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  #1  
Old 10-29-2008, 04:54 PM
bahamutstevetff bahamutstevetff is offline
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event idea

ive had an idea for a zone event.

2 teams attack and defence, on a new map and a set time limit.

attack teams objective is to complete a series of tasks before the time limit is up. examples-

first they would have to destroy the turret base, which would be a small bunker with 2-3 turrets attached, it would have 1000 hp.

once bunker is destroyed they would have to lower a bridge to proceed, there would be a switch for the bridge that has no power to it, a battery would be located somewhere on the map, which players can pick up but would drop if they die, when a player has brough the power cell to the switch the bridge would lower and players would be allowed to proceed.

next attack team would have to destroy 2 locks on a large bunker door each 200 hp each, once they have been destroyed, attack team can enter the door.

inside the bunker would be 3 power cells with 1000 hp each, players would have to destroy all 3 to win the game.

defence teams objective is to hinder attack teams efforts to complete these objectives.

if the defence team manages to defend the power cells untill the time expires, they win, if attack team manage to destroy the powercells before time over they win.

if say the attack team destroy the turret outpost, then that area would become their spawnpoint, each completed objective becomes a checkpoint.

attack team would start with a certain weapon and bunker style pickups could be found on the map, same with defence team. i was thinking attack team is bullet based while defence team plasma/energy based.



just an idea, i reckon it would be cool. thoughts?
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  #2  
Old 10-29-2008, 05:35 PM
Liberated Liberated is offline
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like assault? Looks good, altough it would have to become A whole planet.
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  #3  
Old 10-29-2008, 05:43 PM
bahamutstevetff bahamutstevetff is offline
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i was thinking an events planet, only occasionally used.
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  #4  
Old 10-29-2008, 10:41 PM
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Quote:
Originally Posted by bahamutstevetff View Post
ive had an idea for a zone event.

2 teams attack and defence, on a new map and a set time limit.


i like this idea.
but 2 team... mean a lot of players...
who get prises?
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  #5  
Old 10-29-2008, 11:12 PM
Nataxo Nataxo is offline
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good idea, though not to be emo but you will need ALOT of effort to bring it to make Dan/Stefan to accept the project...:/
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  #6  
Old 10-29-2008, 11:53 PM
jkool666 jkool666 is offline
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Mm you sir gave me an idea of how we could do an event like this without needing anything developed, except maybe a few ET Team Commands which I'm sure Dan would do if I asked nicely ;D. I'ma think this over for a while.*Goes Outside* xD

I think that requesting them to develop a planet wouldn't work lol.
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  #7  
Old 10-30-2008, 02:19 AM
Dante55555 Dante55555 is offline
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Quote:
Originally Posted by Nataxo View Post
good idea, though not to be emo but you will need ALOT of effort to bring it to make Dan/Stefan to accept the project...:/
How is that emo?

Do you mean "pessimistic"?
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  #8  
Old 10-30-2008, 04:36 AM
Nataxo Nataxo is offline
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How is that emo?

Do you mean "pessimistic"?
yup

though things migth change with you around :-)

OMG YOUR OUR HOPE!!
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  #9  
Old 10-30-2008, 05:08 AM
Dante55555 Dante55555 is offline
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though things migth change with you around :-)
I'll do my best.
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  #10  
Old 10-30-2008, 01:03 PM
bahamutstevetff bahamutstevetff is offline
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Quote:
Originally Posted by jkool666 View Post
Mm you sir gave me an idea of how we could do an event like this without needing anything developed, except maybe a few ET Team Commands which I'm sure Dan would do if I asked nicely ;D. I'ma think this over for a while.*Goes Outside* xD

I think that requesting them to develop a planet wouldn't work lol.
i was thinking a few additions to the guild wars map.

attack team starts at the bottom right spawn point. add the turret bunker before that bridge, a battery hidden at some point on the map , a switch hidden before the bridge , maybe it could just bring down a fence infront of that bridge. and a new bunker added on the other side, something like that.
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  #11  
Old 10-30-2008, 03:47 PM
Dante55555 Dante55555 is offline
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Well it'll be a little while before we get around to it, IXI.

November and December are basically the two busiest months of Dan's life because of where he works. So asides from doing the seasonal weapons and fixing a few bugs, there probably aren't going to be a load of updates (at least really big ones like a new map) out until January.
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  #12  
Old 10-30-2008, 05:59 PM
RevolutionJS RevolutionJS is offline
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Maybe give Engeneer some extra options Toset up turrets and place Dynamyte at some points.
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  #13  
Old 10-30-2008, 06:06 PM
bahamutstevetff bahamutstevetff is offline
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Quote:
Originally Posted by RevolutionJS View Post
Maybe give Engeneer some extra options Toset up turrets and place Dynamyte at some points.
there would be no classes, just weapon pick ups.
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  #14  
Old 10-31-2008, 08:22 AM
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are you kinda referring to the unreal tournament assault? because that basically works the same way.
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  #15  
Old 10-31-2008, 11:24 AM
bahamutstevetff bahamutstevetff is offline
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Quote:
Originally Posted by Liberated View Post
are you kinda referring to the unreal tournament assault? because that basically works the same way.
ah yeah i was kinda playing that just before i got the idea ^.^. i imagined it would work well for zone.
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  #16  
Old 11-01-2008, 12:00 PM
pico57 pico57 is offline
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Ive an idea event. lol

its dumb but ...

go on a map... for exemple iricia.
ET put a lot of proxes on the field...(5 per 5 then. if u walk on ... u die.)
(like a no-man's land)
and the goal is to stay alive, without mines detectors.
lol
and survivors get a prize.
(they can be max 3 to win a prize. and if they are more than 3... only the top 3 get a present)

wat do you think of it? xD
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  #17  
Old 11-01-2008, 12:05 PM
Dante55555 Dante55555 is offline
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Quote:
Originally Posted by pico57 View Post
its dumb
Then why are you posting it?



Anyway, as the King of Proximity Mines I find the idea fun. Strange thing is I do that on a regular basis so it'd be nothing new.

While you're all on Platform or doing snowraces, Proxi King Kds Xanadu is hard at work laying mines all over Iricia. It's hillarious how the kills roll in. I got around 15 in the first five minutes.

Also it would have to be Daniel or myself hosting them so as the ETs do not get kills unfairly. Would be a pain to keep track of kills gained and have to remove them from their account.

Plus they might be dishonest about it.


All in all, the idea sounds fun. I might try it sometime soon.
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  #18  
Old 11-01-2008, 01:00 PM
RevolutionJS RevolutionJS is offline
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Ye!! Just dont walk xD
So maybe make some thing that you have to reach base1 and who is first there wins.
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  #19  
Old 11-01-2008, 03:13 PM
Huwajux Huwajux is offline
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Quote:
Originally Posted by Dante55555 View Post
Anyway, as the King of Proximity Mines I find the idea fun. Strange thing is I do that on a regular basis so it'd be nothing new.
I think that a better solution would be if the sky would rain barrels down (Only ones that explode, no slimes). People would have to dodge the barrels and stay alive, and the good thing is that barrels aren't overly powerful so if you misjudge something once, you don't instantly die and have to wait for the next round to begin.
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  #20  
Old 11-01-2008, 03:45 PM
Dante55555 Dante55555 is offline
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Quote:
Originally Posted by Huwajux View Post
I think that a better solution would be if the sky would rain barrels down (Only ones that explode, no slimes). People would have to dodge the barrels and stay alive, and the good thing is that barrels aren't overly powerful so if you misjudge something once, you don't instantly die and have to wait for the next round to begin.
That's sounds fun, too.
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  #21  
Old 11-01-2008, 05:09 PM
Nataxo Nataxo is offline
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Quote:
Originally Posted by huwajux View Post
i think that a better solution would be if the sky would rain barrels down (only ones that explode, no slimes). People would have to dodge the barrels and stay alive, and the good thing is that barrels aren't overly powerful so if you misjudge something once, you don't instantly die and have to wait for the next round to begin.
DONKeY KOnG EvEnT @ PLatfOrM!@@@@@@!
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