Quote:
Originally Posted by Unkownsoldier
I don't support this idea, the game loses its identity if we implement a gelat shop like so. If we could pay real money for ep? Forget it, people would have no incentive to play events, spar, etc. The richest people on the server would probably be the richest people in real life as well. They would run the server, and all of those who got where they are by hard work would be furious.
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I used to be against f2p games because their cash shops inbalanced the game, but then I realized players sell gold/game money for money on paypal anyway, so there really isn't any game where you can't "buy your way to victory". This doesn't seem like a problem at all on UN, but with increasing players it might. Maybe make the cash shop similar to the global cards with certain effects, though I don't know if that is enough for Stefan. Era and zodiac both have items you can sell to others for $$$/gold,zone has guns that are only avalible to purchasers, and the iPhone servers have purchaseable gralats. also fowlplay on Zodiac you can purchase many exp potions and sell them to others for money, its just not as direct.