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  #1  
Old 07-08-2007, 10:17 PM
HazeOfTime HazeOfTime is offline
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Bigger Tilesets

Is it possible to create bigger tilesets than the normal ones?
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  #2  
Old 07-08-2007, 10:55 PM
DustyPorViva DustyPorViva is offline
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Nope.
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Old 07-09-2007, 02:17 AM
zokemon zokemon is offline
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I think the number of tiles in a tileset is the highest that any 2 characters for a tile in a .nw file can get to.

There is 4096 and that's 2^12.
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Old 07-09-2007, 02:20 AM
JkWhoSaysNi JkWhoSaysNi is offline
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There are 4096 squares in a level... there are 4096 tiles on a tileset. Tilesets don't need to be any bigger.

Use a different tileset for each level if you have to.
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Old 07-09-2007, 02:48 AM
zokemon zokemon is offline
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Quote:
Originally Posted by JkWhoSaysNi View Post
There are 4096 squares in a level... there are 4096 tiles on a tileset. Tilesets don't need to be any bigger.

Use a different tileset for each level if you have to.
Oh god....

You are actually wrong though. There can be more then 4096 tiles with the use of tile layers (as I have done).
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Old 07-09-2007, 03:40 AM
Inverness Inverness is offline
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Or maybe it could be made possible to have a different tileset for each player?
That would be easiest way to implement multi-tileset without changing the level format.
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Old 07-09-2007, 03:47 AM
DustyPorViva DustyPorViva is offline
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GK does a good job of managing tilesets(interior), by having the main tileset(addtiledef) and dividing it up into wall areas, floor areas and so on, and changing those when needed(addtiledef2).
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Old 07-09-2007, 12:21 PM
zokemon zokemon is offline
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Quote:
Originally Posted by Inverness View Post
Or maybe it could be made possible to have a different tileset for each player?
That would be easiest way to implement multi-tileset without changing the level format.
That's easy...just make a Tiles system WNPC to do the dirty work.
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