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  #1  
Old 12-08-2001, 07:12 AM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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Npc Db

Is it a good idea to put 500 NPCs into the NPC database from NC?
  #2  
Old 12-08-2001, 11:05 AM
aesquivel aesquivel is offline
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ya its a great idea
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  #3  
Old 12-08-2001, 01:57 PM
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Uh. NO! Don't put ANY NPC's into the database UNLESS they will be changing levels basically.
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  #4  
Old 12-08-2001, 02:26 PM
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Re: Npc Db

Quote:
Originally posted by Andor_NPC-Admin1
Is it a good idea to put 500 NPCs into the NPC database from NC?
As long as your NPC server isn't run on the same server as the New World one go ahead and run amuck. On the other hand, if you do that and lag up our server beyond recognition, I will script a new weapon to hunt you down with.
  #5  
Old 12-08-2001, 03:17 PM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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ohh
b/c i wanted to make 700 flying pigs in the npc database that fly around the whole playerworld. These pigs r 1000 lines long, and constantly use 0.1 timeouts =P
  #6  
Old 12-08-2001, 03:39 PM
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Quote:
Originally posted by Andor_NPC-Admin1
ohh
b/c i wanted to make 700 flying pigs in the npc database that fly around the whole playerworld. These pigs r 1000 lines long, and constantly use 0.1 timeouts =P
Bob: "Man down, we have a man down!"
Lenny: "What happened officer?"
Bob: "He was stricken with an enormous amount of lag, and slow moving pigs seem to be blocking the sun, and cooling the earth."
Lenny: "Oh dear goodness... Our only hope will be to cook and eat every last one of them."
  #7  
Old 12-08-2001, 04:14 PM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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lol

would 700 porkey pigs crash the NPC server?
  #8  
Old 12-08-2001, 04:27 PM
kyle0654 kyle0654 is offline
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Quote:
Originally posted by Andor_NPC-Admin1
lol

would 700 porkey pigs crash the NPC server?
Does 2 + 2 equal 4?
  #9  
Old 12-08-2001, 04:32 PM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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um, no......
2 plus 2 equals 5
like in the barney TV shows were they say the blah plus blah thing is equal to this blah thing, and day it over 100 times til it gets stuck in your mind. Then u script and say why my script's not working, and like, duoy =P
oy, meh need sleep ZzZz
  #10  
Old 12-09-2001, 04:45 AM
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....wowzers... piggies from hell...
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #11  
Old 12-09-2001, 07:18 AM
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Save the pigs inside the levels. 700 pigs in the Database is not good.
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  #12  
Old 12-09-2001, 09:21 AM
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It would be possible to construct a database NPC to manage the multilevel endeavers of several lesser level based npc's would it not?
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<Dustyshouri> no, RogueShadow is always talking about scripts lol
<Dustyshouri> in fact, he pretty much brought Graal back as a topic single-handedly
  #13  
Old 12-09-2001, 09:22 AM
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No. The only NPC's that can change levels are database npcs, because they are saved in the SERVER, not the LEVEL.
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  #14  
Old 12-09-2001, 01:07 PM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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I hope you know that I was joking about the pig thing =P
  #15  
Old 12-15-2001, 12:13 AM
Saga2001 Saga2001 is offline
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Quote:
Originally posted by Andor_NPC-Admin1
ohh
b/c i wanted to make 700 flying pigs in the npc database that fly around the whole playerworld. These pigs r 1000 lines long, and constantly use 0.1 timeouts =P
.01? npc server only does .1...crash is not even a close description...
but hell it would still be fun...
-Pa
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!Wan ( 11:27:55 AM):
can i c ur scripts please?
Zorg (RC): If I hear NPC Server call Ne0, Past Austin or Brent sexy one more time im disconnecting it
  #16  
Old 12-17-2001, 04:22 AM
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*bump*
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  #17  
Old 12-17-2001, 08:38 PM
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700 npcs in the 'database' are not a problem,
on Graal2001 we normally have 1000-2000
(the railroads built with the railroad item are
saved on harddisk too but don't appear in the
npc-control).
Those npcs are different to npcs in levels
because they are saved all 60 minutes,
but they don't take more CPU time. So better
script the pigs better, then you can add many
of them. With better scripting I mean use the
command 'move', you could calculate the next move
each second and then do a move that last one second
(instead of calculating movement 10 times each
second and only changing the x/y).
  #18  
Old 12-17-2001, 08:45 PM
AlexH AlexH is offline
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Quote:
Originally posted by Stefan
700 npcs in the 'database' are not a problem,
on Graal2001 we normally have 1000-2000
(the railroads built with the railroad item are
saved on harddisk too but don't appear in the
npc-control).
Those npcs are different to npcs in levels
because they are saved all 60 minutes,
but they don't take more CPU time. So better
script the pigs better, then you can add many
of them. With better scripting I mean use the
command 'move', you could calculate the next move
each second and then do a move that last one second
(instead of calculating movement 10 times each
second and only changing the x/y).
1000-2000 npcs in the npc database
wow
thats a lot
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  #19  
Old 12-18-2001, 01:42 AM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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we only have, like, 10-20 npcs in the database =)
  #20  
Old 12-18-2001, 04:36 AM
LiquidIce00 LiquidIce00 is offline
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Quote:
Originally posted by Stefan
700 npcs in the 'database' are not a problem,
on Graal2001 we normally have 1000-2000
(the railroads built with the railroad item are
saved on harddisk too but don't appear in the
npc-control).
Those npcs are different to npcs in levels
because they are saved all 60 minutes,
but they don't take more CPU time. So better
script the pigs better, then you can add many
of them. With better scripting I mean use the
command 'move', you could calculate the next move
each second and then do a move that last one second
(instead of calculating movement 10 times each
second and only changing the x/y).
what he saying, wouldnt it be like having 700 bomys on a server?
thats a hell lot of lag ..
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  #21  
Old 12-18-2001, 06:25 AM
Andor_NPC-Admin1 Andor_NPC-Admin1 is offline
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yea, and each player house is one npc in the database too =)
  #22  
Old 12-21-2001, 07:29 AM
Warcaptain Warcaptain is offline
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or have a pig control npc and use putnpc2 to put the pigs.
  #23  
Old 12-21-2001, 12:46 PM
Saga2001 Saga2001 is offline
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yay!

hey that means that npc server can handle more than me! that makes me feel miniature!
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!Wan ( 11:27:55 AM):
can i c ur scripts please?
Zorg (RC): If I hear NPC Server call Ne0, Past Austin or Brent sexy one more time im disconnecting it
  #24  
Old 12-21-2001, 03:53 PM
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Wink Re: Npc Db

Quote:
Originally posted by Andor_NPC-Admin1
Is it a good idea to put 500 NPCs into the NPC database from NC?
yea it is a good idea
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  #25  
Old 12-26-2001, 11:13 PM
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Re: Re: Npc Db

Quote:
Originally posted by RICEJERRRY4

yea it is a good idea
yea, 500 useless porkey pigs flying around is a good idea =). It'll be liek all those dumb birds that fly around graal 2001
 


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