PHP Code:
GServer statistics:
Server uptime: 1830 hrs 43 mins
Max supported players: 1024
Sleeptime (secs/min): 59513
Connection tries (last min): 3
Players-in (byte/l.m.): 50382
Players-out (byte/l.m.): 349
RCs-in (byte/last min): 70
RCs-out (byte/last min): 994
NPCServer-in (byte/l.m.): 92
NPCServer-out (byte/l.m.): 89860
ServerList-in (byte/l.m.): 0
ServerList-out (byte/l.m.): 0
Player-avrg-in (bit/sec): 1787
Player-avrg-out (bit/sec): 1237
TSockets-in (byte/l.m.): 0
TSockets-out (byte/l.m.): 0
Levels: 4
Players: 2
RCs: 4
NPCServers: 1
ServerListers: 1
Memory (bytes): 4237928
Players connecting: 0
Script engine: 0 event objects, 5 destroyed objects, 1 static objects, 6 global variables, 3 script machines
NPC-Server statistics:
Server uptime: 0 hrs 55 mins
Sleeptime (secs/min): 4112
Scriptime (last min): 4300
Connectiontries (last min): 0
NCs-in (byte/last min): 0
NCs-out (byte/last min): 0
GServer-in (byte/l.m.): 101269
GServer-out (byte/l.m.): 120
TSockets-in (byte/l.m.): 0
TSockets-out (byte/l.m.): 0
Levels: 4
Active Levels: 2
NPCs: 29
Active Objects: 4
DB-NPCs: 7
NPC-Placeholder: 3
Projectiles: 0
Players: 6
NC count: 3
GServers: 1
Memory (bytes): 3729560
Top 10 of npcs taken most CPU time:
1. 0.013518333 % -Main/WeaponControl
2. 0.001027186 % Emera_JQControl (in level osl.nw at pos (30.5, 30)) (postget)
3. 0.000246365 % ChatRoom (in level osl.nw at pos (30.5, 30)) (chatroom_funcs)
4. 0.000123182 % Tabs (in level osl.nw at pos (30.5, 30))
Most used classes:
1. rctabs: 6 times
2. chatroom_funcs: 2 times
3. staff_rccommands: 1 times
4. gralats: 1 times
5. chatroom_gui: 1 times
6. control_instancetutorial: 1 times
7. postget: 1 times
8. ftp_listensocket: 0 times
9. ftp_clientdatasocket: 0 times
10. http_listensocket: 0 times
Script engine: 0 event objects, 0 destroyed objects, 1 static objects, 39 global variables, 2 script machines
Didn't know about the /stats command.
CPU Usage: 93%, Process Uptime: 0 days <- This has been bouncing constantly between 90-100%