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  #1  
Old 02-17-2010, 10:36 PM
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Brigid-cursed!

I'm brigid, and i feel like we've been stripped of all attacks; that arent used against unholy.

which is fine, seeing we obviously are overpowered against those of which who are bile, or zombies; vampiric guardians, ect.

But, i dont think its fair that if we get cursed, we literally have nothing to use when we're cursed; which if somone, lets say chaosorc, who is generous enough to never have cursed me, being level 64 wisdom he'd leave a curse on me for around 40 minutes, leaving me completely useless.

a simple fix - if deemed needed of a fix - would be allowing brigid to curse bilers, so they cant cast curse.
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Old 02-17-2010, 11:08 PM
cyan3 cyan3 is offline
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Brigid has many disadvantages but can be very powerful if you know how to use the spells, Here is a very good blog post by Draenin highlighting the advantages and disadvantages to Brigid.

http://forums.graalonline.com/forums/blog.php?b=73

Kinda going off topic so I'll get back on it.

Brigid can be very disadvantaged in many cases which is a pain but Brigid has only ever been great fighting bile users.
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  #3  
Old 02-18-2010, 12:14 AM
MajinDragon MajinDragon is offline
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You really shouldn't pick Brigid if your focus is on PVP, that being said, GK hasn't exactly got the right sort of system going to allow room for a healer spec. All stems from allowing everyone to become anything they want.
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Old 02-18-2010, 08:28 PM
vidar vidar is offline
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dreanins post has some holes in it and btw u can curse other players.. if u curse a bile player they cant cast wounds or red/black death
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Old 02-18-2010, 08:31 PM
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and if the insect plague was fixed that would be a decent non holy wisdom spell to cast on players. but to give brigid players a spell that would negate bile users "curse" spell then that would leave them defenseless with no way of stopping our holy spells so no there's no need for a spell to inhibit other users from casting curse on brigid players
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Old 02-23-2010, 07:14 PM
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and if the insect plague was fixed that would be a decent non holy wisdom spell to cast on players. but to give brigid players a spell that would negate bile users "curse" spell then that would leave them defenseless with no way of stopping our holy spells so no there's no need for a spell to inhibit other users from casting curse on brigid players
Totally agreed, i think insect plague should be fixed too. Its a decent working prayer, its just .. trash. Does unnoticeable damage.
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Old 02-24-2010, 07:15 AM
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Totally agreed, i think insect plague should be fixed too. Its a decent working prayer, its just .. trash. Does unnoticeable damage.
well it used to fallow around the target doing about the same damage it does now but the good part was it had a decent poison

also.. holy wrath.. wtf... that's all i have to say about that haha
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Old 02-24-2010, 09:48 AM
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well it used to fallow around the target doing about the same damage it does now but the good part was it had a decent poison

also.. holy wrath.. wtf... that's all i have to say about that haha
Holy wrath is half decent, it can hit players from anywhere on the map if you have them targetted (which happens when?). It does about 25% of there health, but its grace consumption is unreal, it uses about 150 grace per cast, and its got a long casting time, and it only hurts bile, and of course, its holy, so if we're cursed its useless like everything else.
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Old 02-24-2010, 08:17 PM
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Holy wrath is half decent, it can hit players from anywhere on the map if you have them targetted (which happens when?). It does about 25% of there health, but its grace consumption is unreal, it uses about 150 grace per cast, and its got a long casting time, and it only hurts bile, and of course, its holy, so if we're cursed its useless like everything else.
holy wrath is impractical in battle for the very reasons u listed. and btw insect plague takes up almost as much gp haha and the targeting system only allows u to target so far away regardless of the spells range
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Old 02-24-2010, 10:11 PM
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holy wrath is impractical in battle for the very reasons u listed. and btw insect plague takes up almost as much gp haha and the targeting system only allows u to target so far away regardless of the spells range
completely agreed, but its -half decent- for the fact it does damage, like few of the other brigid spells.

Honestly, i just want something that does damage to things that arent bile. Insect plague would be perfect.
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Old 02-25-2010, 12:35 PM
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maybe a quarter decent. it's cost does not justify it's usage at all. and yes IF improved insect plague would be great or even if the wc on thorns was improved.. since it's attack type is physical it wont do damage to players who have high ac .. and yeah eas drop rate have been lowed anyone that's been playing for like 6 months has great ac regardless. also just a mention.. it'd be awesome if the spell peace did something for pvp lol idk something like disarming the person most likely they'll have the weapon hotkeyed in which case they'll just quickly re-equip it but in the meantime u'll have a chance to escape or set up for ur next spell
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  #12  
Old 02-25-2010, 03:20 PM
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u'll have a chance to escape or set up for ur next spell
yeah escape, because we're probably cursed already so we have no alternative then to escape.
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  #13  
Old 02-25-2010, 09:58 PM
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I don't feel that underpowered being Brigid other then my severe weakness to wounds.

Didn't know I could curse people from using wounds, hellz yeah!
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Old 02-26-2010, 01:25 AM
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we're really not over powered per say but there are a several problems.. but none so bad that u can't hold ur own against anyone given the right gear set and good strategy
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  #15  
Old 02-26-2010, 02:23 AM
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All gods are flawed, none of them are perfect. Balancing them and gaining approval of all the players is a difficult thing to do. Brigid is a support god anyway.
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Old 02-26-2010, 02:42 AM
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All gods are flawed, none of them are perfect. Balancing them and gaining approval of all the players is a difficult thing to do. Brigid is a support god anyway.
I'd be totally fine with it, if we had any real support spells that any other player with any other god couldnt get.
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Old 02-26-2010, 06:32 AM
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Magic/prayers are both pretty broken. When haven't they been broken?
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  #18  
Old 02-26-2010, 06:05 PM
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Quote:
Originally Posted by cyan3 View Post
Brigid can be very disadvantaged in many cases which is a pain but Brigid has only ever been great fighting bile users.
Uh, no. Brigid happens to have some of the most ridiculous spells and armor pieces in the game. Sanctuary is stupidly broken since you can cast out of it, and only a few spells actually penetrate the barrier. If you think Brigid isn't that powerful, it's because you're not using the right spells.
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dreanins post has some holes in it and btw u can curse other players.. if u curse a bile player they cant cast wounds or red/black death
I'd like to know what 'holes' you mean. I mentioned the effects of Brigid's curse spell in that article. Might be wise to take another look.

And by the way, the effects of curse does not depend on what god your enemy follows. It depends on what you, personally, are denied for following whatever god you follow. Brigid is denied death, wounding, etc, which explains why red and black death are denied for your enemies when you curse them. (Black / Red Death are, of course, death-type spells.)

Last edited by Draenin; 02-26-2010 at 06:21 PM..
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  #19  
Old 02-27-2010, 01:54 AM
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Originally Posted by Draenin View Post
Uh, no. Brigid happens to have some of the most ridiculous spells and armor pieces in the game. Sanctuary is stupidly broken since you can cast out of it, and only a few spells actually penetrate the barrier. If you think Brigid isn't that powerful, it's because you're not using the right spells.
What Felix said is correct, Brigid is powerful but only in a magic vs magic battle.
Most Brigid users would lose a melee vs magic battle, even against bile users.
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Old 02-27-2010, 01:57 AM
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What Felix said is correct, Brigid is powerful but only in a magic vs magic battle.
Most Brigid users would lose a melee vs magic battle, even against bile users.


The main factor in melee vs magic battles is speed, On comparison a melee character has more speed than a magic user thus disrupting spells with each attack and nulling any damage that could be dealt by magic. In pvp I almost never get killed by a magic user because I always catch and hit them before a spell can be casted.
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  #21  
Old 02-27-2010, 09:53 AM
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The main factor in melee vs magic battles is speed
Thank you; there's two kinds of mages. Speed mages, who just stack speed, and those are in my opinion the only successful PVP ones, and those who stack pow/wis/ and have ~4 speed, which are worthless in PVP.

Which very much, in my opinion, defys the reasoning of mage gear. Thats practically saying if your a mage, the whole gear scene is pointless, just get speed. We should get damage from power / wisdom, which i do not notice if we do.

Thats why i wear Ring of Halloweens.
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Old 02-28-2010, 03:15 AM
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Thank you; there's two kinds of mages. Speed mages, who just stack speed, and those are in my opinion the only successful PVP ones, and those who stack pow/wis/ and have ~4 speed, which are worthless in PVP.

Which very much, in my opinion, defys the reasoning of mage gear. Thats practically saying if your a mage, the whole gear scene is pointless, just get speed. We should get damage from power / wisdom, which i do not notice if we do.

Thats why i wear Ring of Halloweens.
Ah, well there's more to it then you think.
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Old 02-28-2010, 06:58 AM
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Ah, well there's more to it then you think.
Perhaps- mind explaining? I've tested my damage with 30 30 power / wis, and with 21 / 20 power and wis, and its not a difference, period. Yeah, i can cast 50 more large bullets, sure i can cast ice storm 10 more times, but is that going to help me in the long run when i have 3 Dustarians stabbing swords into my gut?
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Old 03-02-2010, 05:23 AM
vidar vidar is offline
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Uh, no. Brigid happens to have some of the most ridiculous spells and armor pieces in the game. Sanctuary is stupidly broken since you can cast out of it, and only a few spells actually penetrate the barrier. If you think Brigid isn't that powerful, it's because you're not using the right spells.
I'd like to know what 'holes' you mean. I mentioned the effects of Brigid's curse spell in that article. Might be wise to take another look.

And by the way, the effects of curse does not depend on what god your enemy follows. It depends on what you, personally, are denied for following whatever god you follow. Brigid is denied death, wounding, etc, which explains why red and black death are denied for your enemies when you curse them. (Black / Red Death are, of course, death-type spells.)
uhm well ur crazy sanctuary is deff not broken that a hole in ur post right there... first off yeah u can cast out of it.. but that's not different than counter wall. second sanctuary doesn't stop "most spells" not even close.. any spell that targets gets through automatically... bolts all get through and last a moment and storms (ex. ice storm) have a 50/50 chance of getting though yes he armor is good.. but deff not great. gloves yeah i'd agree those are amazing shield is good for fighting against MAGES +4 ac yeah not gonna make a huge difference in melee and the resistances only mater against mages for the most part and name these "rediculas" spells... in order for spider web to be trully affective then u have to cast it more than once. yeah brigid is a great god to be and shouldn't be under estimated but i feel ur a bit delusional
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Old 03-02-2010, 05:39 AM
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uhm well ur crazy sanctuary is deff not broken that a hole in ur post right there... first off yeah u can cast out of it.. but that's not different than counter wall. second sanctuary doesn't stop "most spells" not even close.. any spell that targets gets through automatically... bolts all get through and last a moment and storms (ex. ice storm) have a 50/50 chance of getting though yes he armor is good.. but deff not great. gloves yeah i'd agree those are amazing shield is good for fighting against MAGES +4 ac yeah not gonna make a huge difference in melee and the resistances only mater against mages for the most part and name these "rediculas" spells... in order for spider web to be trully affective then u have to cast it more than once. yeah brigid is a great god to be and shouldn't be under estimated but i feel ur a bit delusional
Sanctuary works to block the majority of spells except for wounding and diseases. But curse can cut off your enemy's wounding capabilities anyway.

Wall of Thorns, Sanctuary, and Curse are all good spells to use for Brigid. Spiderweb got nerfed some time ago, but it used to be really potent. And as for insect swarm, it has never been useful.

And yes, the shield is useful. Even when against players specializing in melee. +30 resist fire / cold / electricity on that shield can be boosted up to +60 each with level 107 resist scrolls, which severely reduces damage from weapons with those elements. Resistances apply for more than just magic.
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Old 03-02-2010, 05:51 AM
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Should add a poison to wall of thorns, so it doesn't do physical damage on players who already have 99% phys resist, and poisons, and should add severe wounds damage to Insect plague, so we have a legit non-holy damager.
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Old 03-02-2010, 05:52 AM
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who's gonna have time to randomly apply those scrolls? and no sancturary doesn't block most of the spells.. like i said targeting spells it doesn't block, bolts get through for a second or two enough to do damage and cancel ur cast and spells like ice storm have a 50/50 chance, wall of thorns is useless pvp and curse is a good defensive. and insect plague if fixed would be.. ok.. and yeah weapons with THOSE elements.. but it doesn't do anything against the +100 dam of a prepped weapon lol
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Old 03-02-2010, 06:03 AM
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Should add a poison to wall of thorns, so it doesn't do physical damage on players who already have 99% phys resist, and poisons, and should add severe wounds damage to Insect plague, so we have a legit non-holy damager.
haha sounds good non holy spells that work pvp would be nice
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Old 03-02-2010, 06:13 AM
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haha sounds good non holy spells that work pvp would be nice
It would say; completely altar brigid!
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Old 03-02-2010, 06:21 AM
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it would make brigid more formidable especially if cursed.. us being able to poison would be nice right now thorns wc at level 60 is still not able hurt melee players haha and insect plague should really be the one that poisons costs a lot to cast so u'd think it'd be a bit better... this being said nothing about brigid is gonna be changed anytime soon haha
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Old 03-02-2010, 12:59 PM
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Should add a poison to wall of thorns, so it doesn't do physical damage on players who already have 99% phys resist, and poisons, and should add severe wounds damage to Insect plague, so we have a legit non-holy damager.
What's brigid doing with a wounding spell? That's completely obsurd since you guys are 100% denied wounding/death. The thorns poison doesn't bother me since poison is overpowered+overrated.
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Old 03-02-2010, 06:58 PM
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no it's not a "wounding" spell he's just talking about giving insect plague more damage atm it gives damage equal to minor wounds he's talking about giving it damage like serious wounds.
i'd be happy if thorns/insect plague poisoned haha
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Old 03-02-2010, 07:13 PM
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What's brigid doing with a wounding spell? That's completely obsurd since you guys are 100% denied wounding/death. The thorns poison doesn't bother me since poison is overpowered+overrated.
I think we've said it 3 times now; we need something beside holy word that does damage, that isn't completely disabled when we're cursed.
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Old 03-02-2010, 08:24 PM
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when you're cursed u have magic
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Old 03-02-2010, 09:00 PM
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useless!
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Old 03-02-2010, 09:15 PM
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support to what? there's no need for a support god in this game.. and u have to be able to defend urself before you can support other and yes all gods are flawed and all have issues so fight for ur gods haha the fixes i talk about aren't major nore will they make brigid a powerfull god.. just make brigid players able to defend them selves :P
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Old 03-03-2010, 06:09 AM
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support to what? there's no need for a support god in this game.. and u have to be able to defend urself before you can support other and yes all gods are flawed and all have issues so fight for ur gods haha the fixes i talk about aren't major nore will they make brigid a powerfull god.. just make brigid players able to defend them selves :P
second.
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Old 03-03-2010, 04:45 PM
MajinDragon MajinDragon is offline
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You have sanctuary, relics that bolster AC and two working spells that actually hinder movement. At the moment, brigid has the greatest defense granted by gods. What you want is to be more combat viable which contradicts the type of god brigid is
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Originally Posted by unixmad View Post
Brigid Goddess of Peace, Guardian of Life, Mother of Nature
I'd like for brigid to be realised as the supportive/protective god able to apply shields to themselves and allys, cast a wider variety of heals, buffs that go beyond the 20nat stat boundry, that even bolster max stats etc. I can't imagine a mother, god of peace and a guardian of life being buffed to kill more effectively.

It's probably upsetting to casters though, that there aren't any other viable mage gods. Leuc although powerful, easier to level etc, doesn't have enough emphasis on combat. Chain lightning does too little damage pvp while it's the main attack? They have no method of gaining distance over the opponent. combat casters need good damage and methods of escape.
Even balor could be a viable mage/anti-mage god but had little pvp elements.
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Old 03-03-2010, 07:16 PM
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Yeah, but can the liable things we got with brigid be fixed then? i understand what you mean, but we need something to make us useful in combat.
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Old 03-03-2010, 08:39 PM
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sanctuary.. kinda sucks haha it works somewhat, spells that hinder movement.. thorns? eh cast time is to great u can't hinder there movement if they're already hitting u before u can cast spider web? easily avoided and it was nurfed. i don't wanna see her become an all powerfull god i've told kale this before. just fix the things that are broken or don't work properly.. but this goes for all gods and all spells.. i'd love to see summon cult monsters working and you've said yourself majin that ac really doesn't matter anymore
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