
05-06-2011, 10:14 PM
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Registered User
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Join Date: Jan 2008
Posts: 247
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Help with move()?
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A rather simple question, but I'm currently creating an NPC and using move(), the problem isn't that I can't figure out how to use it, but rather how to return a certain option within the command.
There is the option: informmewhendone (8 or 0), which I'm assuming will declare a certain variable/flag when the NPC as reached it's destination or has ran into a wall.
Would anyone be kind enough to tell me how I would check for when this happens.. ? |
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