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  #1  
Old 03-21-2007, 03:01 PM
DustyPorViva DustyPorViva is offline
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Path generator

Eh, I figure I should post this here instead of the NPC section. I see a lot of complaining about how people use the path generator and how ugly it is. I couldn't agree more. So I fiddled around with the script and changed it. It doesn't use the ugly transition tiles anymore, and I removed the use of the large rock tiles in the dirt, and toned down the chance of the smaller rocks popping up. Of course the credit of the script doesn't go to me, as I assume Stefan made it. And I know it's been done before, but I searched and searched and couldn't find anything.
Anyways, to use it just save this script into your npcs folder in your Graal directory. It'll appear in the predefined NPCs section afterwards.

EDIT: perhaps I should actually show the outcome
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Last edited by DustyPorViva; 03-21-2007 at 04:19 PM..
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  #2  
Old 03-21-2007, 03:56 PM
DARKVILLIN DARKVILLIN is offline
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oooor you could just not use a generator at all...generators=n00bs
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  #3  
Old 03-21-2007, 04:10 PM
DustyPorViva DustyPorViva is offline
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Perhaps... but no doubt they will be used anyways. At least this one looks better if they choose to use it.
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  #4  
Old 03-21-2007, 04:11 PM
Bell Bell is offline
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Generators were designed to save time when you need to do large quantities of levels. They just take some cleaning up afterwards.
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  #5  
Old 03-21-2007, 04:14 PM
Crow Crow is offline
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Most likely like the level generator. You generate something, play with it until it looks ok and fix it up.
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  #6  
Old 03-21-2007, 05:36 PM
maximus_asinus maximus_asinus is offline
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I dislike ANY type of generator, I prefer to do stuff by hand.

BUT, the old path generator was horrible, this version isn't too bad.
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  #7  
Old 03-21-2007, 10:19 PM
PrinceDark PrinceDark is offline
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Generators are handy if you design them to suit your level style. You should still always go back and do some cleanup. If you're good at it, people won't even know you ever used one.
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  #8  
Old 03-21-2007, 10:22 PM
Luda Luda is offline
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It's better than the default one, good job.
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  #9  
Old 03-21-2007, 10:23 PM
Crono Crono is offline
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Quote:
Originally Posted by Bell View Post
Generators were designed to save time when you need to do large quantities of levels. They just take some cleaning up afterwards.
But they make the levels look ugly to begin with.
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  #10  
Old 04-02-2007, 03:44 AM
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i dont understand, it wont work x.x
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  #11  
Old 04-02-2007, 03:48 AM
DustyPorViva DustyPorViva is offline
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Did you install it in the right folder?
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  #12  
Old 04-02-2007, 04:20 AM
theHAWKER theHAWKER is offline
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i dont know xD, i put it in the one with the door and the light but it wont work
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  #13  
Old 04-02-2007, 04:24 AM
DustyPorViva DustyPorViva is offline
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You have to put it in the folder, from graal's directory:
levels/npcs
You'll see a bunch of other text files in there.
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  #14  
Old 04-02-2007, 08:37 AM
WanDaMan WanDaMan is offline
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Delete your FILENAMECACHE.txt - when you've put it in the correct directory...
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  #15  
Old 04-02-2007, 04:40 PM
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Quote:
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Delete your FILENAMECACHE.txt - when you've put it in the correct directory...
how would u do that?
i dont eaven know what the "FILENAMECACHE.txt" is x.x
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  #16  
Old 04-02-2007, 06:00 PM
Crow Crow is offline
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how would u do that?
i dont eaven know what the "FILENAMECACHE.txt" is x.x
Its a .txt file named "FILENAMECACHE" in your Graal folder. Just delete it and restart the editor.
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  #17  
Old 04-16-2007, 06:18 AM
middo middo is offline
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Deleting the filenamecache saved the day <3

I'm going to be working with a 2000~ level gmap soon, so this is good news to me. Thanks <3
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  #18  
Old 04-27-2007, 04:59 AM
ff7chocoboknight ff7chocoboknight is offline
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ooooo very thoughtful t'was a great idea
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  #19  
Old 04-30-2007, 12:49 PM
zokemon zokemon is offline
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Quote:
Originally Posted by middo View Post
Deleting the filenamecache saved the day <3

I'm going to be working with a 2000~ level gmap soon, so this is good news to me. Thanks <3
Woah...like 45x45? o_o
That's huge...
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