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  #1  
Old 09-14-2001, 11:31 AM
NotoriousBLT NotoriousBLT is offline
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To Stefan: Good Idea

Ok I'm sick of these bomys sleeping all over when their owner is offline, it makes the levels look stupid all these sleeping things with Z coming out of them. So I was thinking there should be a bomy daycare, if their owners go offlline they automaticly go there, or the owner says Put Bomy in daycare or something. It will make the levels look nicer.
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Old 09-14-2001, 11:33 AM
DeathChill DeathChill is offline
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I like the idea.It'd keep the levels less cluttered and the bomy's wouldn't end up on tables! *#()@&$!$
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Old 09-14-2001, 11:35 AM
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Quote:
Originally posted by DeathChill
I like the idea.It'd keep the levels less cluttered and the bomy's wouldn't end up on tables! *#()@&$!$
That and the owners make the bomys stay the most STUPIDEST things...like I will kill you or something immature.
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Old 09-14-2001, 11:36 AM
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Re: To Stefan: Good Idea

Quote:
Originally posted by NotoriousBLT
Ok I'm sick of these bomys sleeping all over when their owner is offline, it makes the levels look stupid all these sleeping things with Z coming out of them. So I was thinking there should be a bomy daycare, if their owners go offlline they automaticly go there, or the owner says Put Bomy in daycare or something. It will make the levels look nicer.
Exactly, something needs to be done. There are just too many pets, and they are all over the place. When you log off, after about 10 mins they should just warp to a predefined area. If you have a playerhouse, they should warp there. If not, maybe they warp up to the Mountain, or near the Bottle shop or something.
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Old 09-14-2001, 11:39 AM
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Warp em to bomy park

I mainly have my bomy sleep in my house/pirate ship/pirate caverns
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  #6  
Old 09-14-2001, 11:41 AM
Asmodeus-James Asmodeus-James is offline
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If I remember correctly there is a bomy daycare at the bomy gang hangout/cave maybe he could use that :o
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Old 09-14-2001, 11:44 AM
TrueHeaT TrueHeaT is offline
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i say if bomies are caught running wild they are taken from their owners
and owners have to physically bring their bomies to one of the daycare centers (there should be four. one for each town excluding underground lake) and once a bomy is in the daycare center it is safe
but the bomy wou;dn't be taken as soon as you log off
there could be a bomy catcher guy NPC who runs around and when he sees a bomy he goes and nets it. maybe even nets it and sells it cheap

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Old 09-14-2001, 11:46 AM
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The problem with that is it'd take too long to get every bomy and it still doesn't stop the owner from leaving it again.it should just auto-send them to daycare.
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Old 09-14-2001, 11:48 AM
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bah!
auto this, auto that
things should have to be done :P
better for roleplaying too
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Old 09-14-2001, 11:49 AM
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I like NPC's doing things similar to this..just not for this...it'd take too long and it'd not really stop the owner from leaving it.So auto-sending would be better in my opinion.
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  #11  
Old 09-14-2001, 11:51 AM
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  #12  
Old 09-14-2001, 11:51 AM
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Maybe bomys if owner left them somewhere when they got off the bomy can get up and walk slowly to a daycare or bomy park >=)
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  #13  
Old 09-14-2001, 11:52 AM
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That would be cool
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Old 09-14-2001, 11:55 AM
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I like my idea (bomy daycare) the best, it's like when parents leave their children they need to put them in a daycare, well when owners leave their bomys they go to a daycare, makes sense.
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Old 09-14-2001, 11:55 AM
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Quote:
Originally posted by psihunter
Maybe bomys if owner left them somewhere when they got off the bomy can get up and walk slowly to a daycare or bomy park >=)
And if they got caught by the bomy catcher! boom! sold for 100 gralats to the first guy they see! Bomies should be sold in markets too.
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Old 09-14-2001, 11:59 AM
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Quote:
Originally posted by TrueHeaT


And if they got caught by the bomy catcher! boom! sold for 100 gralats to the first guy they see! Bomies should be sold in markets too.
I think it shouldnt be sold by the first time

Maybe if the Bomy Catcher finds sleeping bomy or lone bomy walking to daycare of park awhile own if offline he sends them to a Bomy Pound if this continues to happen for a 3rd time the bomy leaves the owner

1st time: minor warning
2nd time: bomy stays in pound for 2 graal days or maybe a graal week
3rd time: bomy is put up for sell at pound

Also if a bomy is in the pound a owner cannot retrieve it by saying "bomy o bomy"
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  #17  
Old 09-14-2001, 12:00 PM
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Quote:
Originally posted by Gspeed2000


That would take alot of scripting..... path finding and level detection etc.......

Bomys need alot more scripting anyways
I mean the AI for them is rather raw
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  #18  
Old 09-14-2001, 12:00 PM
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oh, fine
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  #19  
Old 09-14-2001, 12:01 PM
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Quote:
Originally posted by psihunter


I think it shouldnt be sold by the first time

Maybe if the Bomy Catcher finds sleeping bomy or lone bomy walking to daycare of park awhile own if offline he sends them to a Bomy Pound if this continues to happen for a 3rd time the bomy leaves the owner

1st time: minor warning
2nd time: bomy stays in pound for 2 graal days or maybe a graal week
3rd time: bomy is put up for sell at pound

Also if a bomy is in the pound a owner cannot retrieve it by saying "bomy o bomy"
and the owner has to pay a fee of 20 gralats, if the owner doesnt pay in such an amount of time it goes to a store
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Old 09-14-2001, 12:03 PM
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Heeeeeeyyy how about this:

A new Job on G2K1, you get payed money to bring bomy pets to the daycare! People will be running around to find roaming bomy pets and bring them to the day care to make money ^_^ Like maybe 2 or 3 gralats per bomy (it has to be enough to make people do it, 1 gralat would not be enough)

You find a bomy, you can use a Net NPC or something (kinda like what THT was mentioning) and you bring them back to the daycare, an npc character there will pay you money and the bomy pets will go in a pen or something until the owner calls for them

Oh and it should be made to where you do not get money for bringing your OWN pet there ^_^

But then again... people could cheat this on purpouse easily to make lots of money. (two players. one has a pet, the other keeps bringing it back to the pen, over and over and over)

But maybe SOMETHING like this would be good
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  #21  
Old 09-15-2001, 03:05 AM
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ok if they would be sold what would happen if u got d/c and some caught your bomy real quick and sold the thing then people would be screaming about that so its a bad idea and another thing give bomys better AI I mean really add some hard core scripts to a bomy scripting team and have them beef that thing up the best they can but the bomy thing where you catch them and bring them to day care for some cash would be good just make it so a person can only catch the bomy once per graal day or some thing isnt that like 30 min
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  #22  
Old 09-15-2001, 03:23 AM
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I don't like the idea of the bomy net thing, because what if someone get's disconnected and can't log on for some reason, then people can go right up and steal the bomy....
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  #23  
Old 09-15-2001, 05:15 AM
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Quote:
Originally posted by TheBlazer2k1
ok if they would be sold what would happen if u got d/c and some caught your bomy real quick and sold the thing then people would be screaming about that so its a bad idea and another thing give bomys better AI I mean really add some hard core scripts to a bomy scripting team and have them beef that thing up the best they can but the bomy thing where you catch them and bring them to day care for some cash would be good just make it so a person can only catch the bomy once per graal day or some thing isnt that like 30 min
Bomy Scripting Team
Good idea, a (small) team could be formed to improve the bomy, and create / add to its AI.
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Old 09-15-2001, 05:31 AM
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Quote:
Originally posted by Gspeed2000
Good AI has to be planned out before it is maded and many different things must be done to make it work. Artifical Intelligence is one of the hardest things new 3D game makers people are facing.... and the actual 3D engine
Game designer are not really trying to do AI ... they are trying to copy the human behaviour somehow (I hate it when game designers talk about AI and mean something completely different)
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  #25  
Old 09-15-2001, 05:32 AM
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About bomys: the bomy pets were not really meant to be a trading item, the bomy thing will be changed in less than 2 days
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  #26  
Old 09-15-2001, 05:33 AM
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Quote:
Originally posted by Stefan


Game designer are not really trying to do AI ... they are trying to copy the human behaviour somehow (I hate it when game designers talk about AI and mean something completely different)
AI: Artificial Intelligence
AI²: Actual Intelligence
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  #27  
Old 09-15-2001, 05:34 AM
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Quote:
Originally posted by Stefan


Game designer are not really trying to do AI ... they are trying to copy the human behaviour somehow (I hate it when game designers talk about AI and mean something completely different)
My idea of NPC AI:
"Realize, response, reaction." - Friend sitting beside me right now.

Human Behavior on the Graal forums:
"I R LEET BC U R NOT SAYS MISTAR MEH" - Some random person on the forums spamming.
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Old 09-15-2001, 05:34 AM
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nice stefan but erhmmmmm could you atleast com wih something new besides bomys bomys are already old and there should just be a pet like hippopotamus thats skinny or something you know somethihng original but more fun than bomys
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Old 09-15-2001, 05:35 AM
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Quote:
Originally posted by Jerom

My idea of NPC AI:
"Realize, response, reaction." - Friend sitting beside me right now.

Human Behavior on the Graal forums:
"I R LEET BC U R NOT SAYS MISTAR MEH" - Some random person on the forums spamming.
Yes humans are often doing stupid things in an intelligent way
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Old 09-15-2001, 05:36 AM
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Quote:
Originally posted by trickster2006
nice stefan but erhmmmmm could you atleast com wih something new besides bomys bomys are already old and there should just be a pet like hippopotamus thats skinny or something you know somethihng original but more fun than bomys
NOOO!!!
Although we could use baddies on the server to keep the Players entertained so that they wont resort to PKing and insulting each other as a method of having fun.
What happened to the dragon baddie? It looked pretty cool!...but it never got finished.
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Old 09-15-2001, 05:36 AM
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Quote:
Originally posted by Stefan


Yes humans are often doing stupid things in an intelligent way
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Old 09-15-2001, 05:36 AM
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Quote:
Originally posted by Stefan


Yes humans are often doing stupid things in an intelligent way
Can I quote you on that?
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Old 09-15-2001, 05:37 AM
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Quote:
Originally posted by Jerom

NOOO!!!
Although we could use baddies on the server to keep the Players entertained so that they wont resort to PKing and insulting each other as a method of having fun.
What happened to the dragon baddie? It looked pretty cool!...but it never got finished.
The dragon baddy = lizardon that shoots fireblasts..
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  #34  
Old 09-15-2001, 05:38 AM
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I got it first!
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Old 09-15-2001, 05:38 AM
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Quote:
Originally posted by Esiah


The dragon baddy = lizardon that shoots fireblasts..
Not THAT baddie. I meant the baddie past Lugie's Soccer Stadium and through the man-eating flowers, the baddie which hasn't been finished and is currently stuck in a tree. It spits fire at you and scratches you with it's claw.
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Old 09-15-2001, 05:41 AM
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ok ok that was a lame idea i know just enhance the bomys where they don't lag me more than i already do
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Old 09-15-2001, 05:42 AM
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Quote:
Originally posted by Jerom

Not THAT baddie. I meant the baddie past Lugie's Soccer Stadium and through the man-eating flowers, the baddie which hasn't been finished and is currently stuck in a tree. It spits fire at you and scratches you with it's claw.
Ohhhhhhh, that one.
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