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  #1  
Old 02-19-2007, 10:00 PM
Ravenblade1979 Ravenblade1979 is offline
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Merging of Misty Mug Tavern and Bomb Trade

I brought this idea to Bjorn and Stefan. So far Bjorn is against it. His reason. Lazy people. Here is my basic idea.

Since the top level of MMT is useless as is I proposed to take in bomboria trade and put it there instead thereby moving it to the MMT top floor that way we have both hot spots in one. This would leave that other building open but that can always be filled with stuff and I just got the idea I was trying to find to give to Bjorn but couldn't remember when i last pm'd him.

I offer this because that one level isn't being used and you wouldn't have to go out of a building and into another one to get food and check the quests.

Your thoughts?
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Old 02-19-2007, 10:05 PM
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Love the idea, gogo Björn realise that sht.
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Old 02-19-2007, 10:15 PM
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Hmm. Seems kinda neat
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Old 02-19-2007, 10:15 PM
Ravenblade1979 Ravenblade1979 is offline
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Ok I just like pm'd bjorn and stefan the idea i had for the empty building if i got to do this. Basically it will be a center for trials letting them know why it would be good to upgrade to gold. like for example:

Lionel: As a trial you cannot save and lose the stuff you have when you logoff. If you upgrade to gold you can save and will not lose the stuff you accumulated or progress that you made.

Another might be like:

Melissa the miner: Hello dear trial. I hear your having a problem getting iron and coal to make more stuff. Well as a trial you are limited to Bomboria and won't get to see the beautiful lands or even go into the mines. If you upgrade to gold you can explore and even go into the mines and mine the coal and iron you need.
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Old 02-19-2007, 10:20 PM
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I don't see what makes merging the MMT into the trading house any better of an idea than merging the haircut place or food shop, etc into it instead beyond "Waaaah, nobodys eating at my restaurant!!1"

And if anything is merged with the trading house, the trading house should be on the bottom floor and the extra place on the top.
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Old 02-19-2007, 10:22 PM
Stephen Stephen is offline
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"Waaaah, nobodys eating at my restaurant!!1"
That's sort of how I interpreted it as well
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Old 02-19-2007, 10:23 PM
Ravenblade1979 Ravenblade1979 is offline
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And if anything is merged with the trading house, the trading house should be on the bottom floor and the extra place on the top.
Hmm could put the quest tables in there too...nice. Actually that would be a better way.
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Old 02-19-2007, 10:23 PM
Tigairius Tigairius is offline
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I don't like this idea. I like the idea of people actually having to MOVE out of the trade room to get to places. I think we need to just leave it how it is.
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  #9  
Old 02-19-2007, 10:24 PM
Ravenblade1979 Ravenblade1979 is offline
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That's sort of how I interpreted it as well
No thats not the thing. God bring new concepts to try to improve the game and you ppl shoot it down. Then you whine and complain later when no updates are done. At least I am coming up with ideas.
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  #10  
Old 02-19-2007, 10:28 PM
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God bring new concepts to try to improve the game and you ppl shoot it down.
I'm not really part of a complaining group. In fact, I'm not complaining - simply stating how I interpreted your suggestion.
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Then you whine and complain later when no updates are done.
Yea, all I do is belly ache about the lack of updates. This next part kills me...
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At least I am coming up with ideas.
Goes right back to the first statement I have bolded - you're making generalization.

Did you know I'm part of the development team?
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  #11  
Old 02-19-2007, 10:29 PM
Ravenblade1979 Ravenblade1979 is offline
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Did you know I'm part of the development team?
Nice to know and I really don't care. I don't see updates come out and any suggestion i see is for new items or weapons or armor..what harm is my idea to try?
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  #12  
Old 02-19-2007, 10:34 PM
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Nice to know and I really don't care.
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At least I am coming up with ideas.
Seems as though you do
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  #13  
Old 02-19-2007, 10:35 PM
Ravenblade1979 Ravenblade1979 is offline
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Seems as though you do
Shh don't tell ppl I care..
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Old 02-19-2007, 10:38 PM
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Meh...I don't like it for one reason...

Wasn't the Kingdoms supposed to get their own tables? xD
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  #15  
Old 02-19-2007, 10:38 PM
Ravenblade1979 Ravenblade1979 is offline
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Does it look like the kingdoms get anything? Although I wish they did
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Old 02-19-2007, 10:52 PM
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Does it look like the kingdoms get anything? Although I wish they did
They will
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Old 02-19-2007, 10:54 PM
Ravenblade1979 Ravenblade1979 is offline
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Err good.
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  #18  
Old 02-19-2007, 10:57 PM
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Originally Posted by Ravenblade1979 View Post
God bring new concepts to try to improve the game and you ppl shoot it down.
Decreasing travel time from the trading house to the MMT by placing the MMT above the trading house is a pretty marginal improvement, but nonetheless still an improvement.

However, placing the trading house above the MMT, thereby making it take longer to get to the trading house most of the time (though not much longer) would make the game worse (though not much worse).
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Old 02-19-2007, 11:16 PM
Ravenblade1979 Ravenblade1979 is offline
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Decreasing travel time from the trading house to the MMT by placing the MMT above the trading house is a pretty marginal improvement, but nonetheless still an improvement.

However, placing the trading house above the MMT, thereby making it take longer to get to the trading house most of the time (though not much longer) would make the game worse (though not much worse).
Decided that I would make the lower level the trade area and keep the top as is..just that we would have the quest tables and the doors going into the back in there. and the stairs.
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  #20  
Old 02-19-2007, 11:23 PM
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Trade pk plz
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  #21  
Old 02-19-2007, 11:26 PM
Ravenblade1979 Ravenblade1979 is offline
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Heck no..bad enough you lame outside of trade as is. But here is my decision if they let me do this. insidemain_pub1.nw (the main part where u walk into the quests tables) will be the new trade, upstairs will be the same. the stairs, quest tables, doors in the back and script will remain that is there already..will just be clearing space to make way for the trade tables, npc and scripts that come with the tables.
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Old 02-19-2007, 11:44 PM
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Originally Posted by Ravenblade1979 View Post
Heck no..bad enough you lame outside of trade as is. But here is my decision if they let me do this. insidemain_pub1.nw (the main part where u walk into the quests tables) will be the new trade, upstairs will be the same. the stairs, quest tables, doors in the back and script will remain that is there already..will just be clearing space to make way for the trade tables, npc and scripts that come with the tables.
Somehow this seems like it would lead to the accosting of traders by people trying to sell food.
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Old 02-19-2007, 11:46 PM
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Heck no..bad enough you lame outside of trade as is. But here is my decision if they let me do this. insidemain_pub1.nw (the main part where u walk into the quests tables) will be the new trade, upstairs will be the same. the stairs, quest tables, doors in the back and script will remain that is there already..will just be clearing space to make way for the trade tables, npc and scripts that come with the tables.
I wouldn't have to lame outside if it was a pk zone.
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  #24  
Old 02-20-2007, 12:07 AM
zell12 zell12 is offline
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Good old times with brad chain lightning the trade house...
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Old 02-20-2007, 01:23 AM
Tigairius Tigairius is offline
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... They took away a lot from GK, you can't PK like anywhere anymore and when you do people try to get you banned for stealing items they drop. I am totally for PK in trade rooms.
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  #26  
Old 02-20-2007, 01:30 AM
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... They took away a lot from GK, you can't PK like anywhere anymore and when you do people try to get you banned for stealing items they drop. I am totally for PK in trade rooms.
Im not. Im a weaker player and I don't want to die for trying to get better items.
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Old 02-20-2007, 01:32 AM
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... They took away a lot from GK, you can't PK like anywhere anymore and when you do people try to get you banned for stealing items they drop. I am totally for PK in trade rooms.
It was fun when the trade house was a pk zone and funny to see people die when they are trading.

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Im not. Im a weaker player and I don't want to die for trying to get better items.
Yes but your pmode so you can't die when trading.
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Old 02-20-2007, 01:38 AM
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Im not. Im a weaker player and I don't want to die for trying to get better items.
Just stay out of Battle-Mode O.o
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Old 02-20-2007, 01:38 AM
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It was fun when the trade house was a pk zone and funny to see people die when they are trading.



Yes but your pmode so you can't die when trading.
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Just stay out of Battle-Mode O.o
I sound stupid. what is p mode and battle mode?
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Old 02-20-2007, 01:43 AM
Stephen Stephen is offline
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I sound stupid. what is p mode and battle mode?
This is a toughy
Peace Mode
Battle Mode
In peace mode you cannot attack and cannot be attacked by other players.
In Battle mode you can be attacked and attack other players.
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Old 02-20-2007, 02:42 AM
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This is a toughy
Peace Mode
Battle Mode
In peace mode you cannot attack and cannot be attacked by other players.
In Battle mode you can be attacked and attack other players.
how do you engage B mode by hitting the Bell??
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  #32  
Old 02-20-2007, 02:56 AM
Stephen Stephen is offline
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how do you engage B mode by hitting the Bell??
Exactly.
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  #33  
Old 02-20-2007, 03:37 AM
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This is a retarded idea, GK needs to expand not contract.
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Old 02-20-2007, 04:01 AM
MasterNuke MasterNuke is offline
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Good old times with brad chain lightning the trade house...
Don't forget Ed stacking chaos pools in trade!

Anyway... if it were merged... what the hell would you call it?
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  #35  
Old 02-20-2007, 04:59 PM
Ravenblade1979 Ravenblade1979 is offline
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This is a retarded idea, GK needs to expand not contract.
Well I shot the idea of making the trade building into a information one for trials but bjorn shot i down. Oh well w/e. either it will happen or it won't
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  #36  
Old 02-20-2007, 05:16 PM
Gothika Gothika is offline
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It was fun back when you could PK in bomb trade. I remember Kilik throwing pots off people then it all ended up in a fight.
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Old 02-20-2007, 06:43 PM
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I dont see how it would be at all, infact as someone said it would make it harder to get to the trade room Also why do we need to free up bomb trade for a recipe shop o.O
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  #38  
Old 02-20-2007, 07:14 PM
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This is a retarded idea, GK needs to expand not contract.
Do does the playercount.
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Old 02-20-2007, 07:17 PM
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So does the playercount.
The playercount is increasing actually, at peak times xD
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Old 02-20-2007, 08:05 PM
jonnyrocks2 jonnyrocks2 is offline
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I dont see how it would be at all, infact as someone said it would make it harder to get to the trade room Also why do we need to free up bomb trade for a recipe shop o.O
Allow me to make a better idea...

Two things in one room...Trade room could be on one side of the building's main floor, MMT on the other side, all in one room, maybe a wall divider between them with a slot for people to pass through?
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