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  #1  
Old 12-16-2001, 01:11 AM
milotheman milotheman is offline
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Exclamation X-Mas House

I am thinking about making X-Mas set of levels, and also make it like an entery for my LAT Aplication, though there are some things that stop me!

1. Graal2002 on X-Mas and in it'z first minutes there will be all P2P accounts (That'll be funny), anyhow then who the hell needs thouse lvls and bowling ally?

2. I still don't get how to make those dumb light effects... so How do i do em?
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  #2  
Old 12-16-2001, 01:40 AM
zell12 zell12 is offline
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0.o
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Old 12-16-2001, 01:56 AM
Sennema Sennema is offline
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Re: X-Mas House

Quote:
Originally posted by milotheman
I am thinking about making X-Mas set of levels, and also make it like an entery for my LAT Aplication, though there are some things that stop me!

1. Graal2002 on X-Mas and in it'z first minutes there will be all P2P accounts (That'll be funny), anyhow then who the hell needs thouse lvls and bowling ally?

2. I still don't get how to make those dumb light effects... so How do i do em?
For light effects just use drawaslight,setcoloreffect, and for setcoloreffect, pick values between 0 and 1..
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  #4  
Old 12-16-2001, 02:16 AM
AlexH AlexH is offline
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Re: Re: X-Mas House

Quote:
Originally posted by Sennema


For light effects just use drawaslight,setcoloreffect, and for setcoloreffect, pick values between 0 and 1..
but those light effects are boring
we want light effects that flash, move in circles, move in all directions
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Old 12-16-2001, 02:19 AM
Sjc2k1 Sjc2k1 is offline
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Re: Re: Re: X-Mas House

Quote:
Originally posted by AlexH


but those light effects are boring
we want light effects that flash, move in circles, move in all directions
SPUDAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I tried light effects but i dont know if they worked cos i cant see em on my com bbbbbboooooooooooooooooo hhhhhhooooooooooooooooooo hhhhhhhhhhhoooooooooo
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Old 12-16-2001, 02:21 AM
AlexH AlexH is offline
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Re: Re: Re: Re: X-Mas House

Quote:
Originally posted by Sjc2k1


SPUDAH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

I tried light effects but i dont know if they worked cos i cant see em on my com bbbbbboooooooooooooooooo hhhhhhooooooooooooooooooo hhhhhhhhhhhoooooooooo
mwuhahaha
i can do all kinda light effects
flashy, spinny, moving anywhere,
but i still cant do the exploding ones
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Old 12-16-2001, 02:22 AM
MaximusP2P MaximusP2P is offline
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anyone know how to make a command repeat its self? if i knew then i could complete my light effects that move.
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Old 12-16-2001, 02:24 AM
AlexH AlexH is offline
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Quote:
Originally posted by MaximusP2P
anyone know how to make a command repeat its self? if i knew then i could complete my light effects that move.
timeout
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  #9  
Old 12-16-2001, 02:26 AM
MaximusP2P MaximusP2P is offline
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could you explain? i just watched about 4hrs of t.v. and im so damm brain dead!!!!!! i dont know how im breathing right now!!!
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Old 12-16-2001, 02:28 AM
AlexH AlexH is offline
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if (timeout) {
*code;
}
timeout = 0.1 <---- thats the lowest timeout can be
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Old 12-16-2001, 02:32 AM
MaximusP2P MaximusP2P is offline
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got ya
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  #12  
Old 12-16-2001, 02:55 AM
Beowulf2 Beowulf2 is offline
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Quote:
Originally posted by AlexH
if (timeout) {
*code;
}
timeout = 0.1 <---- thats the lowest timeout can be
except the timeout would have to be inside the brackets for it to loop.
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Old 12-16-2001, 03:04 AM
MaximusP2P MaximusP2P is offline
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Quote:
Originally posted by AlexH
if (timeout) {
*code;
}
timeout = 0.1 <---- thats the lowest timeout can be
heres what i got maybe you could add it in because i tried your idea and it doesnt work
i also tried putting the timeout = 0.1 inside the brackets but still it doesnt work

if (created) {
drawaslight;
dontblock;
setzoomeffect 1;
setcoloreffect 1,0,0,.99;
}
if (playerenters && timeout==0) {
sleep 0.1;
y=37.5;
sprite=1;
dir=2;
sleep 0.05;........

.........sleep 0.05;
sprite=0;
}

then i tried

if (created) {
drawaslight;
dontblock;
setzoomeffect 1;
setcoloreffect 1,0,0,.99;
}
if (playerenters && timeout==0) {
sleep 0.1;
y=37.5;
sprite=1;
dir=2;
sleep 0.05;........

.........sleep 0.05;
sprite=0;
}
timeout = 0.1;

also

f (created) {
drawaslight;
dontblock;
setzoomeffect 1;
setcoloreffect 1,0,0,.99;
}
if (playerenters && timeout==0) {
sleep 0.1;
y=37.5;
sprite=1;
dir=2;
sleep 0.05;........

.........sleep 0.05;
sprite=0;
timeout = 0.1;
}
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Old 12-16-2001, 03:07 AM
Beowulf2 Beowulf2 is offline
leggo my eggo :(
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you don't need to check to see if timeout is assigned a value, just make it

NPC Code:

timeout=.1;
if(playerenters&&timeout){
//other code in here;
timeout=.1;
}

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Old 12-16-2001, 03:07 AM
AlexH AlexH is offline
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if (created) {
drawaslight;
dontblock;
setzoomeffect 1;
setcoloreffect 1,0,0,.99;
}

if (timeout) {
sleep 0.1;
y=37.5;
sprite=1;
dir=2;
sleep 0.05;........

.........sleep 0.05;
sprite=0;
}

timeout = 0.1
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Old 12-16-2001, 03:09 AM
Beowulf2 Beowulf2 is offline
leggo my eggo :(
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Quote:
Originally posted by AlexH
if (created) {
drawaslight;
dontblock;
setzoomeffect 1;
setcoloreffect 1,0,0,.99;
}

if (timeout) {
sleep 0.1;
y=37.5;
sprite=1;
dir=2;
sleep 0.05;........

.........sleep 0.05;
sprite=0;
}

timeout = 0.1
No. You need a timeout inside the timeout for it to loop, and another to initialize the timeout before the timeout code.
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Old 12-16-2001, 03:09 AM
MaximusP2P MaximusP2P is offline
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both of those dont work
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Old 12-16-2001, 03:10 AM
Beowulf2 Beowulf2 is offline
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Quote:
Originally posted by MaximusP2P
both of those dont work
Well, you also haven't shown us a complete code yet. Unless your code has those "......." in it, which would probably screw up your code.
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Old 12-16-2001, 03:10 AM
AlexH AlexH is offline
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try taking the sprite=1 out
why you have it there i have no idea
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Old 12-16-2001, 03:23 AM
MaximusP2P MaximusP2P is offline
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its a recording code
i press alt+6 start recording then alt+7 to stop
i take the recorede script (saved as a txt in levels folder) i add the script into the light effect script and there i have a moving light but i want it to repeat
the ...... are where i made breaks in the script so i could fit it in here because its very long
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Old 12-16-2001, 03:26 AM
AlexH AlexH is offline
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dont use
if (playerenters && timeout=0) which is WRONG

just use

if (timeout) {
code
}
timeout = 0.1
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Old 12-16-2001, 03:28 AM
MaximusP2P MaximusP2P is offline
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ill try it
and pray
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Old 12-16-2001, 03:31 AM
MaximusP2P MaximusP2P is offline
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great! it works except for a little jolt type thing at the end when it starts over and it skips some lines but other than that it worked
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Old 12-16-2001, 03:35 AM
AlexH AlexH is offline
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its probally the way youve done it
if youve made it go round in circles by changing the x,y its VERY scrappy
if youve made it move in random directions its VERY scrappy
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Old 12-16-2001, 03:38 AM
MaximusP2P MaximusP2P is offline
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i kept the same script but made the
if (playerenters && timeout==0)
into
if (timeout)
and added
timeout = 0.1
on the bottom
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Old 12-16-2001, 03:39 AM
AlexH AlexH is offline
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yes but what im saying is making it move by changing the x and y is a very scrappy way to do it
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Old 12-16-2001, 03:42 AM
MaximusP2P MaximusP2P is offline
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it works though
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Old 12-16-2001, 03:48 AM
AlexH AlexH is offline
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yes it works
but
a) there are better ways to do it
b) it is a lot harder to edit
c) there isnt a C yet
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