Im trying to rotate a particle, then stretch it in the x axis using stretchx.
Unfortunately, no matter how I set up the script, the particles are stretched along the new specified angle, rather than X relative to the screen. The result is the same whether I set them as modifiers or attributes.
PHP Code:
emitter.addlocalmodifier("once", 0, 0, "rotation", "replace", degtorad(0), degtorad(360));
emitter.addlocalmodifier("once", 0, 0, "stretchx", "add", 3, 3);
Is it possible to do what I need?
Attached a visual aid.