT have money?

I think it shouldn't, because that's what ruined 2k1..everyone cares so much about money, because that's what you need to do anything in that server. 2k2 should not have moeny because the system it has so far (trading items) works really well. The jobs aren't too long, and trading items just works well. Money really shouldn't be added..you should be able to gain stuff by doing a job, where you then took what you got and either
A) turned that into what you want
or
B) trade that for what you want
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  #2  
Old 01-03-2002, 01:35 PM
Vincent_TK Vincent_TK is offline
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Yes, it should but make it so that money just isnt as important as it was in Graal 2001. Like in the middle of Classic and 2001.
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  #3  
Old 01-03-2002, 01:43 PM
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ORRRRR HOW ABOUT THIS here's an idea. Instead of having money to buy things like hats and stuff. Have like Jimmy the Panda lover. He asks you to do something. you help jimmy and in return he gives you the panda hat. =)
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  #4  
Old 01-03-2002, 01:46 PM
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Argh.

Role Playing requires money.

How will I tax my citizens? How will my kingdom make income?

Explain. -__-
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  #5  
Old 01-03-2002, 01:49 PM
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Its like a star trek system kamuii. People work for you out of the kindness of their heart and if they like you. If they don't like you, you can't expect your citizens to help you. And you do your hardest to do what the people of your country want. Since you live to serve them and they live to serve you. =)
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  #6  
Old 01-03-2002, 01:51 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by Asuka
Its like a star trek system kamuii. People work for you out of the kindness of their heart and if they like you. If they don't like you, you can't expect your citizens to help you. And you do your hardest to do what the people of your country want. Since you live to serve them and they live to serve you. =)

Haha.

But without money, I cannot buy goods from other Kingdoms, nor can anyone in my employ or the employ of a citizen of mine make money to buy goods.

Everything CANNOT work on a bartering system; not in this large a world.
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  #7  
Old 01-03-2002, 01:54 PM
Vincent_TK Vincent_TK is offline
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Quote:
Originally posted by ZanderX



Haha.

But without money, I cannot buy goods from other Kingdoms, nor can anyone in my employ or the employ of a citizen of mine make money to buy goods.

Everything CANNOT work on a bartering system; not in this large a world.
Exchange materials?

You give me some weed and ill give you some extasy?
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  #8  
Old 01-03-2002, 01:54 PM
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Nah a bartering system can work if made right. You see the lands of the kingdoms should be expanded and hunting made (as suggested) then certain animals could only exist in certain areas. Then the animals could leave pelts or meat. Then the kingdoms could barter with their own unique goods. It could work and would work if made correctly.
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  #9  
Old 01-03-2002, 01:56 PM
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It should have money. It just shouldn't have a static economy. prices for items should fluctuate up and down all the time.
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  #10  
Old 01-03-2002, 01:56 PM
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Quote:
Originally posted by Asuka
Nah a bartering system can work if made right. You see the lands of the kingdoms should be expanded and hunting made (as suggested) then certain animals could only exist in certain areas. Then the animals could leave pelts or meat. Then the kingdoms could barter with their own unique goods. It could work and would work if made correctly.
Expanded?!

Lord oh mighty. Wait till you get home, get on 2k2.

The islands themselves, each Kingdom has a land almost as big as Graal2001, if not bigger...
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  #11  
Old 01-03-2002, 01:57 PM
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Quote:
Originally posted by toad1413
It should have money. It just shouldn't have a static economy. prices for items should fluctuate up and down all the time.

Yes!
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  #12  
Old 01-03-2002, 02:00 PM
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Quote:
Originally posted by ZanderX



Yes!
that's what helped kill 2001, a static economy.

because, if you have it constantly changing, you're going to want to try and sell you goods at different places all the time, because you don't really know what the selling/buying price is going to be. it makes you think more.
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  #13  
Old 01-03-2002, 02:01 PM
JubeiSaotomeX JubeiSaotomeX is offline
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Quote:
Originally posted by ZanderX


Expanded?!

Lord oh mighty. Wait till you get home, get on 2k2.

The islands themselves, each Kingdom has a land almost as big as Graal2001, if not bigger...
which would make certain animals goods rarer =D
like some *** bird at the top of a mountain that is rather evil and hard to kill >=D
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  #14  
Old 01-03-2002, 02:02 PM
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Originally posted by JubeiSaotomeX


which would make certain animals goods rarer =D
like some *** bird at the top of a mountain that is rather evil and hard to kill >=D

Hehe. I already know what animals I want in Dustari. Hopefully I'll be allowed to have them there...
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  #15  
Old 01-03-2002, 02:07 PM
AlkarenHyralt AlkarenHyralt is offline
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Yes there should. But more than just simply "gralats"; there should be copper, silver, and gold. With copper being worth the least and gold being worth the most. And so much copper = one silver, and so much silver = one gold.
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  #16  
Old 01-03-2002, 02:11 PM
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Ok no expansion but i still like my bartering system and if there is money i like alkaren's idea. There needs to be some various types of currency.
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  #17  
Old 01-03-2002, 02:12 PM
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Quote:
Originally posted by AlkarenHyralt
Yes ther should. But more than just simply "gralats", There should be copper, silver, and gold. Copper worth the least and gold worth the most. And so much copper = one silver, and so much silver = one gold.
sort of like having dollars and cents, yes?
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  #18  
Old 01-03-2002, 02:16 PM
AlkarenHyralt AlkarenHyralt is offline
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Quote:
Originally posted by Asuka
Ok no expansion but i still like my bartering system and if there is money i like alkaren's idea. There needs to be some various types of currency.

Well, 2002 is supposed to be a medieval world, and in medieval times there was not one single type of currency. There was copper, silver, and gold. (And other things like trading as such).

They want ideas and suggestions for 2002? Just wait until I play on it. I'll give them a ton of ideas.

Alkaren = medieval buff/loves anything medieval .
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  #19  
Old 01-03-2002, 02:17 PM
AlkarenHyralt AlkarenHyralt is offline
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Quote:
Originally posted by toad1413


sort of like having dollars and cents, yes?
Eh...kinda...
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  #20  
Old 01-03-2002, 02:18 PM
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Quote:
Originally posted by AlkarenHyralt



Well, 2002 is supposed to be a medieval world, and in medieval times there was not one single type of currency. There was copper, silver, and gold. (And other things like trading as such).

They want ideas and suggestions for 2002? Just wait until I play on it. I'll give them a ton of ideas.

Alkaren = medieval buff/loves anything medieval .
If it's a medieval world then why is Dante talking about making a Naginata, and various other weapons? Swords, maces, and spears. Also where do the samurai come in? Also shouldn't there be barbarians?
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  #21  
Old 01-03-2002, 02:22 PM
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Quote:
Originally posted by Asuka


If it's a medieval world then why is Dante talking about making a Naginata, and various other weapons? Swords, maces, and spears. Also where do the samurai come in? Also shouldn't there be barbarians?


Samurai were around during medieval times. No exact period of time has been set for 2002, just that it is simply a medieval world. Sooner or later, once 2002 is more open I'm sure the shogunate will be given to someone.

If it isn't I'm going to beat someone with one of my books .
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  #22  
Old 01-03-2002, 02:26 PM
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Yea the samurai were around but if we're historically correct. I don't remember the samurai coming in contact with any knights from say england. They fought with samurai from neighboring cities and such.
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  #23  
Old 01-03-2002, 02:27 PM
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Why am I always worth less then gold
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  #24  
Old 01-03-2002, 02:29 PM
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Quote:
Originally posted by Asuka
Yea the samurai were around but if we're historically correct. I don't remember the samurai coming in contact with any knights from say england. They fought with samurai from neighboring cities and such.

True. Sadly, not everything can be historically accurate. Though, I wish it was.
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  #25  
Old 01-03-2002, 02:30 PM
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Quote:
Originally posted by Faheria_LAT1
Why am I always worth less then gold
Silver the mineral, not you. <3 <3 <3
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  #26  
Old 01-03-2002, 02:31 PM
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Money wont be used for everything like it is on 2001... it will just be a standard.

When you buy something at a market stand, its just SO much easier to pay with coins or gralat then it is to pay with the requested item.

And as Kamuii said, how will kingdom leaders tax their followers? Everyone will see their items as having different values. A currency solves all of these problems.
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  #27  
Old 01-03-2002, 02:33 PM
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Quote:
Originally posted by Er1c
Money wont be used for everything like it is on 2001... it will just be a standard.

When you buy something at a market stand, its just SO much easier to pay with coins or gralat then it is to pay with the requested item.

And as Kamuii said, how will kingdom leaders tax their followers? Everyone will see their items as having different values. A currency solves all of these problems.

Quote:
Originally posted by AlkarenHyralt
But more than just simply "gralats"; there should be copper, silver, and gold. With copper being worth the least and gold being worth the most. And so much copper = one silver, and so much silver = one gold.
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  #28  
Old 01-03-2002, 02:34 PM
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Quote:
Originally posted by AlkarenHyralt


Silver the mineral, not you. <3 <3 <3
I know <3!
Bleh, Faheria and Graal 2002 will be great places to RP
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"There is no greater sorrow than to recall in misery when we were happy" - Dante

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  #29  
Old 01-03-2002, 02:35 PM
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Just don't have stupid economy items such as hats, and make it so newbies aren't killed by people who have tons of items.
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  #30  
Old 01-03-2002, 02:36 PM
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The hats are a good thing, as long as there are no pets and stupid jobs..
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"I like movies where the guy shoots stuff, and then it blows up, and then this other guy shoots him, and then the first guy drives through a Coke sign, and it blows up, and the car flips over in slow motion, and then the guy gets out and pops his arm back in place, and then they fight 'cause they're out of bullets, and the guy says something like "This is Walmart, boy...and you just got price-checked!" - Broken Saints

"There is no greater sorrow than to recall in misery when we were happy" - Dante

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  #31  
Old 01-03-2002, 02:45 PM
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Having different forms of money is just an unecessary complication that doesn't improve anything. Let's do things that have a POINT.
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  #32  
Old 01-03-2002, 02:46 PM
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Quote:
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Let's do things that have a POINT.
and hats do NOT have a point
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  #33  
Old 01-03-2002, 02:48 PM
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If 2002 gets a new economy, and a fluctuating one, plust some of the ideas talked about, it is going to be great.
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  #34  
Old 01-03-2002, 02:49 PM
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Quote:
Originally posted by IceHawk
and hats do NOT have a point
but some are pointy =P

Having a Copper/Silver/Gold money system does have a point, it's a great idea and a simple concept.
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"I like movies where the guy shoots stuff, and then it blows up, and then this other guy shoots him, and then the first guy drives through a Coke sign, and it blows up, and the car flips over in slow motion, and then the guy gets out and pops his arm back in place, and then they fight 'cause they're out of bullets, and the guy says something like "This is Walmart, boy...and you just got price-checked!" - Broken Saints

"There is no greater sorrow than to recall in misery when we were happy" - Dante

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  #35  
Old 01-03-2002, 02:52 PM
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It's been done before (think Betrayal at Krondor) but it doesn't help anything. It's pure cosmetic, but completely confusing.

Regarding the time period... Graal is Graal. You know, whatever. This isn't a history. The Samurai kingdom isn't Japan, it's the samurai kingdom. Dustari isn't Germany, it's Dustari kingdom. Let it go how it will.
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  #36  
Old 01-03-2002, 03:38 PM
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*note i have not played G2K2 yet but from what i've gotten this seems to me a good idea.

Okay here's my idea the problem here is money. People with lots of money buy lots of stuff like hats. Why don't you tax people then. Make EVERYTHING taxable. that way if you own LOTS of stuff you need to have Lots of money at all times but when you own like 2 hats you only need a little bit. Also people who have tons of money will have to spend it if they own a lot of goods.
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  #37  
Old 01-03-2002, 04:26 PM
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it depends
if it turns into 2001 which it probably will because of the item hungry players,then ERADICATE THEM AS FAST AS POSSIBLE

but if they get bird pets,well,i want one XDXDXDXD
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  #38  
Old 01-03-2002, 06:50 PM
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Quote:
Originally posted by Asuka


If it's a medieval world then why is Dante talking about making a Naginata, and various other weapons? Swords, maces, and spears. Also where do the samurai come in? Also shouldn't there be barbarians?
Actually in medieval Asia, I believe most of the weapons were already around, the Samurai could also in fact be said to be the "equivalent" of a knight, in the way that they're both the elite fighters and have a complex code of honour.
Also in medieval times quite often people with a different culture were referred to as barbarians.

So in fact it's all completely right. Well except perhaps for how the online saw mill works :/
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Old 01-03-2002, 07:01 PM
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I thought of supporting different currencys,
like if someone wants to get gold ore for his
hats then you will have to give him gold ore,
adds some more trading. But it will probably end
in one main currency, because things like hats are
harder to handle (you will be slower when having
hats in your inventory).

Also the player-to-player trading was disabled in the
preview (because not fully working yet)
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Old 01-03-2002, 07:13 PM
James205 James205 is offline
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Quote:
Originally posted by Stefan
I thought of supporting different currencys,
like if someone wants to get gold ore for his
hats then you will have to give him gold ore,
adds some more trading. But it will probably end
in one main currency, because things like hats are
harder to handle (you will be slower when having
hats in your inventory).

Also the player-to-player trading was disabled in the
preview (because not fully working yet)
One problem I have with Graal2002 is the dropping thing.... like Kraken accidently dropped his sword and I took it(I have yet to give it back) also another thing that bugs me is no pause. I mean... when I have to go to the bathroom I dont really feel like exiting the game and comnig back, or walking all the way to water.
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