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  #1  
Old 03-03-2011, 02:14 AM
MattKan MattKan is offline
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function onActionGrab

I've seen it referenced in a lot of places... how do I set it up?
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Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
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Old 03-03-2011, 02:18 AM
cyan3 cyan3 is offline
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Quote:
Originally Posted by MattKan View Post
I've seen it referenced in a lot of places... how do I set it up?
PHP Code:
//#CLIENTSIDE
function onCreated() {

 
// creates a block image
 
setimg("block.png");

}

function 
onActionGrab() {

  
// sends message "Grab" if the block is grabbed
  
sendrpgmessage("Grab");


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  #3  
Old 03-03-2011, 02:24 AM
MattKan MattKan is offline
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Quote:
Originally Posted by cyan3 View Post
PHP Code:
//#CLIENTSIDE
function onCreated() {

 
// creates a block image
 
setimg("block.png");

}

function 
onActionGrab() {

  
// sends message "Grab" if the block is grabbed
  
sendrpgmessage("Grab");


It's not a built in function, you have to set it up with a script
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #4  
Old 03-03-2011, 02:25 AM
cyan3 cyan3 is offline
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Quote:
Originally Posted by MattKan View Post
It's not a built in function, you have to set it up with a script
Has always worked for me without setting anything up.
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Old 03-03-2011, 02:30 AM
MattKan MattKan is offline
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Not for me...
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Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
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  #6  
Old 03-03-2011, 03:03 AM
fowlplay4 fowlplay4 is offline
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It's usually something like this:

PHP Code:
//#CLIENTSIDE
function onKeyPressed() {
  if (
keydown(6) && player.ani == "grab") {
    
triggeraction(player.x+vecx(player.dir)*2player.y+vecy(player.dir)*2"Grab"player.account);
  }

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Old 03-03-2011, 03:50 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by cyan3 View Post
Has always worked for me without setting anything up.
That's because Kingdoms has the trigger script already in the movement system.
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Old 03-03-2011, 04:49 AM
MattKan MattKan is offline
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Quote:
Originally Posted by fowlplay4 View Post
It's usually something like this:

PHP Code:
//#CLIENTSIDE
function onKeyPressed() {
  if (
keydown(6) && player.ani == "grab") {
    
triggeraction(player.x+vecx(player.dir)*2player.y+vecy(player.dir)*2"Grab"player.account);
  }

There was a script I saw somewhere that allowed you to use just function onActionGrab as if if you were using function onPlayerTouchsMe or function onCreated anywhere on the server.
__________________
Quote:
Originally Posted by Satoru Iwata
On the other hand, free-to-play games, if unbalanced, could result in some consumers paying extremely large amounts of money, and we can certainly not expect to build a good relationship with our consumers in this fashion. In order to have a favorable long-term relationship, we would like to offer free-to-play games that are balanced and reasonable.
Quote:
Originally Posted by Unximad
Eurocenter Games remains attached to the values of indies game developer and to the service our playerbase community.
Reply With Quote
  #9  
Old 03-03-2011, 04:56 AM
cbk1994 cbk1994 is offline
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Quote:
Originally Posted by MattKan View Post
There was a script I saw somewhere that allowed you to use just function onActionGrab as if if you were using function onPlayerTouchsMe or function onCreated anywhere on the server.
That's it. You have to put Jer's script into a system (generally the movement system, if you're not using the default; otherwise, any system weapon), and then you can use onActionGrab just like onPlayerTouchsMe.
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