I'm trying to run Graal to assist a mate on his server, and I am simply unable to communicate to him in-game due to Graal incessantly lagging. It renders a few frames at a time, then simply freezes.
Data
Process information:
Name: graal.exe*32
CPU: 50
Working Set (Memory): 170,496 K
Priv. Working Set (Memory): 116,300k
System information:
Type: Alienware M17x Laptop
OS: Windows Vista SP1 x64
Memory: 4gb DDR3 RAM
Video: nVidia GeForce GTX 260M (1gb DDR3 VRAM) x2
Audio: IDT HD Audio
Network: nVidia nForce 10/100/1000 Mbps Ethernet / Broadcom 802.11n Network Adapter
Log:
PHP Code:
Scanning folder structure of C:/Graal/...
Done.
Created DirectDraw object
Initialized Direct3D7
Initialized DirectDraw
CPU: 64 bit
Graphic Capabilities:
Hardware accelerated graphics: true
Video Memory: 2675 Mbyte
Drawing of alpha blended textures: true
Textures with non-power-of-2 size: true
3D Textures with non-power-of-2 size: true
2D during 3D scene: true
Use 32 bit alpha: true
Initialized Direct3D7
Graal has been activated!
Loading tile definitions for server Login
Connecting to the game server...
Done.
Loading tile definitions for server Login
Connecting to the game server...
Done.
File download: http://wiki.graal.net/images/c/c9/GraalKingdomsSpar11September2009.png (size: 96993) done
Loading tile definitions for server Games
Connecting to the game server...
Done.
Note: Skills server is the only observable server so far with these issues. It also has had a lot of complaints recently by a great many of people... coincidence?
Any assistance?
PS: Also, I noticed that, apparently, you're using Direct3D 7. Perhaps it's time to update to Direct3D 9 or 10?