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  #1  
Old 04-03-2007, 05:36 AM
smirt362 smirt362 is offline
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Clock GUI -WIP-

For Mythic Legends, Ziro asked me to do a GUI for weather/time/temperature/season and I came up with the below. Still not done with it, I need to make the face, spruce up the window that displays the season, and texture the wood a little.

Comments/Criticisms anyone?
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  #2  
Old 04-03-2007, 05:37 AM
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Where is the temperature?
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Old 04-03-2007, 05:39 AM
smirt362 smirt362 is offline
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Where is the temperature?
It's going to be a thermometer clock. Either like that, or with the temperature on the top and the clock in the smaller circle.
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Old 04-03-2007, 06:07 AM
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It's going to be a thermometer clock. Either like that, or with the temperature on the top and the clock in the smaller circle.
That's just crazy enough to work.
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Old 04-03-2007, 06:08 AM
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P.S. I like it and it looks nice.
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Old 04-03-2007, 06:15 AM
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Much better than a lot of stuff I've seen from you.


It's nice so far.
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  #7  
Old 04-03-2007, 06:44 AM
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I like the layout so far. I want to see it finished.
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Old 04-03-2007, 10:07 AM
smirt362 smirt362 is offline
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I like the layout so far. I want to see it finished.
Probably have it done either today/tomorrow. Hopefully I won't disappoint
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  #9  
Old 04-03-2007, 02:03 PM
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Change the color of that font and add some AA to it ;o
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  #10  
Old 04-03-2007, 03:18 PM
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The clock is pretty so far, but people are making their guis way too big nowadays. I mean that much space for a clock/weather thing?
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  #11  
Old 04-03-2007, 03:45 PM
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I was just about to post that too. This is a little big if it's going to be on the screen all the time, or anytime really, especially for something as trivial as time.
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  #12  
Old 04-03-2007, 04:24 PM
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Nice But yea agreed with the dudes above, its a little chunky to be there all the time >.>
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Old 04-03-2007, 08:11 PM
smirt362 smirt362 is offline
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I dunno, I think it's fine. Especially since what he has now takes up about the same room horizontally, I just displayed the information vertically.
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  #14  
Old 04-03-2007, 09:26 PM
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i improved it a bit myself xD
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  #15  
Old 04-03-2007, 09:47 PM
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wow, I really like!!
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  #16  
Old 04-03-2007, 09:53 PM
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i kept his style...but changed some things

also lowered the color ammount

Mine: 9 colors

His: 45 colors
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  #17  
Old 04-03-2007, 11:39 PM
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Quote:
Originally Posted by Elk View Post
i kept his style...but changed some things

also lowered the color ammount

Mine: 9 colors

His: 45 colors
Pretty. You don't need the hands though. Those are taken care of by showpoly.
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Old 04-04-2007, 12:15 AM
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oh damn =(

also wanted to add...
you might take care at the lightsource next time
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  #19  
Old 04-04-2007, 12:22 AM
smirt362 smirt362 is offline
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Quote:
Originally Posted by Elk View Post
i kept his style...but changed some things

also lowered the color ammount

Mine: 9 colors

His: 45 colors
If you take out that image or whatever, it's like 16 instead of 45. Whoever made that icon used a ton of colors...That icon is just there as a place holder anyways.

Edit:
I could probably work on the gold part and use less colors
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  #20  
Old 04-04-2007, 01:29 AM
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Perhaps change the backdrop of the clockface with the image of the season instead of dedicating a whole section of the clock to it?
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  #21  
Old 04-04-2007, 01:50 AM
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Quote:
Originally Posted by DustyPorViva View Post
Perhaps change the backdrop of the clockface with the image of the season instead of dedicating a whole section of the clock to it?
I like this, but rather a minitature back drop, then when you do a mouseover it shows the bigger version. Scripting rocks.
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  #22  
Old 04-04-2007, 02:01 AM
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Quote:
Originally Posted by DustyPorViva View Post
Perhaps change the backdrop of the clockface with the image of the season instead of dedicating a whole section of the clock to it?
Actually, it's what ziro wanted and the icon isn't the season, it's the current weather.
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  #23  
Old 04-04-2007, 02:49 AM
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Wait, I don't get it.


How is it a bad thing to use more colors?
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  #24  
Old 04-04-2007, 02:50 AM
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its not bad...its just waste of space there are like 20 colors that are similar to 1
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  #25  
Old 04-04-2007, 10:51 PM
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its not bad...its just waste of space there are like 20 colors that are similar to 1
how is it a waste of space? lol
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Old 04-04-2007, 11:34 PM
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how is it a waste of space? lol
File size.
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Old 04-05-2007, 12:45 AM
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File size.
Wouldn't wanna waste that 97 bytes between the original and Elk's.
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Old 04-05-2007, 01:38 AM
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Quote:
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Wouldn't wanna waste that 97 bytes between the original and Elk's.
yep, if you compare a HD Movie and a normal DVD it wouldn't matter, would it?

Well, on small images, who cares about some bytes? On larger images you can probably worry about that.. >_>
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Old 04-05-2007, 01:45 AM
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yep, if you compare a HD Movies and a normal DVD it wouldn't matter, would it?

Well, on small images, who cares about some bytes? On larger images you can probably worry about that.. >_>
Exactly. Or if you are working on a bigger game project ;o
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Old 04-05-2007, 01:48 AM
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It's a pixel art practice. Not so important nowadays, but still a good practice if you're pixeling.
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Old 04-05-2007, 08:42 AM
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I really like it, nice job
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Old 04-05-2007, 09:38 AM
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I'm done now...I think
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  #33  
Old 04-05-2007, 12:09 PM
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You need to make the bar for the tempurature fill up the whole thing, and seperate it from the number thingy. I think in scripts they can use a 3d light, and make the bar change with that, depending on the tempurature.
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Old 04-05-2007, 01:32 PM
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You need to make the bar for the tempurature fill up the whole thing, and seperate it from the number thingy. I think in scripts they can use a 3d light, and make the bar change with that, depending on the tempurature.
They could just use showimg to display the whole bar, and then do changeimgpart with the variables of the temperature and some maths inside and...BAM there you got your working bar ;o
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Old 04-05-2007, 04:28 PM
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Ya. What he said. O_o

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Old 04-05-2007, 04:45 PM
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I'm done now...I think
EEEEEEENORMOUS.
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Old 04-05-2007, 05:05 PM
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EEEEEEENORMOUS.
True, its a little big for a game with a normal window size of 640 * 480 o.O
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Old 04-05-2007, 05:09 PM
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True, its a little big for a game with a normal window size of 640 * 480 o.O
I don't know what y'all are talking about, my screen is always massive.
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  #39  
Old 04-05-2007, 05:56 PM
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You can't just make things like gui's with only you in mind though, you have to take into consideration the average player.
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Old 04-05-2007, 07:06 PM
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Most people I know play "Fit to screen"
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