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  #1  
Old 10-10-2008, 08:46 AM
[email protected] sid.gottlieb@googlemail.com is offline
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Era Dev Updates

Just started working on the PKing process with Meph
Looking great so far, basically done the melee aspect as well, will maybe make it look as though you are running with an item, like as a gun [carrying a knife/axe etc.]
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  #2  
Old 10-10-2008, 10:34 AM
Rave_J Rave_J is offline
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YAY about time you get cooler stuff
we need new guns thought the ones we have are like 6 years old and boring
u know new start up guns new businesses new ideas really

Oh are yall still going to do Drive by shooting with the car idea yall talk about a year or so ago
i think yall should that would be fun snake

Last edited by TSAdmin; 10-11-2008 at 04:21 AM.. Reason: Double posting = Annoying
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  #3  
Old 10-10-2008, 05:11 PM
Yocas Yocas is offline
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Originally Posted by Rave_J View Post
Oh are yall still going to do Drive by shooting with the car idea yall talk about a year or so ago
i think yall should that would be fun snake
The drive-by idea has been rejected more times than my Meditech idea.
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  #4  
Old 10-10-2008, 05:18 PM
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Quote:
Originally Posted by Yocas View Post
The drive-by idea has been rejected more times than my Meditech idea.
i just saw MediTech of what you type!
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  #5  
Old 10-10-2008, 07:05 PM
Shotoo2 Shotoo2 is offline
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Quote:
Originally Posted by Yocas View Post
The drive-by idea has been rejected more times than my Meditech idea.
bwahahahaha
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  #6  
Old 10-10-2008, 07:31 PM
[email protected] sid.gottlieb@googlemail.com is offline
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ok guns almost finished, re-wrote almost everything in them, just a few minor things to update.
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  #7  
Old 10-10-2008, 08:06 PM
xAzerothx xAzerothx is offline
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If you made it so it looks like you're running with a melee weapon are we allowed to have a melee weapon equipped and a gun at the same time?
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  #8  
Old 10-10-2008, 08:23 PM
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could possibly do that, i'd prefer that tbh, but i don't know if it'd go down well on the development side tbh
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  #9  
Old 10-10-2008, 09:20 PM
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you can do it beautiful!1
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  #10  
Old 10-10-2008, 10:57 PM
Shotoo2 Shotoo2 is offline
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ok guns almost finished, re-wrote almost everything in them, just a few minor things to update.
hooray
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  #11  
Old 10-12-2008, 04:49 PM
[email protected] sid.gottlieb@googlemail.com is offline
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Movement and guns are now finished
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  #12  
Old 10-12-2008, 05:32 PM
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andy, what are you planning to do with the dev server if you don't get along with Mange? since he's a likely candidate for manager.
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  #13  
Old 10-12-2008, 05:46 PM
Yocas Yocas is offline
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Huh? Mange is staff?
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  #14  
Old 10-12-2008, 07:24 PM
Shotoo2 Shotoo2 is offline
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Huh? Mange is staff?
yeah, I'm back
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  #15  
Old 10-12-2008, 08:20 PM
Yocas Yocas is offline
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yeah, I'm back
I know. I was just joking about from when the time no one even recognized you as staff on Era.
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  #16  
Old 10-12-2008, 09:18 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Hmm, I think that everyone should be able to use all Gangweapons, But when u arent in the Specific gang you have more freeze, less damage.
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  #17  
Old 10-12-2008, 10:38 PM
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The reason they're called Gang Guns is because they can only be used by the selected gang. Is that too hard to understand?
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  #18  
Old 10-13-2008, 02:10 AM
Tim_Rocks Tim_Rocks is offline
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Quote:
Originally Posted by DuBsTeRmAn View Post
Hmm, I think that everyone should be able to use all Gangweapons, But when u arent in the Specific gang you have more freeze, less damage.
Hmmm, thats what I said along time ago...
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  #19  
Old 10-13-2008, 06:08 PM
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Gang guns should be nothing more than novelty items, to show off, and be proud of...so you can say, "Hey, I'm a Blazian Bandit," as you shoot your BB Magnum
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  #20  
Old 10-13-2008, 07:29 PM
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ok finished the guns [pk aspect] thanks to a few players

guns are now in the progress of being made [UZI/HANDGUN are finished]
Damage system works too [Melee/Gun attacks]
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  #21  
Old 10-13-2008, 07:32 PM
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I agree gang guns should be novelty... perhaps not just to show off, but instead just statistical copies of weapons available to everyone. That way they have no advantage over others, but still have custom graphics and name and all to call their own.
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  #22  
Old 10-13-2008, 09:22 PM
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I think gang-guns should still be pretty well-rounded, but they shouldn't have guns like the G36k being just as good, if not better than the Metal Storm.

To add to this idea, gang islands should be added with specific themes for each gang.

That's just an idea though, and I don't want to turn this thread into an idea spree.
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  #23  
Old 10-13-2008, 09:26 PM
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Quote:
Originally Posted by Aldaris View Post
I think gang-guns should still be pretty well-rounded, but they shouldn't have guns like the G36k being just as good, if not better than the Metal Storm.

To add to this idea, gang islands should be added with specific themes for each gang.

That's just an idea though, and I don't want to turn this thread into an idea spree.
What I think should happen is gangs initially have no gun. But, a gang should be able to pay a hefty sum of money to be able to get their own custom gang gun. What would happen then is they would be allowed to pick an existing gun accessible to all players for purchase(like an Uzi, for example), and use those stats for their weapon. They would then be able to customize the graphics and gani's and such to their liking. If they wish to change the gun they have to pay again to have it changed.

This way, gang guns aren't statistically overpowered compared to other players, but still offer a sense of gang-only customization. It also provides a money-sink.
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  #24  
Old 10-14-2008, 07:46 PM
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ok

got all basic guns done [Uzi/Handgun/AK47] and also started on the dual guns with Uzi [first] and all works fine, got someone amazing working on the guns [statistics]
going to start work on the hotkeys for it [Primary Weapon [AK47] (D) and secondary weapon [Punch, Melee Healing, Grenades, Uzi/Handgun etc] (S)] tomorrow, which is going to be fun!!
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  #25  
Old 10-14-2008, 11:40 PM
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So what exactly are the statistics going to be like?
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  #26  
Old 10-15-2008, 12:17 AM
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So what exactly are the statistics going to be like?
Very well balanced. Guns don't need to be lame for people to be good with them.
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  #27  
Old 10-15-2008, 01:14 AM
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ok

got all basic guns done [Uzi/Handgun/AK47] and also started on the dual guns with Uzi [first] and all works fine, got someone amazing working on the guns [statistics]
going to start work on the hotkeys for it [Primary Weapon [AK47] (D) and secondary weapon [Punch, Melee Healing, Grenades, Uzi/Handgun etc] (S)] tomorrow, which is going to be fun!!
Grenades/bombs should be a separate key, like G or something...Would be cool
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  #28  
Old 10-15-2008, 01:50 PM
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Cool I was hoping it would be more well balanced,
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  #29  
Old 10-15-2008, 07:34 PM
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ok
added inventory moving, transparancy and also item moving [can move your items around in your inventory to organize it]
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  #30  
Old 10-15-2008, 08:22 PM
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Quote:
Originally Posted by Shotoo2 View Post
Very well balanced. Guns don't need to be lame for people to be good with them.
I think you are going in the wrong direction to balance weapons. PKing has changed, and so has the community. You honestly shouldn't change it too drastically. It's going to do nothing but piss players off. Guns can still be balanced without having to bump up the freeze on every one.

There's still going to be a level of skill with guns as long as they are balanced.
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  #31  
Old 10-15-2008, 09:22 PM
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Nerfing every last gun isn't going to balance the guns out, it's just going to make them require a higher level of skill to use effectively. I don't think you should nerf all of the guns, just the ones that need to be nerfed (Such as gang guns that are just as good as WW2 guns).
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  #32  
Old 10-15-2008, 09:31 PM
Frankie Frankie is offline
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thats the whole goal is to make it so you need more skill to use guns.
the thing is, a lot of freeze or low freeze, if they are balanced, it's fine.
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  #33  
Old 10-15-2008, 09:43 PM
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We've got an expert working on it guys, don't get your feathers ruffled.
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  #34  
Old 10-15-2008, 09:54 PM
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indeed we do, but he's strongly for old fashioned high-freeze guns. which in my opinion, just isn't a good idea. I'm all for balancing weapons and adding more freeze, just not basing the whole system off of a lot of freeze.

it doesn't really matter to me though. I haven't been an active PKer in over a year.
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  #35  
Old 10-15-2008, 11:04 PM
DustyPorViva DustyPorViva is offline
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Perhaps use a good ol' fashioned point system. When you designate... say, 10 points, and must evenly distribute them among the stats. Just throwing that idea out there.
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  #36  
Old 10-16-2008, 12:53 AM
Frankie Frankie is offline
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well after seeing everything for myself I'm fully supportive for the new guns lolz
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  #37  
Old 10-16-2008, 03:11 AM
Shotoo2 Shotoo2 is offline
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well after seeing everything for myself I'm fully supportive for the new guns lolz
Told you not to worry.
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  #38  
Old 10-16-2008, 04:39 AM
Aldaris Aldaris is offline
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I have a question: How will event items be (Such as Bamboo and Boomerang)?

Will they be nerfed in any way?
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  #39  
Old 10-16-2008, 08:47 AM
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They'll be altered to fit the new economy, yes
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  #40  
Old 10-16-2008, 02:29 PM
DuBsTeRmAn DuBsTeRmAn is offline
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Am i wrong, Or cant a boomerang do any DMG?
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