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  #1  
Old 02-20-2012, 08:55 AM
MonkeyBob MonkeyBob is offline
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Question Mute Instruments?

Era needs an option in the wrench at the top left of the screen (where you change nickname color etc) where you can mute instruments. Sometimes instruments being played at unstick is annoying(in my opinion). Staff have a function where we can mute instruments, however it no longer allows the player to play the instrument. That is taking it too far really, not to mention when you do it you have to remember to unmute the instument later, or they will never be able to play the instrument again. Why not just toss the function in the options where you cant hear the instruments, while still allowing the players to use them. Should be easy, it's like muting a TV
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Old 02-20-2012, 11:52 AM
Logababy Logababy is offline
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Support this, no reason why this should be rejected. I myself actually mute my sound because of the annoyance of instruments and then when I want to hear my gun shooting I have to unmute my sound again ;[
Would be much easier if there was just an option to mute it.
/yes!
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Old 02-20-2012, 01:42 PM
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I play era without sound so my opinion on this is yes?
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  #4  
Old 02-20-2012, 04:38 PM
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Let's do this, I'll see what I can do.
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Old 02-20-2012, 05:05 PM
bloodykiller bloodykiller is offline
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i strongly support this (unless we simply delete all instruments)
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Old 02-20-2012, 05:22 PM
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Some idiot muted me and i couldn't play instruments for weeks lol
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Old 02-20-2012, 07:44 PM
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I've been saying this since instruments were added. Please for the love of god...

But according to a few people it's not possible to do. I forget which people told me this so I won't name names.

zzz
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  #8  
Old 02-20-2012, 08:44 PM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Yes please.
Doesn't matter how talented you are; the instruments are still annoying XD
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  #9  
Old 02-20-2012, 09:04 PM
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Pretty sure instruments are just using gani sounds (passing the file name via PARAM1, PARAM2, etc), and as far as I know, there is no way to mute the sounds another player makes.
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  #10  
Old 02-20-2012, 09:55 PM
tstre tstre is offline
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Good idea man.
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  #11  
Old 02-20-2012, 09:57 PM
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If Era is still using ganis like era_swift-piano-play1.gani for the piano the script can be modified to check for a client flag. I.e.

PHP Code:
SCRIPT
if ((created || playerenters) && !client.option_instruments_muted) {
  for (
temp.06++) {
    if (
params[i] != null) {
      
play(params[i]);
    }
  }
}
SCRIPTEND 
Which will allow players to mute instruments for just themselves.
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  #12  
Old 02-20-2012, 10:40 PM
bloodykiller bloodykiller is offline
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so we have to delete instruments completely then?
  #13  
Old 02-21-2012, 05:26 AM
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Quote:
Originally Posted by bloodykiller View Post
so we have to delete instruments completely then?
They'll just be re-downloaded.
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  #14  
Old 02-21-2012, 05:40 AM
Tim_Rocks Tim_Rocks is offline
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I'll do some quick tests in a few minutes, but I'm pretty sure I'll have to alter the scripts one by one.

Edit: Yeah, so If you guys wanted this done, I'd have to go through the 100+ ganis and edit every single one.
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  #15  
Old 02-21-2012, 06:30 AM
Fiberwyre_P2P Fiberwyre_P2P is offline
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Quote:
Originally Posted by Tim_Rocks View Post
I'll do some quick tests in a few minutes, but I'm pretty sure I'll have to alter the scripts one by one.

Edit: Yeah, so If you guys wanted this done, I'd have to go through the 100+ ganis and edit every single one.
It would be so worth it.
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  #16  
Old 02-21-2012, 06:34 AM
fowlplay4 fowlplay4 is offline
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Quote:
Originally Posted by Tim_Rocks View Post
I'll do some quick tests in a few minutes, but I'm pretty sure I'll have to alter the scripts one by one.

Edit: Yeah, so If you guys wanted this done, I'd have to go through the 100+ ganis and edit every single one.
1. Download all instrument ganis to a folder.
2. Using Notepad++ Find in Files:

Find:
if (created || playerenters) {

Replace With:
if ((created || playerenters) && !client.option_instruments_muted) {

3. Re-upload Ganis.
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Old 02-21-2012, 06:44 AM
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Quote:
Originally Posted by Tim_Rocks View Post
I'll do some quick tests in a few minutes, but I'm pretty sure I'll have to alter the scripts one by one.

Edit: Yeah, so If you guys wanted this done, I'd have to go through the 100+ ganis and edit every single one.
If you're too lazy to do what fp4 suggested, add something like this to a 0.05 loop in some weapon NPC.

PHP Code:
  // Is instruments disabled?
  
if (client.instrumentsDisabled) {
    
// List of instrument sound effects
    
temp.instrumentSoundList = {
      
"steps2.wav",
    };
    
    
// Let's loop through the instrument sounds and stop them if they are played
    
for (temp.soundNametemp.instrumentSoundList) {
      
// Stops sound if it's played
      
if (isSoundPlaying(temp.soundName))
        
stopSound(temp.soundName);
    }
  } 
EDIT: I strongly encourage you to do what he said though.
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  #18  
Old 02-21-2012, 08:16 AM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by fowlplay4 View Post
1. Download all instrument ganis to a folder.
2. Using Notepad++ Find in Files:

Find:
if (created || playerenters) {

Replace With:
if ((created || playerenters) && !client.option_instruments_muted) {

3. Re-upload Ganis.
Thanks, I forgot notepad++ could do that.
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  #19  
Old 02-21-2012, 03:57 PM
bloodykiller bloodykiller is offline
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it would be very helpful, i know by fact that most ppl (excluding 8 year olds and chicks) can't stand instruments
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Old 02-21-2012, 08:07 PM
Tim_Rocks Tim_Rocks is offline
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Okay so I managed to get the mute working. I will add it to the options menu later, for now say /instruments in game to toggle the mute.
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  #21  
Old 02-22-2012, 02:08 AM
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Now is there any way to mute weapon/melee noise? I haven't had any sound on Graal for over 9 years, oh I wonder why?
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  #22  
Old 02-22-2012, 03:15 AM
MonkeyBob MonkeyBob is offline
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Quote:
Originally Posted by Andre2006 View Post
Now is there any way to mute weapon/melee noise? I haven't had any sound on Graal for over 9 years, oh I wonder why?
If you're gonna take it that far, just don't play with sound.
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Old 02-22-2012, 12:12 PM
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Quote:
Originally Posted by MonkeyBob View Post
If you're gonna take it that far, just don't play with sound.
I'd really enjoy using sounds if the only thing I could hear was the instruments, an instrument of my own I have, the violin and I love it.
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  #24  
Old 02-22-2012, 05:01 PM
bloodykiller bloodykiller is offline
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open game_config file in ur graal folder (there might be 2 of them)
and toggle true/false with tryloadsound64bit
sometimes my sound randomly goes away by itself and i gotta do this
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Old 02-22-2012, 05:34 PM
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Quote:
Originally Posted by bloodykiller View Post
open game_config file in ur graal folder (there might be 2 of them)
and toggle true/false with tryloadsound64bit
sometimes my sound randomly goes away by itself and i gotta do this
That's not the problem he's having. He wants to hear nothing but his own instruments.

What you posted was the solution to sound not working at all on 64-bit systems.
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  #26  
Old 02-22-2012, 07:30 PM
BlueMelon BlueMelon is offline
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Quote:
Originally Posted by Andre2006 View Post
I'd really enjoy using sounds if the only thing I could hear was the instruments, an instrument of my own I have, the violin and I love it.
Go into a level where no one is?
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Old 02-22-2012, 08:33 PM
bloodykiller bloodykiller is offline
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Quote:
Originally Posted by MagicMan View Post
That's not the problem he's having. He wants to hear nothing but his own instruments.

What you posted was the solution to sound not working at all on 64-bit systems.
oh lmao, he should just change game then
  #28  
Old 02-22-2012, 08:57 PM
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They could open the practice room again.
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Old 02-22-2012, 09:08 PM
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Quote:
Originally Posted by BlueMelon View Post
Go into a level where no one is?
Someone is going to break in and disturb you eventually.

Quote:
Originally Posted by bloodykiller View Post
oh lmao, he should just change game then
If they can mute instruments why can't they mute it the other way around as well?

Quote:
Originally Posted by Dragon551 View Post
They could open the practice room again.
This.
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  #30  
Old 02-23-2012, 12:09 AM
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Quote:
Originally Posted by Andre2006 View Post
If they can mute instruments why can't they mute it the other way around as well?
That'd be quite difficult, actually.
  #31  
Old 02-23-2012, 05:19 AM
bloodykiller bloodykiller is offline
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cuz insturuments r useless and don't fit into era
go to band camp ull have a load of fun kid
  #32  
Old 02-23-2012, 12:26 PM
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How is music useless but it would be useless to try and do what andre said.


I think it's good to have the option now
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Old 02-23-2012, 01:13 PM
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Quote:
Originally Posted by defaultaccount View Post
How is music useless but it would be useless to try and do what andre said.


I think it's good to have the option now
How would it be useless if it was used by a number of players?

That is just your opinion I guess..
  #34  
Old 02-23-2012, 04:50 PM
bloodykiller bloodykiller is offline
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it's as if u start selling puppies on era
it's just retarded
  #35  
Old 02-23-2012, 05:02 PM
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Quote:
Originally Posted by bloodykiller View Post
it's as if u start selling puppies on era
This is the best idea I have ever seen you contribute! please do THIS!
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  #36  
Old 02-23-2012, 05:07 PM
bloodykiller bloodykiller is offline
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since to obtain something we need to sacrifice something of an equal value i think we must replace guns with puppies. i'm sure every1 would love those cute puppies ****ting in the streets of era
  #37  
Old 02-23-2012, 05:20 PM
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Quote:
Originally Posted by bloodykiller View Post
since to obtain something we need to sacrifice something of an equal value i think we must replace guns with puppies. i'm sure every1 would love those cute puppies ****ting in the streets of era
We need to sacrifice something in order to obtain something of equal value? I'd like to sacrifice Tk for a rotten fruit, then. At least I can throw that away.
  #38  
Old 02-23-2012, 05:39 PM
bloodykiller bloodykiller is offline
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ud have to find hundreds of new players if you were to sacrifice me
u seem less angry than usual crow, good for you
  #39  
Old 02-23-2012, 06:31 PM
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Well since I already updated and added the mute option for instruments, I'll be closing this thread. If you want anything else muted, that's what the mute button is for on your computer.
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