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  #1  
Old 02-16-2009, 10:18 PM
Frankie Frankie is offline
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so what's going on?

forums have been pretty dead regarding updates recently. just wondering what's going on with development, what's planned, progress, etc.
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  #2  
Old 02-16-2009, 10:53 PM
deathbarrier99 deathbarrier99 is offline
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Bwahahahahahahaha.
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  #3  
Old 02-16-2009, 11:46 PM
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The majority of our work is being done on the dev server. I don't want to give anything away without permission, though.
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  #4  
Old 02-17-2009, 01:26 AM
BlueMelon BlueMelon is offline
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Hotel isnt completely done either..
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  #5  
Old 02-17-2009, 02:10 AM
Frankie Frankie is offline
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Quote:
Originally Posted by cbk1994 View Post
The majority of our work is being done on the dev server. I don't want to give anything away without permission, though.
heh..

era staff have been doing the "we want it 2 b a surprise" routine for the longest time. there's no point in doing it. tell players what to expect this way the staff team knows what's good and what's not good. instead, they're going to add all this stuff that players don't know about and find out everyone hates it, resulting in a huge waste of time.

hypothetically of course. I'm not trying to say what you guys are doing is bad (don't even know what's going on on Era dev) but just saying that you should notify players what's going on this way there's the option of getting feedback.
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  #6  
Old 02-17-2009, 01:28 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Also, If you tell us we can already decide.. Leave, or stay..

If era is going to be more stupid then this im gone ;o
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  #7  
Old 02-17-2009, 09:24 PM
BlueMelon BlueMelon is offline
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I really hope the levels dont turn out like core electronics and New rycle place and HUGE lc base...
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  #8  
Old 02-17-2009, 09:57 PM
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I do agree, they should very well show the work thats being done. I think it's rather silly to keep it a secert. The more you show, the more people KNOW something is at least being done. You can see things are being done, but it doesn't mean **** unless they can see it.

Also, like Frankie says you have to show whats being done for judgement, though I think almost anything new is auto-hated at first and people learn to like it.
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  #9  
Old 02-18-2009, 12:09 AM
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Quote:
Originally Posted by Frankie View Post
forums have been pretty dead regarding updates recently. just wondering what's going on with development, what's planned, progress, etc.


Here are Era's plans, enjoy!
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  #10  
Old 02-23-2009, 10:41 PM
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Progress is being made. Trust me. Angel is back, what else would you expect?
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  #11  
Old 02-23-2009, 11:32 PM
deathbarrier99 deathbarrier99 is offline
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Progress is being made. Trust me. Angel is back, what else would you expect?
If this is sarcasm you need some work.
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  #12  
Old 02-24-2009, 03:21 AM
papajchris papajchris is offline
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progress is actually being made, when angel showed me the new gmap it was nearly done or atleast filled in, and then the insides were being added. I also was told of some cool ideas that have been added now and that will be int he future. Im not sure what angel wants out there, but ill tell her the public wants info!
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  #13  
Old 02-24-2009, 03:35 AM
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Quote:
Originally Posted by Frankie View Post
forums have been pretty dead regarding updates recently. just wondering what's going on with development, what's planned, progress, etc.
Nothing really significant being released recently on overworld. Like Chris said most of the work is being done on dev now and I must say it's looking pretty good. However, Im not ready to post any info regarding the progress yet.
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  #14  
Old 02-24-2009, 04:09 AM
Frankie Frankie is offline
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I was never doubting the progress that's being made. Angel already showed me the progress on the new overworld because she wanted my opinion. It's decent, but I would like to see effort being put on game play mechanics rather than visual.
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  #15  
Old 02-24-2009, 02:16 PM
DazJenova DazJenova is offline
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Well we are planning to fix the player system/movement system/item system before we can open Dev to public and show players what we have been working on.

Myself/DH/Angel/Cain/Chris have all been working on Era Dev and we've done a huge ammount of work which really i'm excited to show players whats done. We can't just open Dev with the broken down systems we have now that's why Chris/Angel are rescripting the player system/movement system and item system which takes time to complete.
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  #16  
Old 02-24-2009, 03:00 PM
Frankie Frankie is offline
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Quote:
Originally Posted by DazJenova View Post
Well we are planning to fix the player system/movement system/item system before we can open Dev to public and show players what we have been working on.

Myself/DH/Angel/Cain/Chris have all been working on Era Dev and we've done a huge ammount of work which really i'm excited to show players whats done. We can't just open Dev with the broken down systems we have now that's why Chris/Angel are rescripting the player system/movement system and item system which takes time to complete.
why fix? what's wrong with it?
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  #17  
Old 02-24-2009, 03:38 PM
DazJenova DazJenova is offline
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Quote:
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why fix? what's wrong with it?
Angel and Chris are rescripting the whole player system etc.
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  #18  
Old 02-24-2009, 03:40 PM
Frankie Frankie is offline
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Quote:
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Angel and Chris are rescripting the whole player system etc.
is anything new going to be introduced with this? it seems to me that the only change this is going to bring is neater code in NC rather than something the player will actually see.
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  #19  
Old 02-24-2009, 03:42 PM
DazJenova DazJenova is offline
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Quote:
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is anything new going to be introduced with this? it seems to me that the only change this is going to bring is neater code in NC rather than something the player will actually see.
I really don't know to be honest, would need to ask Chris/Angel to see why we can't use the old one. But you yourself know in the player class there's alot of **** not needed.
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  #20  
Old 02-24-2009, 09:14 PM
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Quote:
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is anything new going to be introduced with this? it seems to me that the only change this is going to bring is neater code in NC rather than something the player will actually see.
The current item system is not very secure...security is a good thing so they don't have spawners and duping going on again.
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  #21  
Old 02-25-2009, 01:12 AM
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Quote:
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If this is sarcasm you need some work.
Uhhh...it's not....
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  #22  
Old 02-26-2009, 03:04 AM
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The current item system is not very secure...security is a good thing so they don't have spawners and duping going on again.
the problem never was spawners which duped items and ruined the economy, it was corrupt staff members who would dupe and distribute items to their friends, who then ruined the economy. Anytime any major spawning was done there was just a roll back, yet what staff members did went unnoticed and untreated.
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  #23  
Old 02-26-2009, 03:06 AM
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Quote:
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the problem never was spawners which duped items and ruined the economy, it was corrupt staff members who would dupe and distribute items to their friends, who then ruined the economy. Anytime any major spawning was done there was just a roll back, yet what staff members did went unnoticed and untreated.
Heh, there's so many items out right now that are left over from spawners and/or duping...I'd say at least 50%
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  #24  
Old 02-28-2009, 10:06 PM
BlueMelon BlueMelon is offline
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The drop system right now is ok tho. It solvved dupping. (I think)
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  #25  
Old 03-02-2009, 08:06 AM
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Currently, there are so many dormant SR houses that it's hard to purchase a home without spending oodles and oodles of cash. Why don't we remove all previous access from dormant homes, and put them on the market?
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  #26  
Old 03-02-2009, 08:08 AM
DarkRenji DarkRenji is offline
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Currently, there are so many dormant SR houses that it's hard to purchase a home without spending oodles and oodles of cash. Why don't we remove all previous access from dormant homes, and put them on the market?
If a person is inactive for a month they do that, or kimmy was atleast
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  #27  
Old 03-02-2009, 08:19 AM
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If a person is inactive for a month they do that, or kimmy was atleast
I recently took a trip around SR, and I noticed 5+ houses that had owners whom I haven't seen in months (and I am usually on).

List:
TichielJuspian
Scoper
psyco_man
Chelsie_6
Sarah_the_evil_mage
Israfel_I

Hunterhunk, Vettefan, and MontyPython are fairly inactive, but they still log on from time to time. The rest are owned by Graal#'s, so I cannot tell if the users are active or not.

One house isn't accessible.
One house has a staff block in front of it.
One house is owned by Deophite.
One house is accessible, but nobody owns it.
One house reads "Icarus' house," but isn't accessible.

Sewer Houses:
aXEpk (inactive)
Spikedude (inactive)
demisis_p2p (inactive)
darius_p2p (inactive)
Demisis_1997 (owns two sewer houses, inactive)
Ace_Ciprioni (isn't he banned now?)
physco_man (inactive)
Kill (inactive)

I could be wrong, because I don't keep count of every player who has logged on within the past few months, but these are players whom I rarely see (if at all).
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Old 03-02-2009, 08:41 AM
DarkRenji DarkRenji is offline
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Most of those inactive people come on atleast once a month tbh
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  #29  
Old 03-02-2009, 08:47 AM
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Are they active players though, or do they just log on for a limited time?
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  #30  
Old 03-02-2009, 02:24 PM
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You will never get Israfel_I to lose the house, and I remember seeing this Tuchial Juspian or whatever person online. Most of the people do log on though, its obvious you didn't actually feel like seeing who was actually on and wasn't when on your list only 2 people are marked as Playing. Perhaps more housing could be released but they are working on Era Dev right now, I think they have a LAT to continue working on Era though don't they?
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  #31  
Old 03-02-2009, 04:09 PM
LordSquirt LordSquirt is offline
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Quote:
Originally Posted by Aldaris View Post
I recently took a trip around SR, and I noticed 5+ houses that had owners whom I haven't seen in months (and I am usually on).

List:
TichielJuspian
Scoper
psyco_man
Chelsie_6
Sarah_the_evil_mage
Israfel_I

Hunterhunk, Vettefan, and MontyPython are fairly inactive, but they still log on from time to time. The rest are owned by Graal#'s, so I cannot tell if the users are active or not.

One house isn't accessible.
One house has a staff block in front of it.
One house is owned by Deophite.
One house is accessible, but nobody owns it.
One house reads "Icarus' house," but isn't accessible.

Sewer Houses:
aXEpk (inactive)
Spikedude (inactive)
demisis_p2p (inactive)
darius_p2p (inactive)
Demisis_1997 (owns two sewer houses, inactive)
Ace_Ciprioni (isn't he banned now?)
physco_man (inactive)
Kill (inactive)

I could be wrong, because I don't keep count of every player who has logged on within the past few months, but these are players whom I rarely see (if at all).
Some of the people you listed are actually active such as Kill, Amber, Israfel_I, demisis_p2p, and spikedude. There could be a few more, but these are people I see usually. However, I don't think you could just remove someones house. When a player bought a house they bought it in the pretense of them knowing they couldn't lose the house. However, if a tax system is placed you can make it so whoever doesn't play the weekly tax or so loses there house.
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  #32  
Old 03-02-2009, 07:05 PM
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Some of the people you listed are actually active such as Kill, Amber, Israfel_I, demisis_p2p, and spikedude. There could be a few more, but these are people I see usually. However, I don't think you could just remove someones house. When a player bought a house they bought it in the pretense of them knowing they couldn't lose the house. However, if a tax system is placed you can make it so whoever doesn't play the weekly tax or so loses there house.
I thought that they also removed bank accounts from people who no longer played, I could be misinformed, though...

An addition of a few houses would be a key addition.
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Old 03-02-2009, 07:23 PM
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Yea, and then let's take items off of their accounts and auction those too.

You can't take things from players who were under the impression that it was theirs to keep

If staff want to take houses from players who go inactive, they need to inform the player that there is a risk of losing it when they buy it...not after the fact.
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Old 03-02-2009, 07:27 PM
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Yea, and then let's take items off of their accounts and auction those too.

You can't take things from players who were under the impression that it was theirs to keep

If staff want to take houses from players who go inactive, they need to inform the player that there is a risk of losing it when they buy it...not after the fact.
Was that the same sequence that occurred for the bank accounts that were removed?
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Old 03-02-2009, 08:42 PM
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Was that the same sequence that occurred for the bank accounts that were removed?
Players who lost there bank accounts are able to PM me or any of the staff member and retrieve the money they lost. All the ATM's were stored before they were deleted.
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