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  #1  
Old 03-30-2008, 02:36 AM
Googi Googi is offline
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Has there ever been a successful playerworld that didn't use default bodies/heads?

I was wondering this since as I recall there's never been one, so I started thinking that perhaps using different bodies/heads actually hurts a server (players not wanting to play a server if they can't use the look they're used to, or something).
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  #2  
Old 03-30-2008, 02:50 AM
Tigairius Tigairius is offline
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Well, Archaic was promising but MarkB and Blookat never followed through.
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Old 03-30-2008, 02:53 AM
napo_p2p napo_p2p is offline
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Project Mythic is one to look out for. I think they have the best custom sprites/animations I've seen on Graal.
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  #4  
Old 03-30-2008, 03:03 AM
DustyPorViva DustyPorViva is offline
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I don't think it literally hurts the playerworld. I think what happens if the server expects custom sprites and because it is such a hard thing to be done, is never accomplished, and the server just stagnates waiting for them. Not only that... but has there been hardly any successful playerworlds?
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Old 03-30-2008, 11:37 AM
smirt362 smirt362 is offline
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Quote:
Originally Posted by DustyPorViva View Post
I don't think it literally hurts the playerworld. I think what happens if the server expects custom sprites and because it is such a hard thing to be done, is never accomplished, and the server just stagnates waiting for them. Not only that... but has there been hardly any successful playerworlds?
I've been involved in so many failed ones that I have lost track
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  #6  
Old 03-30-2008, 05:18 PM
kia345 kia345 is offline
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Most of the time, when someone makes custom sprites, they look extremely unprofessional. The reason we put up with Graal's sprites is because we've known them forever.
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  #7  
Old 03-30-2008, 06:10 PM
DustyPorViva DustyPorViva is offline
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I think the reason Graal's work is because in the end they're just copies on Zelda sprites... which everybody knows and hardly ever complains about.
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  #8  
Old 03-31-2008, 02:35 AM
Spark910 Spark910 is offline
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Quote:
Originally Posted by kia345 View Post
Most of the time, when someone makes custom sprites, they look extremely unprofessional. The reason we put up with Graal's sprites is because we've known them forever.
Also a lack of selection. Characters look too similar when forced onto a new set of graphics and it'll never beat the wide range available from years of people adding to the collection!
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  #9  
Old 03-31-2008, 05:05 PM
MysticalDragon MysticalDragon is offline
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Quote:
Originally Posted by Tigairius View Post
Well, Archaic was promising but MarkB and Blookat never followed through.
Archiac used 2k2 bodies since it was a promising gold server,That really shouldn't count as there own bodies.
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  #10  
Old 03-31-2008, 09:48 PM
DustyPorViva DustyPorViva is offline
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Crono's opinion:
Quote:
Originally Posted by Crono
using the latest in intricate light sourcing i have rendered a portable network graphic demonstrating the exponential difference between a default body and valikorlia's non-default bodies, observe:

upon the task of defining successful i have created an enormous mathematical formula which has directed me towards the years 2002-2004 AD
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  #11  
Old 04-09-2008, 01:00 AM
xXziroXx xXziroXx is offline
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Quote:
Originally Posted by napo_p2p View Post
Project Mythic is one to look out for. I think they have the best custom sprites/animations I've seen on Graal.
Thanks for the support!
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  #12  
Old 04-09-2008, 01:42 PM
PrinceOfKenshin PrinceOfKenshin is offline
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I prefer custom bodies when it comes to making ganis because the classic body is so limited.
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  #13  
Old 04-09-2008, 07:55 PM
DustyPorViva DustyPorViva is offline
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I wonder how limited the classic body would be if someone took it and separated the arms and feet from the body.
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Old 04-09-2008, 08:10 PM
zokemon zokemon is offline
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Quote:
Originally Posted by DustyPorViva View Post
I wonder how limited the classic body would be if someone took it and separated the arms and feet from the body.
Not nearly as limited but there still is way more you can often do with custom sprites.
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  #15  
Old 04-09-2008, 08:30 PM
DustyPorViva DustyPorViva is offline
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Of course! :P
But, if I'd ever go through the trouble of breaking apart the default bodies, I'd be sure to add in anything else I needed as well.
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  #16  
Old 04-09-2008, 08:32 PM
Dan Dan is offline
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Bomy Island will have default-looking bodies but which many nice variations. There won't be commands like sethead or setbody, people will have to "work" for their outfit.
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  #17  
Old 04-09-2008, 09:41 PM
Codein Codein is offline
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Bomy Island will have default-looking bodies but which many nice variations. There won't be commands like sethead or setbody, people will have to "work" for their outfit.
Bomy Island bodies are made of pure "win".
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Old 04-09-2008, 09:44 PM
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Bomy Island bodies are made of pure "win".
Not when you're making ganis for them they're not, lol.
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  #19  
Old 04-09-2008, 09:51 PM
Codein Codein is offline
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Not when you're making ganis for them they're not, lol.
xD! I can imagine.
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  #20  
Old 04-10-2008, 12:56 AM
DustyPorViva DustyPorViva is offline
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Quote:
Originally Posted by Rufus View Post
Not when you're making ganis for them they're not, lol.
If only attaching sprites was easier.
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