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  #41  
Old 09-29-2001, 10:54 AM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by dragoonvenganc
Lol ya.. try doing a 20 frame mulit direction.. show img.. lol

am i right kammy to say Lag...
Yup. Big time.
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  #42  
Old 09-29-2001, 12:10 PM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by lordhelmut
P2P - NP2P
Lighting effects (that no one can see) - backpals
Ganis - Showimg
New Tiles - asking to replace pics1.png
NPCServer - No NPC Server

Every P2P advantage has a NP2P equivalent which almost as good
Please make sure that your statements are 100% correct. Most people already can see the alpha channle effects in Graal.
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  #43  
Old 09-29-2001, 12:59 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by G_yoshi


Please make sure that your statements are 100% correct. Most people already can see the alpha channle effects in Graal.
G_Yoshi > this thread?
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  #44  
Old 09-29-2001, 01:07 PM
Boozy_Bravo Boozy_Bravo is offline
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p2p vs. non p2p

Well, I don't really like p2p. None of the p2p servers have any quality except for New Main, and Faheria's NPCs. But that is all p2p has. All of the other ones are levelgenerated with a few good npcs. Thats it. And most of the time you don't even have players just staff and they're RCs. If that is all there is then what is the point? You make a playerworld for people to play on when they can't even log onto it? P2p could have potential if there were more customers and actual levels. But the people with it all go to New Main. Plus it has ruined some of the best playerworlds ever up, Bravo, Mithica, Valikorlia, etc. They all went p2p and now look at them. And how upset people got at losing them.
Now I prefer non p2p because of alot of things. The main one is that there are players to interact with! Yes, it may have more noobs than p2p but p2p doesnt even have players, noob or oldbie. And even though p2p has more potential than non not one p2p server but New Main is better than any free one. Graal was made a free game and if it was going to be p2p it should have been like that from the start not 3 years later. Generally the levels on free servers are better than the ones on p2p.

Massive multiplayer online game with no players
What kind of sense does that make

- Boozy
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  #45  
Old 09-29-2001, 01:12 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by G_yoshi


Please make sure that your statements are 100% correct. Most people already can see the alpha channle effects in Graal.
Hmm... Alpha channel?
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  #46  
Old 09-29-2001, 01:12 PM
ZanderX ZanderX is offline
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I like pay to play servers better than non.

Key factor: Less lag, better NPCs, higher play value.
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  #47  
Old 09-29-2001, 01:43 PM
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Re: p2p vs. non p2p

Quote:
Originally posted by Boozy_Bravo

Massive multiplayer online game with no players
What kind of sense does that make

- Boozy
true!!! that's why we also need some non p2p
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  #48  
Old 09-29-2001, 01:48 PM
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Quote:
Originally posted by ZanderX
I like pay to play servers better than non.

Key factor: Less lag, better NPCs, higher play value.
And not as crowded, of course.
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  #49  
Old 09-29-2001, 01:49 PM
ZanderX ZanderX is offline
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Quote:
Originally posted by Kaimetsu


And not as crowded, of course.

Of course.
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  #50  
Old 09-29-2001, 03:37 PM
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Quote:
Originally posted by ZanderX



Of course.
Yes.
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  #51  
Old 09-29-2001, 09:14 PM
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Quote:
Originally posted by Kaimetsu


Hmm... Alpha channel?
Don't tell me you don't know what the alpha channel is.
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  #52  
Old 09-29-2001, 09:17 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by G_yoshi


Don't tell me you don't know what the alpha channel is.
Of course I do, but I fail to see how it is utilised in Graal.
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  #53  
Old 09-29-2001, 09:18 PM
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Quote:
Originally posted by Kaimetsu


Of course I do, but I fail to see how it is utilised in Graal.
what do you call setcoloreffect, seteffect, and changimgcolors?

the format is r,g,b,a
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  #54  
Old 09-29-2001, 09:20 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by G_yoshi


what do you call setcoloreffect, seteffect, and changimgcolors?

the format is r,g,b,a
The alpha channel is information stored about the transparency of images. Images in Graal can only use "transparent" and "not transparent". We can't use half-transparent images as the png format would normally allow.
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  #55  
Old 09-29-2001, 09:21 PM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by Kaimetsu


The alpha channel is information stored about the transparency of images. Images in Graal can only use "transparent" and "not transparent". We can't use half-transparent images as the png format would normally allow.
right, but it still, in a sense, is the alpha channel, since it creates a transparency effect as well as brightens the image.
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  #56  
Old 09-29-2001, 09:24 PM
Kaimetsu Kaimetsu is offline
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Quote:
Originally posted by G_yoshi


right, but it still, in a sense, is the alpha channel, since it creates a transparency effect as well as brightens the image.
But the crucial difference is that Graal does not store information on the alpha channel. It just blends stuff in.
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  #57  
Old 09-29-2001, 09:27 PM
G_yoshi G_yoshi is offline
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Quote:
Originally posted by Kaimetsu


But the crucial difference is that Graal does not store information on the alpha channel. It just blends stuff in.
I see. I guess that changes my understanding a little
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  #58  
Old 10-01-2001, 11:30 AM
everandom everandom is offline
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Quote:
Originally posted by G_yoshi


what do you call setcoloreffect, seteffect, and changimgcolors?

the format is r,g,b,a
that thing causes some errors for some computers (meh and meh friend)
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