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  #41  
Old 09-25-2010, 05:51 AM
Loakey_P2P Loakey_P2P is offline
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my biggest problem with the server was spending 60+ hours getting a mage class to 50 , only to come back days later and discover it was level 1 again due to a serverwide reset . it's nice to know how unfair it is for some to have an advantage over other's , yet no one cares how unfair it is to put all that work into something to just have it taken away due to a change to the server .
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  #42  
Old 09-25-2010, 04:33 PM
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my biggest problem with the server was spending 60+ hours getting a mage class to 50 , only to come back days later and discover it was level 1 again due to a serverwide reset . it's nice to know how unfair it is for some to have an advantage over other's , yet no one cares how unfair it is to put all that work into something to just have it taken away due to a change to the server .
zod hasnt reset since then, though, and it takes like 2 days to reach level 60 or 1 if you're not lazy like me.
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  #43  
Old 09-26-2010, 04:07 PM
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Originally Posted by cbk1994 View Post
The issue that I have with servers like Zodiac, GK, etc is that a noob, no matter how much skill they have, literally can't beat a regular player because of the combinations of gear needed, health/damage bonuses, etc.
I agree with the Zodiac part and a bit with the GK part.
Because in GK you need to be a high lvl with decent equips (decent equips, so not the uber leet equips) to kill someone else in the gmap.
But a noob in GK is pretty capable of defeating a "oldbie", depending on the noobs skill, in a arena or spar event.
  #44  
Old 09-27-2010, 09:58 PM
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Quote:
Originally Posted by xnervNATx View Post
the only problem with zodiac are the sins high damage, nerfing it a bit but make it better imo, also i hated to see that FL didnt have any cmps skills to max, adding a "add 3% magic/melee damage to all blue slots skills" thing too hard for you?

zodiac is the best server on the classic tab right now.

Edit: Dragoons doesnt need more skills, they are balanced, you just suck with it.
Aka:
I got owned by an assassin so you should nerf it, I also want a CMP for FL cause it isn't oped enough and it's an easy thing to add. Zodiac rocks, and I think dragoons are balanced, you just suck.*

*Grammar added for readability.

That is all I got out of that post unfortunately...

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Originally Posted by Loakey_P2P View Post
my biggest problem with the server was spending 60+ hours getting a mage class to 50 , only to come back days later and discover it was level 1 again due to a serverwide reset . it's nice to know how unfair it is for some to have an advantage over other's , yet no one cares how unfair it is to put all that work into something to just have it taken away due to a change to the server .
Everyone else got reset too, don't hold a grudge on the server, they didn't randomly say "hey let's reset this kid".

You can easily go from level 1-60 and fully CMP in a couple of hours... even fewer if you have the right conditions (exp pots, BC, exp weekend, exp items, nation exp II buff, etc.) It's not even a hassle, watch TV or mess on facebook and switch rooms every minute or so.

Like I said, everyone who played the server at that time had the same thing happen and probably 90% of them spent more for it than you. Why should anyone care? Baby...

Goes back to the main topic with an idea...

I think Zodiac should take a page out of Era's book (yea I said it...) and add some preventions to make pk smoother and fairer. Main example from Era being the pk system Chris made. Or something done to prevent people from running, mainly into buildings. If one player initiates a fight (attacks someone else) and the other player returns an attack, they should be locked into a 'battle mode'. In this they can't enter a building until one of three things happen ending the battle:
1. They kill the target.
2. They, themselves, die.
3. Fighting ceases (neither player receives damage for 5 seconds).

Using camouflage, stealth, feign, stuns, or swimming away could potentially break the battle, allowing you to run away. However if you were to be attacked and don't counter-attack, the two players would never enter 'battle mode'.
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  #45  
Old 09-27-2010, 10:03 PM
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Zodiac needs to be taken down and then finished
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  #46  
Old 09-28-2010, 03:13 AM
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I think Zodiac's problem is the lack of Development Staff. I don't think Zodiac even is motivated to recruit everyone. Yes, Scarz somewhat stepped up, but he's working really slowly. I was amazed how quickly Muse finished all those Halloween and Christmas weapons, and I think we need more of that. They are ok with the old, and never aim for the new. I also think new classes should be added more frequently, i'm not interested in any of the current choices besides Battlechanter.
  #47  
Old 09-28-2010, 03:26 AM
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I think Zodiac's problem is the lack of Development Staff. I don't think Zodiac even is motivated to recruit everyone. Yes, Scarz somewhat stepped up, but he's working really slowly. I was amazed how quickly Muse finished all those Halloween and Christmas weapons, and I think we need more of that. They are ok with the old, and never aim for the new. I also think new classes should be added more frequently, i'm not interested in any of the current choices besides Battlechanter.
more classes? are you mad?
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  #48  
Old 09-28-2010, 04:23 AM
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Originally Posted by evilchaseofdoom View Post
I was amazed how quickly Muse finished all those Halloween and Christmas weapons, and I think we need more of that.
New weapons is never the answer. That's something that goes on the side as a sort of secondary objective in playing the game.
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  #49  
Old 09-28-2010, 05:16 AM
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Ya, i'm mad. How'd you know. Also more weapons, the more variety in economy, use of classes and unique builds I guess.
  #50  
Old 09-28-2010, 05:37 AM
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Quote:
Originally Posted by evilchaseofdoom View Post
more weapons = varied (implied as better) economy
In a server where it is so easy to meet the class level cap (or one where there is no cap), new weapons/items are always bad. The only exception is when the "new" things are released aimed toward lower level players (which won't really be noticeable to older/higher up players)

What most people think of when they say "new weapons" are stronger weapons, or weapons with unique abilities compared to what existed. And because servers (games) set up like Zodiac will never be "balanced", there's only two routes this can go through: One is where the weapons are better. The next sword is "like Blade of Genocide but better". The next bow is "like Zephyr Quiver but better". There is no horizontal change, where you can make a new sword that will actually affect the economy without making all the other released swords inferior. The only way a weapon release will make a difference is if it's so undeniably better than everything else that acquiring is a sort of achievement. This, in turn, makes the game lopsided and gives it that "bad economy" people complain about.

Alternatively, the weapon will be so similar to the currently existing ones, it just won't make any change at all aside from "one more novel collection of pixels to acquire". It won't affect gameplay or the economy in any special way.

Weapons and item releases to extend gameplay and improve the server? That just doesn't happen. That's not how an economy in this type of situation works. Nobody should ever be allowed to mention "The economy" in an MMORPG (or a server styled after a popular one) because the entire format of an MMORPG is to have a lopsided economy. To have clearly defined elites and monetary specifications for being an elite. The new player simply can't stack up to them because that is the nature of the beast.

You can have "new weapons", but you have to recognize that won't fix anything, and that if you're looking to "fixing" the economy, you have to be aware more releases just makes it "worse".


itt short-sighted good ideas are debunked by long-term pessimism
itt tl;dr
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  #51  
Old 09-28-2010, 07:37 PM
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releasing new weapons for lower level players is a good idea, more leeching weapons like hedgebane and halloweve would be a good thing.
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  #52  
Old 09-28-2010, 10:40 PM
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What does ITT stand for?
  #53  
Old 09-28-2010, 10:53 PM
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What does ITT stand for?
in this thread

i think
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  #54  
Old 09-28-2010, 10:55 PM
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PoJo and his stupid, hip internet acronyms.
  #55  
Old 09-29-2010, 02:18 AM
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Quote:
Originally Posted by evilchaseofdoom View Post
I think Zodiac's problem is the lack of Development Staff.
I also think new classes should be added more frequently, i'm not interested in any of the current choices besides Battlechanter.
About new classes, that wouldn't fix anything either. The server has it's basics (leveling, items, classes, and obtaining of items), but it's just been expanding on those for the past few years and needs some newness in a different field. As PoJo said earlier most of the buildings on the Gmap are empty, and unless they have a cave/dungeon the inside ones are useless. There's even a entire island (as big as the main) that is inaccessible. And there's a severe lack of ideas when it comes to new skills, they all do one of a few things (bind, stun, damage, or enhance). These are wide categories, but in my opinion (and I've said this before) the entire skill setup should be reworked, Zodiac should be more than just pressing the same 3 buttons and laughing at unavoidable long range binds or damage.

And about development, I totally agree. I proposed a few fresh and totally doable ideas to a few of the development staff members and they said it involved too much work...
Really?

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tl;dr
Lol, noob.

Quote:
Originally Posted by xnervNATx View Post
releasing new weapons for lower level players is a good idea, more leeching weapons like hedgebane and halloweve would be a good thing.
Well, at least one serious answer in this post... they aren't needed. Hedgebane and Hallowseve go level 0-60, what are you implying?

Why would you need lower level weapons when you just use those two and get to level 60 in a matter of 3-4 hours? Also unless you're level 60 and cmped your character won't be useful for anything. You're ludicrous to claim that new weapons in any way would fix the server.

Quote:
Originally Posted by BigBear3 View Post
PoJo and his stupid, hip internet acronyms.
Lol, noob.
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  #56  
Old 09-29-2010, 08:15 PM
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Where is that Zodiac V2 I was hearing about? I think they should close it up for a bit and reset/fix everything first
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  #57  
Old 10-01-2010, 05:26 PM
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Quote:
Originally Posted by Crono View Post
zod hasnt reset since then, though, and it takes like 2 days to reach level 60 or 1 if you're not lazy like me.
then is what I'm talking about , back when sl left the classic list and zod took its place . but i must be lazy then cause I've been at it several hours a day for a week now and i just reached level 30 the other day .
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  #58  
Old 10-01-2010, 06:53 PM
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then is what I'm talking about , back when sl left the classic list and zod took its place . but i must be lazy then cause I've been at it several hours a day for a week now and i just reached level 30 the other day .
you need halloweve and hedgebane to level quickly now.
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  #59  
Old 10-01-2010, 07:07 PM
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you need halloweve and hedgebane to level quickly now.
or just a decent party

or any item with lifesteal

do recommend eve + hedgebane though
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  #60  
Old 10-01-2010, 09:06 PM
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or just a decent party
a party of 2-3 with halloweve/hedgebane can easly reach 60 in a day or 2

not much items with life steal that you can mass with.
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  #61  
Old 10-01-2010, 09:11 PM
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a party of 2-3 with halloweve/hedgebane can easly reach 60 in a day or 2

not much items with life steal that you can mass with.
well u can mass with any weapon u want, you just need the lifesteal
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  #62  
Old 10-01-2010, 10:10 PM
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well u can mass with any weapon u want, you just need the lifesteal
not every weapons with lifesteal are made to mass
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  #63  
Old 10-01-2010, 10:15 PM
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you guys suck if any weapon has lifesteal its almost to easy to solo level :S
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  #64  
Old 10-01-2010, 10:17 PM
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not every weapons with lifesteal are made to mass
Just gotta mass better if using short range weapons... It's honestly not that hard.

You can get a eve + bane for a cool 250k though.
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  #65  
Old 10-01-2010, 11:29 PM
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not every weapons with lifesteal are made to mass
almost all are pretty much made to mass
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  #66  
Old 10-01-2010, 11:41 PM
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'zodiac would be good if sins werent so op lol!!!!
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  #67  
Old 10-01-2010, 11:42 PM
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'zodiac would be good if sins werent so op lol!!!!
shut the **** up ppl who call sin op are completely clueless
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  #68  
Old 10-01-2010, 11:47 PM
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sin op class can backstab n do damage
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  #69  
Old 10-01-2010, 11:48 PM
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sin op class can backstab n do damage
u r
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Old 10-01-2010, 11:56 PM
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Quote:
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you guys suck if any weapon has lifesteal its almost to easy to solo level :S
Depends on the class, those without strength are kinda screwed.
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  #71  
Old 10-02-2010, 12:50 AM
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  #72  
Old 10-02-2010, 04:25 PM
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Quote:
Originally Posted by xnervNATx View Post
you need halloweve and hedgebane to level quickly now.
thanks for that , helpful advice is welcome . stupid ranting is just useless . the point being why should i spend 100+ hours doing something on a server when it will just be taken away . that's not a question , its a statement so don't bother ranting about your personal opinion super .
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  #73  
Old 10-02-2010, 04:52 PM
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Haha you're really complaining about nothing. The last reset happened around 2007 and it only reset cause someone kept duping stuff. My point is to lighten up it won't happen you. All you need to deal with is Zodiac's terrible economy.
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Old 10-02-2010, 11:04 PM
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Haha you're really complaining about nothing. The last reset happened around 2007 and it only reset cause someone kept duping stuff. My point is to lighten up it won't happen you. All you need to deal with is Zodiac's terrible economy.
I remember that lol
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  #75  
Old 10-03-2010, 10:23 PM
Enchanted Wolf XxX Enchanted Wolf XxX is offline
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Quote:
Originally Posted by Catbert View Post
I just started playing an hour of Zodiac and man, it's pretty screwed up. I have to pm a FAQ atleast 5 times for him to respond, or find him in game to ask him my question. I had to mass out atleast 20 times to ask how I can get my head uploaded. Even then, nobody would tell me. I then had to post a thread on how to get my head uploaded. Not to mention that players are almost all trials / douchebag 12 year olds that can't afford WoW so they are looking for a new MMO. A LOT of people who start Graal run straight to Zodiac.

All I'm saying is, it's all about playing the actual game then helping each other out. Since it's a sort of MMO people can't be arsed to type to somebody and tel them how to play. They're too busy sitting outside spawn killing noobs with l33t armor that they grinded hours for thinking they're TEH BEST PKER ever just because they grinded that long. In every MMO it's the same. Get the best gear, spam one spell and kill everyone. I don't see the aspect of playing a MMO for PVP.

Just my two cents.

- Catbert, Retired from Era (Master Miner)
If you would have paid attention to the tutorial, it covers everything very thoroughly. My IRL friend, never played Graal before, started like a month ago, and he KNEW everything he had to know to play, and he has roughly 18M already.

Last edited by fowlplay4; 10-03-2010 at 10:39 PM.. Reason: R-Bomb Removal.
  #76  
Old 10-04-2010, 08:11 AM
taylor taylor is offline
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  #77  
Old 10-04-2010, 02:21 PM
Brad Brad is offline
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takes like an hour to figure zodiac out and if you just test skills out you can get decent at your class pretty damn quickly...i use a druid 95% of the time though so i cant comment on the 1337 pkerz
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  #78  
Old 10-05-2010, 01:12 AM
Zexon Zexon is offline
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I really find nothing TRUELY wrong with zod, its just OP classes and theres very few.
I came back about 6 months ago and zodiac been the best mmorpg ive ever been on to say . Its like a serious private server XD
  #79  
Old 10-05-2010, 01:14 AM
Zexon Zexon is offline
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Originally Posted by Supaman771 View Post
Just gotta mass better if using short range weapons... It's honestly not that hard.

You can get a eve + bane for a cool 250k though.
Lol you can get a bane for 25k - 50k
  #80  
Old 10-06-2010, 02:44 PM
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Lol you can get a bane for 25k - 50k
and a hallow's for prob 200k...what you laughin about
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