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  #1  
Old 08-23-2009, 05:28 PM
DustyPorViva DustyPorViva is offline
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direction of a gani attribute?

Is there any way I can specify in which direction a gani attribute( player.attr[x] = "y.gani"; ) should be facing?
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  #2  
Old 08-23-2009, 05:54 PM
xXziroXx xXziroXx is offline
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Since you attach a gani to an object, the direction will automatically be the same as the objects direction.
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  #3  
Old 08-23-2009, 05:54 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by xXziroXx View Post
Since you attach a gani to an object, the direction will automatically be the same as the objects direction.
Nope. Hence why I'm asking That's what I thought, but it defaults to down for some reason.
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Old 08-23-2009, 06:02 PM
xXziroXx xXziroXx is offline
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Originally Posted by DustyPorViva View Post
Nope. Hence why I'm asking That's what I thought, but it defaults to down for some reason.
Hm, weird - would have assumed it would auto-adjust.
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  #5  
Old 08-23-2009, 06:53 PM
Crow Crow is offline
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Hm. Try player.attr[x].dir? Just a rough guess though..
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Old 08-23-2009, 07:30 PM
fowlplay4 fowlplay4 is offline
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Well you can use player.x, player.y in the gani script, just use player.dir in it as well?
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Old 08-23-2009, 08:42 PM
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Originally Posted by fowlplay4 View Post
Well you can use player.x, player.y in the gani script, just use player.dir in it as well?
He never said he was using a script. I suppose he just got a gani with different stuff in the 4 directions each gani has by default.
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  #8  
Old 08-23-2009, 10:36 PM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Crow View Post
He never said he was using a script. I suppose he just got a gani with different stuff in the 4 directions each gani has by default.
Yup. I'm trying to use a gani for the horse separate from the player's gani.
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  #9  
Old 08-23-2009, 11:42 PM
fowlplay4 fowlplay4 is offline
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Originally Posted by DustyPorViva View Post
Yup. I'm trying to use a gani for the horse separate from the player's gani.
Why not just use the already made ride ganis or use parameters?
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  #10  
Old 08-24-2009, 12:30 AM
Mark Sir Link Mark Sir Link is offline
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different style horses perhaps?
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  #11  
Old 08-24-2009, 12:36 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by fowlplay4 View Post
Why not just use the already made ride ganis or use parameters?
Eh... if I could use them I would have. However, players and horses are a good example of gani's that just don't work how the sprites once did, hence what I'm doing it differently.

It doesn't matter, because even if I could specify a direction gani attributes always display over the player.
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