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  #41  
Old 07-08-2007, 10:58 PM
Crono Crono is offline
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Haha the glass in the spar room had a gani all along, just didn't work I suppose. Now the glass opens where you jump in rather than just warping you underground.

Awesome.
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  #42  
Old 07-08-2007, 11:19 PM
DustyPorViva DustyPorViva is offline
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This makes me sad

At first I thought they only looked similar... but now after pasting them over each other. They are indeed just recolors with some random pixels thrown in for absolutely no positive effect.
Now if the rest of these tiles were possible, why copy the floor tiles? Which brings me to question if they actually did do the rest of the tiles themselves.
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  #43  
Old 07-08-2007, 11:57 PM
ArushenP2P ArushenP2P is offline
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That is super smexy :3. Especially the Spar Arena Board.
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  #44  
Old 07-08-2007, 11:57 PM
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It seems the old GAT that worked on the tileset had recolored the roads, the only thing on the tileset from him I believe. The rest of the stuff is from Sandz (once again, I believe).

Should be changed imo.
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  #45  
Old 07-09-2007, 12:22 AM
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Quote:
Originally Posted by DustyPorViva View Post
This makes me sad

At first I thought they only looked similar... but now after pasting them over each other. They are indeed just recolors with some random pixels thrown in for absolutely no positive effect.
Now if the rest of these tiles were possible, why copy the floor tiles? Which brings me to question if they actually did do the rest of the tiles themselves.
Well and truely busted

Quote:
Originally Posted by Tortoise
Are you guys kidding with the stolen tiles stuff? I saw these being made and drawn.
Lies.
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  #46  
Old 07-09-2007, 12:47 AM
Gambet Gambet is offline
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Quote:
Originally Posted by DustyPorViva View Post
This makes me sad

At first I thought they only looked similar... but now after pasting them over each other. They are indeed just recolors with some random pixels thrown in for absolutely no positive effect.
Now if the rest of these tiles were possible, why copy the floor tiles? Which brings me to question if they actually did do the rest of the tiles themselves.


You have it backwords. The grey one is Delteria's.


I must say, it is a nice floor plan, though.
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  #47  
Old 07-09-2007, 03:30 AM
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Quote:
Originally Posted by DustyPorViva View Post
This makes me sad
Now if the rest of these tiles were possible, why copy the floor tiles? Which brings me to question if they actually did do the rest of the tiles themselves.
Don't assume, because you make an ASS out of you and me.

I'll plead ignorance on that one, because I don't play RPGs.

I think something should be done with it (the cobblestone), and will see that it gets worked on (I actually believe it could be improved anyway).

As for the rest of the tileset, it's some recolors from the default tileset, and anything else was largely created by Sandz, and some from me in 2004 and this year. Hope that clears anything up.

Now lets see if we can all act like we have some maturity. It's pretty obvious that if this is the biggest thing to gripe about, somebody's just a crybaby. Thanks.
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  #48  
Old 07-09-2007, 03:38 AM
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How was I not acting maturely? It's not like I went on a *****-fest about the stolen tiles like Graal is notorious for, and I actually provided some truth.
I'm also sure if you see any of your work stolen you'd do just as much assuming. I think if someone has stolen graphics it's fair enough that there will be assumptions. But either way, kudos to taking action on it. Though I think you're a bit too defensive.
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  #49  
Old 07-09-2007, 03:42 AM
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Quote:
Originally Posted by DustyPorViva View Post
How was I not acting maturely? It's not like I went on a *****-fest about the stolen tiles like Graal is notorious for, and I actually provided some truth.
I'm also sure if you see any of your work stolen you'd do just as much assuming. I think if someone has stolen graphics it's fair enough that there will be assumptions. But either way, kudos to taking action on it. Though I think you're a bit too defensive.
Well, Delteria has been working quite hard lately with this open beta, fixing everything and trying to satisify player needs. There must be a good level of stress for Delterian staff because we've been waiting for this update for literally years and they do not want to disappoint.

But yeah, they got this under control. Sandz told me he made most of the tileset except for the roads, which we can see are clearly ripped/recolored/whatever you want to call it.
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  #50  
Old 07-09-2007, 03:45 AM
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I think the selling point is the roofing, now just to fix that mind-numbing palette and the roads and you'll be set!
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  #51  
Old 07-09-2007, 03:57 AM
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That spar room is REALLY cool. I'm gonna have to go check it out now D:

Just a couple of minutes in to exploring and I'm all ready loving it. I think it's all the little touches...I really like the church and the mirror effect at the barber shop is awesome. I also really like the way you did stairs/EVERYTHING.

A ton of attention and detail went into this city. This is clearly an example of WHAT to do when designing a tileset.
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  #52  
Old 07-09-2007, 04:26 AM
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A ton of attention and detail went into this city. This is clearly an example of WHAT to do when designing a tileset.
And this is just the beta, I can't wait for the full OW which I heard was going to be released in a weeks time.
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  #53  
Old 07-09-2007, 05:25 AM
6Burning6Church6 6Burning6Church6 is offline
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Don't assume, because you make an ASS out of you and me.

I'll plead ignorance on that one, because I don't play RPGs.

I think something should be done with it (the cobblestone), and will see that it gets worked on (I actually believe it could be improved anyway).

As for the rest of the tileset, it's some recolors from the default tileset, and anything else was largely created by Sandz, and some from me in 2004 and this year. Hope that clears anything up.

Now lets see if we can all act like we have some maturity. It's pretty obvious that if this is the biggest thing to gripe about, somebody's just a crybaby. Thanks.
Don't forget to give Mateus credit, he did do a good portion of the outside tiles, even though they were redone a little bit he still created them.

Also those floor tiles do look the same, I'm not gonna defend Delt on that one, however I will say that this project has been going on for quite some time and it is very possible that when Tiamat/Sandz were doing a lot of work with Kaljun they hired some guy who stole those gfx and put them in there. Now that it's been brought to light how similar they are to that other game, then I'm sure that they will get to work on remaking them.

Having stolen work is not always the fault of management, there is nobody here who would be able to pick out every stolen image you are shown, I'm sure that the management thanks you for bringing this to light so they can assess to the problem and fix it, but going on and on and on about it isn't going to do anything but frustrate people.

Also the outlines don't line up 100% on the images, but I'm sure that is something that happened during the recolor and probably wasn't even on purpose, there's no doubt that those graphics are stolen if you do a side by side comparison.
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  #54  
Old 07-09-2007, 05:52 AM
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Quote:
Originally Posted by 6Burning6Church6
Don't forget to give Mateus credit, he did do a good portion of the outside tiles, even though they were redone a little bit he still created them.
Speaking of outside tiles, I did most of the tree.
But yeah, can't forget good old Mateus.

Quote:
Originally Posted by Dusty
Though I think you're a bit too defensive.
I'm just overly blunt to be honest.

The point was that I will be taking action, and since it was stated multiple times already, I don't really see how another echo with regards to the cobblestone was necessary. It's kind of like if you were to be a stock clerk who dropped a gallon of milk and the next 20 customers who passed by told you there was spilled milk on the floor, ya know? No hard feelings or anything.
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  #55  
Old 07-09-2007, 06:12 AM
DustyPorViva DustyPorViva is offline
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Well the point of my post was to really post definitive proof. The screenshot given wasn't enough to really end the argument as to whether it was stolen or not, so I did so. Also, you posted after the screenshot was shown and such and never said anything about changing it, so ya, it's not like hearing echoes because you never said you were changing it before.
As for hard feelings, nah, of course not.
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  #56  
Old 07-09-2007, 06:29 AM
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Screenshots don't do the town justice guys, you have to run around in the town to appreciate all the fine details, the way the town actually feels like a port town, etc.

Trust me, I'm not easy to please and this impresses me. Truly a 9/10 town.
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  #57  
Old 07-09-2007, 06:45 AM
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Yeah, the town detail is absolutely incredible. I was able to see a decent portion of the development process and the attention to detail was absolutely ridiculous, in fact, as a developer who did, errr, "some" stuff, it was pretty annoying at times.

But as Crono said, just walking through you get an awesome feeling for how great it is.
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  #58  
Old 07-09-2007, 07:07 AM
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It's nice but theres way too much gray and blue :-(
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  #59  
Old 07-09-2007, 09:13 AM
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I'm loving the tileset and other graphics completely.
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  #60  
Old 07-09-2007, 06:32 PM
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I truly like how people are complaining about copying a single floor pattern from a semi-obscure game made about 13 years ago, when we're all playing a game that was almost an exact copy of Zelda: Link to the past.

It's not like it's copied from another server, and it's not like the "stolen" content is even something that's copyrighted or illegal to copy.
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  #61  
Old 07-09-2007, 06:53 PM
DustyPorViva DustyPorViva is offline
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It was a recolor. Graal's tileset, however, is redone, however similar it is. Copying gameplay and taking graphics from a game and recoloring it is two completely different things. As for it being an obscure game, does it matter? It's still stolen whether it's from that game or Final Fantasy.
Also, you say it as though stealing graphics from another server is worse than stealing from a commercial game.
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  #62  
Old 07-09-2007, 06:57 PM
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Quote:
Originally Posted by DustyPorViva View Post
It was a recolor. Graal's tileset, however, is redone, however similar it is. Copying gameplay and taking graphics from a game and recoloring it is two completely different things. As for it being an obscure game, does it matter? It's still stolen whether it's from that game or Final Fantasy.
Also, you say it as though stealing graphics from another server is worse than stealing from a commercial game.


The problem has been acknowledged by the staff and they say they're going to change it, so what's the problem? x-x
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  #63  
Old 07-09-2007, 07:17 PM
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I was replying to the post before mines? Perhaps I should have quoted him.
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  #64  
Old 07-09-2007, 07:59 PM
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Oh ya, after actually going through the place. I notice you use a lot of horizontal stair graphics. I think it would benefit a lot if someone scripted you to actually follow the steps and go upwards with them, instead of pushing against the tiles.
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  #65  
Old 07-09-2007, 08:56 PM
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Oh ya, after actually going through the place. I notice you use a lot of horizontal stair graphics. I think it would benefit a lot if someone scripted you to actually follow the steps and go upwards with them, instead of pushing against the tiles.
Would be neat actually.
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  #66  
Old 07-10-2007, 02:49 AM
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Spar room is updated. It now has a /join spar system. Use /line to see the list of people in line.

Two new screens added on top, the left one shows the person next (showing his head and nickname), the second one isn't functioning yet but will show win streaks (an important aspect in the ranking system).

Yes the nicknames in the screens scroll from right to left in a loop
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  #67  
Old 07-10-2007, 03:18 AM
kenyonandelliot kenyonandelliot is offline
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Two ways to mess up the spar, joining the line when you are in the spar and both fighters dying.
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  #68  
Old 07-10-2007, 03:19 AM
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Two ways to mess up the spar, joining the line when you are in the spar and both fighters dying.
Both fighters dying doesn't mess it up, I think. It didn't mess it up for me.
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Old 07-10-2007, 03:25 AM
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Both fighters dying doesn't mess it up, I think. It didn't mess it up for me.
Well it makes it so no one else can get on.. Happened to me and other people a few times, and a staff has to enter and leave just to fix it.
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  #70  
Old 07-10-2007, 03:28 AM
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Well it makes it so no one else can get on.. Happened to me and other people a few times, and a staff has to enter and leave just to fix it.
Don't think it has to do with both players dying. They're fixing it though.
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Old 07-10-2007, 03:34 AM
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Don't think it has to do with both players dying. They're fixing it though.
Yeah, but when i see that happen, something goes wrong.
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  #72  
Old 07-10-2007, 03:36 AM
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The spar room is really nice, despite the few bugs. The scoreboard is really nice, even if it's not that complicated, it's good to have a nice presentation level. I wish other servers would do the same. The graphics don't even have to be all that great, it's all about the presentation.
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  #73  
Old 07-10-2007, 05:47 AM
_Z3phyr_ _Z3phyr_ is offline
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hey guys i found this one thing that's wrong lets make the whole server look horrible because of it by reiterating it constantly; eewww stolen gfx how dare you!





WHAT'D I SAY
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  #74  
Old 07-10-2007, 07:23 AM
Gambet Gambet is offline
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WHAT'D I SAY


My response exactly.
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  #75  
Old 07-15-2007, 05:38 PM
Bitterchaos Bitterchaos is offline
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dear everyone.

the floor tiles were added to the tileset by mateus when he worked for us like 3 years ago. sorry we didnt pick up on it, but we dont have that much free time on our hands to reference everything our gfx artists make. and considering the fact that mateus was a talented gfx artist, i dont think anyone thought anything of it.

p.s. glad u all like my gfx work and spar arena

-sandz
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  #76  
Old 08-22-2007, 10:07 PM
Tyrial Tyrial is offline
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Again, Stealing is bad...
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  #77  
Old 08-23-2007, 12:25 AM
Mykel Mykel is offline
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Again, Stealing is bad...
lol irony
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  #78  
Old 08-23-2007, 05:21 PM
Spark910 Spark910 is offline
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I'm sure you may have done something but 1st post, 2nd screenshot in the bottom right = the wall that comes out should have roof tile on the bottom, else it looks like the roof is holding up the wall.

Signs shouldn't blend in so much with the floor tiles (why not wood not grey).
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